weirdvic, lawful male dwarven Archeologist
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[Weirdvic the Field Worker] St:11 Dx:8 Co:17 In:16 Wi:14 Ch:9 Lawful
Gnomish Mines:3 $:166 HP:0(28) Pw:7(7) AC:9 Exp:3 T:1118
Latest messages
Where do you want to travel to?
(For instructions type a ?)
You hear the footsteps of a guard on patrol.
You are beginning to feel hungry.
What do you want to eat? [d or ?*]
That food really hit the spot!
You finish eating the food ration.
A board beneath you squeaks loudly.
You hear crashing rock.
k - a brown potion.
l - a scroll labeled VELOX NEB.
You see here 2 red gems.
m - 2 red gems.
What do you want to use or apply? [ae-i or ?*]
What do you want to rub on the stone? [- m or ?*]
m - 2 worthless pieces of red glass.
What do you want to drop? [$a-ik-nst or ?*]
You drop 2 worthless pieces of red glass.
You see here 2 worthless pieces of blue glass.
You see here a food ration.
o - a food ration.
You see here a key.
You hear crashing rock.
p - a key.
You see here a worthless piece of red glass.
Click! You trigger a rolling boulder trap!
You are hit by a boulder!
Click! You trigger a rolling boulder trap!
You are hit by a boulder!
You die...
Your inventory
Weapons
a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
t - an uncursed [+0] long sword
Armor
b - an uncursed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*
s - an uncursed [+0] elven leather helm
Comestibles
d - 3 uncursed food rations*
o - an [uncursed] food ration
Scrolls
l - an [uncursed] scroll labeled VELOX NEB [of fire]
Potions
k - an [uncursed] brown potion [of invisibility]
n - a blessed cloudy potion [of sickness]
Tools
e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:30)*
h - an uncursed sack*
i - an uncursed oil lamp*
p - an [uncursed] key [skeleton key]
Gems
g - an uncursed touchstone*
The sack is empty.
Final Attributes
- You were devoutly aligned.
- Hunger level was 860.
- Your alignment was 14 / 15.
- Monster difficulty range was 0 - 3.
- Level difficulty was 3.
- You had infravision.
- You were stealthy.
- You were fast.
- You were lucky (1).
- You are dead.
You didn't know any spells.
Vanquished creatures
18 creatures vanquished.
Voluntary challenges
- You were illiterate.
- You used a wielded weapon 17 times.
- You put on armor 4 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Basic] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 2
- Level 1:
- an altar to Quetzalcoatl, a fountain
- Level 2:
- a weapon shop
- Stairs down to The Gnomish Mines
- The Gnomish Mines:
- Level 3: <- You were here
Game information
Started: 2013-06-13 03:22:14
Ended: 2013-06-13 03:31:14
Play time: PT00:03:27
Goodbye
Goodbye weirdvic the Archeologist...
You died in The Gnomish Mines on dungeon level 3 with 526 points,
and 166 pieces of gold, after 1118 moves.
Killer: a boulder
You were level 3 with a maximum of 28 hit points when you died.
1 1273928 weirdvic-Rog-Vam-Fem-Cha ascended to
demigoddess-hood. 115 [297]
2 1235458 antigrav-Wiz-Elf-Mal-Cha ascended to demigod-hood. 262 [586]
3 1190702 unnht-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 146 [194]
99 6207 weirdvic-Pri-Hum-Fem-Law died in The Dungeons of Doom
on level 6. Killed by a yeti. - [69]
100 6058 Mandevil-Sam-Hum-Mal-Law died in The Gnomish Mines on
level 7. Killed by Juiblex. - [75]