weirdvic, neutral female human Monk ----- ------------- --------- %|.... |...|.......| |.......| -|-...--- |...........-------....)..-- -------- |.......- -|-.......%.^.....`......... |..*....| --.......| %|....%.......<...........--- -------......| ----..-.| .|.............)%......^....-----........--..| --..-- |--..........%..........|........-----.--..-- --..----------.---.........).......*----------- 1 --..-- --....%..^....%.).---..............-(..-..| --...| |--...------------ ---........------------ ---..---- ----- --...--- --------- .....h..| --...---...-- ---- ---....@-- |........--- --.... 1 --..|.E--- --.......| |...... -----0... ----..--| --..... |..1.. --...------..---- --.-- |...........-*. .*-.... ------------- ----- [Weirdvic the Student of Stones] St:18/02 Dx:11 Co:14 In:10 Wi:13 Ch:9 Neutral Gnomish Mines:11 $:323 HP:8(72) Pw:42(50) AC:1 Exp:10 T:4185 Burdened Elbereth Latest messages Never mind. What do you want to read? [btATY or ?*] As you read the scroll, it disappears. You hit the water elemental. You hit the water elemental! The water elemental hits! What do you want to read? [tATY or ?*] As you read the scroll, it disappears. Your pair of iron shoes glows silver for a moment. What do you want to read? [ATY or ?*] As you read the scroll, it disappears. A lit field surrounds you! The water elemental hits! What do you want to read? [AY or ?*] As you read the scroll, it disappears. You are being punished for your misbehavior! Something blocks your way. You hit the vampire bat! The vampire bat bites! The vampire bat misses. The vampire bat bites! (10x) The dwarf swings his pick-axe. The dwarf just misses! You write "Elbereth" with your fingers into the dust. The vampire bat turns to flee! The water elemental turns to flee! The dwarf turns to flee! You are almost hit by a dagger. # Really quit? [yes/no] Your inventory Weapons e - an uncursed [+0] crossbow (alternate weapon; not wielded) r - 3 [uncursed +0] crossbow bolts F - a cursed [+1] staff [quarterstaff]* P - 17 uncursed [+0] crossbow bolts (in quiver) Armor a - an uncursed +2 pair of leather gloves (being worn)* H - a cursed +0 cloak called MR [of magic resistance] (being worn)* R - an uncursed +1 pair of iron shoes (being worn) S - an [uncursed] rusty +1 dwarvish iron helm (being worn) Comestibles f - 6 uncursed food rations* Scrolls A - 2 [uncursed] scrolls of destroy armor Potions B - an [uncursed] potion of healing C - an [uncursed] dark potion [of levitation] Z - a [blessed] slimy potion [of see invisible] Rings h - an [uncursed] ring of see invisible l - an uncursed ring of levitation x - an uncursed ring of see invisible E - a cursed [+3] diamond ring [of gain wisdom]* Q - a cursed shiny ring [of polymorph] Wands p - an uncursed crystal wand [of cancellation (0:3)] K - a cursed wand of light [0:11] L - a cursed wand of digging [0:6] M - an uncursed wand of slow monster [0:6]* N - a cursed wand of slow monster [0:6] X - an uncursed wand of speed monster [0:3] Tools c - an uncursed stethoscope d - an [uncursed] magic marker [0:76] i - an [uncursed] towel k - an uncursed key [skeleton key] m - 6 [uncursed tallow] candles n - a cursed bell* s - an uncursed bag called hold& [of holding] u - an uncursed [+0] unicorn horn v - an [uncursed] expensive camera [0:48] z - an [uncursed] blindfold I - an uncursed [magic] lamp called magic (lit) U - an [uncursed wax] candle W - an [uncursed] bag called hold& [of holding] Gems o - an uncursed violet gem [amethyst] G - 2 [uncursed] violet gems [worthless glass] J - 2 [uncursed] violet gems [amethyst] O - a cursed loadstone V - an [uncursed] black gem [worthless glass] Contents of the bag of holding: 2 cursed scrolls labeled VENZAR BORGAVVE [of enchant weapon] an uncursed scroll of genocide an uncursed scroll of identify a cursed scroll of identify 2 uncursed scrolls of teleportation a blessed spellbook called FB [of force bolt] a blessed spellbook of healing a cursed clear potion [of unholy water] an uncursed dark potion [of levitation] a cursed icy potion [of fruit juice] an uncursed murky potion [of gain ability] 2 cursed potions of healing a cursed smoky potion [of extra healing] an uncursed soapy potion [of restore ability] a cursed steamy potion [of booze] The bag of holding is empty. Final Attributes You were piously aligned. Hunger level was 553. Your alignment was 30 / 30. Monster difficulty range was 1 - 10. Level difficulty was 11. You were sleep resistant. You were poison resistant. You were magic-protected. You were punished. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were fast. Your luck was zero. You survived. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 64% 80% Vanquished creatures a ghost 3 small mimics (5 created) an ogre lord a gelatinous cube an energy vortex 4 stone giants (5 created) an elf mummy a leather golem a succubus (2 created) a crocodile 3 black lights (4 created) a forest centaur 2 brown puddings a yeti a dog a white unicorn a dust vortex a snake a snow ant 2 bugbears a yellow light 14 gnome lords (15 created) 4 gnomish wizards (5 created) a floating eye (3 created) 2 kittens (3 created) 16 dwarves (18 created) 3 kobold shamans a giant bat an orc zombie a dwarf zombie 20 killer bees (22 created) an acid blob 2 coyotes a hobbit (3 created) a large kobold a yellow mold (2 created) 76 gnomes (83 created) a gecko 5 jackals 2 foxes (1 created) 2 kobolds 2 goblins (3 created) 2 sewer rats 3 grid bugs a bat (0 created) 3 lichens (4 created) 5 newts (6 created) 201 creatures vanquished. Voluntary challenges You were vegetarian. You used a wielded weapon 3 times. You read items or engraved 43 times. You put on armor 13 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You engraved Elbereth 29 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills martial arts [Skilled] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: a sink Level 2: a potion shop Level 3: Stairs down to The Gnomish Mines The Gnomish Mines: levels 4 to 11 Level 7: [minetn] many shops, a temple, some fountains Level 11: [minend] <- You were here Game information Started: 2014-02-01 13:00:38 Ended: 2014-02-01 13:39:18 Play time: PT00:13:35 Punardarsanaya weirdvic the Monk... You quit in The Gnomish Mines on dungeon level 11 with 11441 points, and 323 pieces of gold, after 4185 moves. Killer: quit You were level 10 with a maximum of 72 hit points when you quit. 1 1926294 Graylight-Rog-Hum-Mal-Cha ascended to demigod-hood. 557 [558] 2 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 3 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364] 99 14066 YjeMalcolm-Pri-Elf-Mal-Cha died in The Dungeons of Doom on level 5 [max 7]. Killed by an owlbear. - [64] 100 14015 YjeMalcolm-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 10 [max 12]. Killed by a pit viper, while reading a book. - [58]