unnht, lawful male dwarven Archeologist ------ |.((.| ---------- |(@..- ..........+ |.m(.| | |(...| |(((.| ------ [Unnht the Digger] St:14 Dx:11 Co:9 In:14 Wi:16 Ch:11 Lawful Dungeons of Doom:9 $:1 HP:0(15) Pw:1(1) AC:9 Exp:1 T:79 Latest messages Wait! That's a small mimic! The small mimic hits! Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) ( a useful item (pick-axe, key, lamp...) (stethoscope) Pick an object. # What do you want to call this dungeon level? You see here a whistle called tin (10 zorkmids). You write "Elbereth" with your fingers into the dust. You add "Elbereth" with your fingers to the writing in the dust. (2x) Something is written here in the dust. You read: "Elb=rethElbxreth4lberet^". You see no objects here. You add "Elbereth" with your fingers to the writing in the dust. (2x) Itemized billing? [yn] (n) You bought a lamp called magic for 50 gold pieces. You bought a whistle called magic for 10 gold pieces. You bought a horn called magic for 50 gold pieces. You bought a key for 10 gold pieces. "Thank you for shopping in Rewuorb's hardware store!" Unknown command ' '. What do you want to use or apply? [af-ipqsvx or ?*] In what direction do you want to dig? [>] You start digging downward. "Be careful, sir, or you might fall through the floor." You dig a pit in the floor. The small mimic hits! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* Armor c - an uncursed +0 fedora (being worn)* b - an uncursed +0 leather jacket (being worn)* Comestibles d - 3 uncursed food rations* Potions l - an [uncursed] clear potion [of water] k - a [blessed] clear potion [of holy water] Tools q - an [uncursed] horn called magic [of plenty (0:11)] v - an [uncursed] key [skeleton key] i - a [blessed magic] lamp called magic p - an uncursed oil lamp* x - an uncursed +0 pick-axe (weapon in hand)* h - an uncursed sack* f - an uncursed tinning kit (0:49)* s - an [uncursed magic] whistle called magic Gems g - an uncursed touchstone* The sack is empty. Final Attributes You were fervently aligned. Hunger level was 821. Your alignment was 10 / 10. Monster difficulty range was 1 - 5. Level difficulty was 9. You had infravision. You were stealthy. You were fast. You were lucky (2). You are dead. You didn't know any spells. Voluntary challenges You were a pacifist. You were an atheist. You went without food. You never hit with a wielded weapon. You read items or engraved 11 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 11 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 2: an armor shop Level 9: (steth) <- You were here a tool shop Game information Started: 2013-05-26 15:10:36 Ended: 2013-05-26 15:13:07 Play time: PT00:02:01 Goodbye unnht the Archeologist... You died in The Dungeons of Doom on dungeon level 9 with 401 points, and 1 piece of gold, after 79 moves. Killer: small mimic You were level 1 with a maximum of 15 hit points when you died. No Points Name Hp [max] 1 1779486 weirdvic-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 192 [192] 2 1702494 weirdvic-Val-Hum-Fem-Law ascended to demigoddess-hood. 217 [260] 3 1604254 draogan2-Wiz-Gno-Mal-Neu ascended to demigod-hood. 320 [332] 99 12368 weirdvic-Mon-Hum-Fem-Cha quit in The Gnomish Mines on level 6 [max 8]. 60 [62] 100 12160 Constantin-Sam-Hum-Fem-Law died in The Gnomish Mines on level 11. Killed by a vampire. - [86] * 401 unnht-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 9. Killed by a small mimic. - [15]