tertium, chaotic male human Convict
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[Tertium the Inmate] St:16 Dx:18 Co:14 In:11 Wi:9 Ch:8 Chaotic
Dungeons of Doom:3 $:146 HP:3(27) Pw:9(9) AC:1 Exp:3 Wt:724/800 T:2058 Hungry
Latest messages
"For you, good sir; only 266 for this soapy potion."
A - a soapy potion (unpaid, 266 zorkmids).
You rebalance your load. Movement is difficult.
You see here a cram ration (93 zorkmids).
You see here a large box (10 zorkmids).
Hmmm, it seems to be locked.
There is a large box here, unlock it? [ynq] (q)
You succeed in unlocking the box.
You trigger a trap!
You are jolted by a surge of electricity!
Your wand called CIT breaks apart and explodes!
The bat flies between the iron bars.
You don't have enough stamina to move.
The bat misses. (2x)
Are you sure you want to pray? [yn] (n)
You begin praying to Tymora.
You are surrounded by a shimmering light.
The bat starts to attack you, but pulls back. (5x)
You finish your prayer.
You feel that Tymora is well-pleased.
The bat misses.
The bat bites!
What do you want to throw? [$mY or ?*]
In what direction?
You have so little stamina, the heavy iron ball drops from your grasp.
Your movements are now unencumbered.
A heavy iron ball (chained to you) hits the floor.
The bat bites!
The bat misses.
Really quit? [yes/no]
Your inventory
Weapons
m - an [uncursed +0] crude dagger [orcish]
Y - 11 [uncursed +0] throwing stars [shuriken]
Armor
o - an [uncursed] +0 iron skull cap [orcish helm] (being worn)
l - a [blessed] +4 scale mail (being worn)
b - a cursed +0 striped shirt (being worn)*
Comestibles
W - an [uncursed] clove of garlic
d - 2 [uncursed] food rations
j - an [uncursed] fortune cookie
g - 2 [uncursed] lichen corpses
X - an [uncursed] slime mold
Scrolls
z - an [uncursed] scroll called identify [of identify]
y - a [cursed] scroll called identify [of identify]
r - a [blessed] scroll called identify [of identify]
q - an [uncursed] scroll labeled ANDOVA BEGARIN [of flood]
n - an [uncursed] scroll labeled VELOX NEB [of scare monster]
t - an [uncursed] scroll labeled YUM YUM [of remove curse]
Potions
k - a [blessed] magenta potion [of sleeping]
Z - an [uncursed] muddy potion [of restore ability]
A - a [cursed] soapy potion [of gain energy]
e - an [uncursed] soapy potion [of gain energy]
Rings
h - a [cursed -1] glass ring [of gain strength]
Tools
v - an [uncursed] drum called leather [leather]
E - an [uncursed magic] flute called magic [0:5]
x - an [uncursed magic] flute called magic [0:4]
u - a [blessed oil] lamp called oil
w - an [uncursed] lock pick
p - an [uncursed +0] pick-axe
i - an [uncursed] skeleton key
M - an [uncursed] tin whistle
Gems
c - 5 uncursed rocks (in quiver)*
s - 2 [uncursed] yellow gems [worthless glass]
Final Attributes
- You were devoutly aligned.
- Hunger level was 91.
- Your alignment was 19 / 20.
- Monster difficulty range was 0 - 3.
- Level difficulty was 3.
- You were immune to sickness.
- You were punished.
- You were telepathic.
- Your luck was zero.
- You survived.
You didn't know any spells.
Vanquished creatures
34 creatures vanquished.
Voluntary challenges
- You never hit with a wielded weapon.
- You read items or engraved 2 times.
- You put on armor 4 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You were ignored by Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
sling | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 3
- Level 1:
- some fountains
- Level 2:
- a music store
- Level 3: <- You were here
- a general store, a fountain
Game information
Seed: 3860103062
Started: 2017-05-07 09:37:59
Ended: 2017-05-07 10:33:31
Play time: PT00:06:34
Goodbye
Goodbye tertium the Convict...
You quit in The Dungeons of Doom on dungeon level 3 with 380 points,
and 0 pieces of gold, after 2058 moves.
Killer: quit
You were level 3 with a maximum of 27 hit points when you quit.
You didn't beat your previous score of 183634 points.
No Points Name Hp [max]
1 2416289 mightydog-Tou-Hum-Fem-Neu ascended to
demigoddess-hood. 508 [657]
2 2105442 tertium-Mon-Hum-Mal-Law ascended to demigod-hood. 750 [750]
3 2034602 rail-Pri-Hum-Fem-Law defied the Gods and escaped the
dungeon . 575 [575]
49 198345 braylor-Kni-Hum-Fem-Law quit in The Dungeons of Doom
on level 18 [max 25]. 146 [146]
50 196585 rail-Mon-Hum-Mal-Neu died in The Dungeons of Doom on
level 21 [max 26]. Drowned in a pool of water by a
giant eel. 60 [81]
*51 183634 tertium-Con-Hum-Mal-Cha died in The Ruins of Moria on
* level 12 [max 19]. Drowned in a moat by a Watcher in
the Water. 150 [156]
* 380 tertium-Con-Hum-Mal-Cha quit in The Dungeons of Doom
on level 3. 3 [27]
52 182876 rail-Arc-Hum-Mal-Law died in Fort Ludios [max 24].
Killed by a lieutenant, while frozen by a potion. - [106]
53 179029 rail-Bar-Vam-Mal-Cha turned to stone in The Dungeons
of Doom on level 27. Petrified by a cockatrice
corpse. 133 [164]