weirdvic, chaotic female elven Wizard
                                                                               
                                                                
    )+·?!!(!)!=!·                      ########0                      
    %*)[@))·]!?%·####·····###########       #                   ··         
    %)?!(%)?·!?@·   #····###       #       ############### ······         
       #····###########       #  # #    ····         
                      #····  ####################······###  ·····         
                      #·····##                   #······ #  ···            
                      #···· #                   #···    ###            
                      # ###                 #····##########             
                      #############################··<####  ###              
                      ################  #···#    #              
    ·········######################### #  #······0    ###            
    ··>·····                        # ······####·······#########           
    ········                        ##·····   #       ##           
    ·········##                        ·····#####################           
     #                        #                   #           
               #################################                               
                                                                               
                                                                               
                                                                               

[Weirdvic the Evoker]     St:15 Dx:12 Co:7 In:16 Wi:12 Ch:12  Chaotic
Dungeons of Doom:3  $:229 HP:11(11) Pw:8(8) AC:10 Exp:1 T:1256

Latest messages

You see here a potion called restore ability (133 zorkmids).
You see here an amber potion (100 zorkmids).
You see here a scroll labeled ELBIB YLOH (60 zorkmids).
You see here a scroll of identify (20 zorkmids).
"For you, esteemed hiril; only 20 for this scroll of identify."
G - a scroll of identify (unpaid, 20 zorkmids).
What do you want to read? [i-mpvzG or ?*]
As you read the scroll, it disappears.
This is an identify scroll.
F - an uncursed +0 pair of high boots (unpaid, 12 zorkmids).
What do you want to drop? [$a-wzACF or ?*]
You drop a white potion.
Aklavik offers 50 gold pieces for your white potion. Sell it? [ynaq] (y)
u - a white potion.
What do you want to drop? [$a-wzACF or ?*]
You don't have that object.
What do you want to drop? [$a-wzACF or ?*]
Never mind.
You drop an uncursed +0 pair of high boots (unpaid, 12 zorkmids).
Itemized billing? [yn] (n)
You paid for a scroll of identify at a cost of 20 gold pieces. (2x)
A pair of low boots; you bought it for 10 gold pieces.
"Thank you for shopping in Aklavik's general store!"
What do you want to wear? [C or ?*]
You finish your dressing maneuver.
What do you want to take off? [bC or ?*]
You can't. They are cursed.
You see here a cursed amulet of strangulation (150 zorkmids).
#
Really quit? [yes/no]

Your inventory

Weapons

a - a blessed +1 quarterstaff (weapon in hands)*

Armor

b - an uncursed +0 cloak of magic resistance (being worn)*
t - an [uncursed +0] leather jacket
C - a cursed -2 pair of low boots (being worn)

Comestibles

q - 3 [uncursed] food rations
s - an [uncursed] lichen corpse

Scrolls

i - an uncursed scroll of teleportation
j - an uncursed scroll of remove curse
k - an uncursed scroll of identify*
p - a [cursed] scroll labeled PRIRUTSENIE [of enchant armor]
v - an [uncursed] scroll labeled VAS CORP BET MANI [of light]
z - an [uncursed] unlabeled scroll [of blank paper]

Spellbooks

l - a blessed spellbook of force bolt*
m - an uncursed spellbook of light*

Potions

f - an uncursed potion of object detection
g - an uncursed potion of water
h - an uncursed potion of extra healing*
r - an [uncursed] potion of extra healing
u - an [uncursed] white potion [of healing]
A - an [uncursed] slimy potion [of invisibility]

Rings

d - an uncursed ring of conflict
e - an uncursed ring of poison resistance*

Wands

c - an uncursed wand of slow monster (0:7)*
w - an [uncursed] wand called striking [of striking (0:4)]

Tools

n - an uncursed wooden flute*
o - an uncursed towel*

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%94%
lightdivination0%94%

Vanquished creatures

16 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2013-05-25 08:12:00
Ended: 2013-05-25 08:16:19
Play time: PT00:03:00

Goodbye

Goodbye weirdvic the Wizard...
You quit in The Dungeons of Doom on dungeon level 3 with 389 points,
and 229 pieces of gold, after 1256 moves.
Killer: quit
You were level 1 with a maximum of 11 hit points when you quit.
You didn't beat your previous score of 92563 points.
  1    1779486  weirdvic-Tou-Hum-Fem-Neu ascended to
                demigoddess-hood.                                     192 [192]
  2    1702494  weirdvic-Val-Hum-Fem-Law ascended to
                demigoddess-hood.                                     217 [260]
  3    1604254  draogan2-Wiz-Gno-Mal-Neu ascended to demigod-hood.    320 [332]

 34     105993  eLtMo-Wiz-Elf-Mal-Cha died in One-eyed Sam's Market
                on level 21.  Killed by invisible Ms. One-eyed Sam,
                the shopkeeper, while helpless.                         -  [68]
 35     102496  eLtMo-Wiz-Elf-Mal-Cha died in The Ruins of Moria on
                level 13 [max 24].  Drowned in a moat by a Watcher in
                the Water.                                             66 [109]
*36      92563  weirdvic-Wiz-Vam-Fem-Cha turned to stone in The Ruins          
*               of Moria on level 12 [max 17].  Petrified by a                 
                chickatrice.                                           93  [93]
*          389  weirdvic-Wiz-Elf-Fem-Cha quit in The Dungeons of Doom          
                on level 3.                                            11  [11]
 37      91968  stenno-Val-Hum-Fem-Law died in The Dungeons of Doom
                on level 25.  Killed by a wand.                         - [113]
 38      91056  qvazzler-Rog-Hum-Mal-Cha died in The Ruins of Moria
                on level 14 [max 17].  Killed by a death ray.         100 [100]