unnht, neutral female gnomish Wizard ----------- |.......... |.....i...| |.......... |.....:...| |.........+ |.........| ----------- ---+-.-.-- |........| |........| |........| |........| .........| |......<.| ---------- [Unnht the Tengu] St:10 Dx:12 Co:17 In:19 Wi:8 Ch:9 Neutral Dlvl:3 $:0 HP:25(25) Pw:9(9) AC:5 HD:6 Wt:117/150 T:18 Latest messages To what position do you want to be teleported? (For instructions type a ?) What do you want to zap? [cpq or ?*] In what direction? To what position do you want to be teleported? (For instructions type a ?) What do you want to zap? [cpq or ?*] In what direction? To what position do you want to be teleported? (For instructions type a ?) You have a little trouble lifting a bag {16}. Continue? [ynq] (q) You have a little trouble lifting r - a bag {16}. Your movements are slowed slightly because of your load. # What do you want to adjust? [ac-ko-r or ?*] Adjust letter to what [bl-nr-zA-Z]? Moving: b - a bag {16}. What do you want to use or apply? [bcpq or ?*] You put an uncursed scroll of food detection {5} into the bag. You put a blessed scroll of remove curse {5} into the bag. You put an uncursed scroll of remove curse {5} into the bag. You put an uncursed potion of blindness {20} into the bag. You put an uncursed potion of extra healing {20} into the bag. You put an uncursed potion of restore ability {20} into the bag. You put an uncursed ring of stealth {3} into the bag. You put an uncursed ring of teleportation {3} into the bag. You put an uncursed wand of create monster (0:14) {7} into the bag. Your movements are now unencumbered. # Really quit? [yes/no] Your inventory Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {40}* Rings o - a [blessed] ring called pc [of polymorph control] (on right foreclaw) {3} Wands p - a [blessed] wand of polymorph [0:7] {7} q - a [blessed] wand of teleportation [0:5] {7} Tools b - an [uncursed] bag [of holding] {60} Contents of the bag of holding: an uncursed scroll of food detection {5} a blessed scroll of remove curse {5} an uncursed scroll of remove curse {5} an uncursed potion of blindness {20} an uncursed potion of extra healing {20} an uncursed potion of restore ability {20} an uncursed ring of stealth {3} an uncursed ring of teleportation {3} an uncursed wand of create monster (0:14) {7} Final Attributes You were nominally aligned. Hunger level was 891. Your alignment was 0 / 10. Monster difficulty range was 0 - 2. Level difficulty was 3. You were poison resistant. You had infravision. You could teleport. You had teleport control. You had polymorph control. You were polymorphed into a tengu (91). Your luck was zero. You survived. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - sleep 1 enchantment 0% 100% Vanquished creatures a goblin Voluntary challenges You were a pacifist. You were an atheist. You went without food. You were illiterate. You never hit with a wielded weapon. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used 3 wishes. You used 3 wishes for magical items. You did not wish for any artifacts. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: a fountain Level 3: <- You were here Stairs down to The Gnomish Mines Game information Seed: 7920473 Started: 2015-06-29 06:52:45 Ended: 2015-06-29 07:18:46 Play time: PT00:04:40 Goodbye unnht the Wizard... You quit in The Dungeons of Doom on dungeon level 3 with 160 points, and 0 pieces of gold, after 18 moves. Killer: quit You were level 1 with a maximum of 11 hit points when you quit. 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 99 13434 Vis-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 7 [max 8]. Killed by a human mummy, while praying. - [57] 100 13163 Vis-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by an owlbear. - [58]