tertium, chaotic male human Convict
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[Tertium the Outlaw] St:25 Dx:15 Co:18 In:10 Wi:15 Ch:11 Chaotic
Ruins of Moria:12 $:0 HP:150(156) Pw:53(53) AC:-32 Exp:14 Wt:871/1000 T:47449
Latest messages
You rebalance your load. Movement is difficult.
The Watcher in the Water strikes at thin air!
The Watcher in the Water swings wildly and misses!
The Watcher in the Water strikes at thin air!
What do you want to ready? [- dk or ?*]
d - 8 uncursed runed daggers (in quiver).
In what direction?
The runed dagger hits the Watcher in the Water! (5x)
Your movements are only slowed slightly by your load.
The runed dagger hits the Watcher in the Water! (3x)
The deep orc picks up an iron skull cap.
You have no ammunition readied!
h - a blessed bag of holding (in quiver).
What do you want to throw? [k or ?*] (2x)
In what direction?
The runed dagger hits the Watcher in the Water!
What do you want to drop? [acfhilnp-svwyzA-EHJLNORVWZ or ?*]
You drop a blessed bag of holding.
Your movements are now unencumbered.
The Watcher in the Water hits! (2x)
The Watcher in the Water swings itself around you!
The Watcher in the Water bites!
The deep orc swings wildly and misses!
The deep orc strikes at thin air!
What do you want to use or apply? [clqszBDEHJNRWZ or ?*]
In what direction?
Status of the Watcher in the Water (chaotic): Level 23 HP 56(136) AC -2, holding you.
You hit the Watcher in the Water!
The Watcher in the Water hits! (2x)
The Watcher in the Water drowns you...
Your inventory
Amulets
w - an uncursed amulet of ESP (being worn)
Armor
f - a blessed fireproof +4 cloak of magic resistance (being worn)
C - a blessed +0 dwarvish iron helm (being worn)
n - a [blessed] +5 dwarvish mithril-coat (being worn)
i - an uncursed corroded +0 pair of gauntlets of power (being worn)
y - a blessed +4 pair of iron shoes (being worn)
r - a blessed +2 shield of reflection (being worn)
L - a blessed +5 striped shirt (being worn)*
Comestibles
p - an uncursed fortune cookie
v - an uncursed lizard corpse
Rings
A - an uncursed ring of free action (on left hand)
O - an uncursed ring of levitation
V - an uncursed ring of slow digestion (on right hand)*
Wands
N - a blessed wand of digging (0:4)
B - a wand of sleep (0:5)
E - a wand of striking (0:3)
Tools
D - the Bell of Opening (0:3)
R - a frost horn (0:2)
W - a magic flute (0:6)
l - a blessed magic lamp (lit)
H - an uncursed sack
s - an uncursed skeleton key
c - an uncursed stethoscope
Z - an uncursed tooled horn
z - an uncursed towel
q - a blessed +0 unicorn horn
Gems
J - a blessed luckstone
Iron balls
a - the blessed rustproof Iron Ball of Liberation (weapon in hand)
Contents of the sack:
Final Attributes
- You were piously aligned.
- Hunger level was 831.
- Your alignment was 247 / 247.
- Monster difficulty range was 2 - 13.
- Level difficulty was 12.
- You were fire resistant.
- You were cold resistant.
- You were sleep resistant.
- You were shock resistant.
- You were poison resistant.
- You were immune to sickness.
- You were magic-protected.
- You saw invisible.
- You were telepathic.
- You were warned.
- You had automatic searching.
- You were invisible to others.
- You were displaced.
- You had teleport control.
- You were held by the Watcher in the Water.
- You had slower digestion.
- You were protected.
- You were fast.
- You had reflection.
- You had free action.
- You were extremely lucky (12).
- You had extra luck.
- Good luck timed out slowly for you.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
light | 1* | divination | 100% | 0% |
restore ability | 4* | healing | 100% | 0% |
create monster | 2* | clerical | 100% | 0% |
magic missile | 2* | attack | 100% | 0% |
detect monsters | 1! | divination | 100% | 3% |
detect unseen | 3 | divination | 100% | 6% |
cancellation | 7 | matter | 100% | 35% |
teleport away | 6 | escape | 100% | 35% |
finger of death | 7 | attack | 100% | 36% |
sleep | 1 | enchantment | 100% | 54% |
healing | 1 | healing | 100% | 70% |
dig | 5 | matter | 100% | 70% |
protection | 1 | clerical | 100% | 70% |
cure sickness | 3 | healing | 100% | 72% |
wizard lock | 2 | matter | 100% | 100% |
cause fear | 3 | enchantment | 100% | 100% |
Vanquished creatures
1466 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 85 times.
- You read items or engraved 65 times.
- You put on armor 222 times.
- You never genocided any monsters.
- You polymorphed 1 item.
- You never changed form.
- You used 1 wish.
- You did not wish for any artifacts.
- You were ignored by Elbereth.
- You encountered 2 bones levels.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
dagger | [Basic] |
flail | [Expert] |
sling | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 19
- Level 1:
- some fountains
- Level 2:
- a fountain
- Level 3:
- Stairs down to The Gnomish Mines
- Level 4:
- a pet store, a fountain
- Level 5:
- a fountain, some sinks
- Level 6: [oracle]
- many fountains
- Level 7:
- a throne
- Stairs up to Sokoban, level 6
- Level 8:
- a scroll shop, an altar to Tymora
- Stairs up to Town, level 7
- Level 9:
- a fountain
- Level 10:
- some fountains
- Level 11:
- a potion shop
- Level 12:
- a fountain
- Level 13:
- an altar to Tymora
- Portal to The Quest
- Level 14:
- many fountains, many trees
- Level 15:
- a pet store
- Level 16:
- a fountain
- Portal to Fort Ludios
- Level 17:
- a fountain, a throne
- Level 18: [rogue]
- Stairs up to The Ruins of Moria, level 17
- The Gnomish Mines: levels 4 to 11
- Level 7: [minetn]
- some shops, a temple, a sink
- Level 11: [minend]
- a fountain
- Town: levels 6 to 7
- Level 6: [town]
- many shops, some fountains
- The Quest: levels 1 to 6
- Level 1: [Con-strt]
- an altar to Tymora, a sink
- Level 3: [Con-loca]
- a general store, a sink
- Fort Ludios:
- Level 1: [knox]
- a throne
- The Ruins of Moria: levels 12 to 17
- Level 12: [moria6] <- You were here
- Level 13: [moria5]
- many fountains, many trees
Game information
Seed: 1946941642
Started: 2016-05-01 20:12:19
Ended: 2016-05-03 19:14:15
Play time: PT02:19:52
Goodbye
Goodbye tertium the Convict...
You drowned in The Ruins of Moria on dungeon level 12 with 183634 points,
and 0 pieces of gold, after 47449 moves.
Killer: moat by a Watcher in the Water
You were level 14 with a maximum of 156 hit points when you drowned.
You reached the 17th place on the top 100 list.
No Points Name Hp [max]
1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271]
2 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490]
3 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29
[max 48]. Killed by brainlessness. 799 [826]
15 269732 rail-Tou-Hum-Fem-Neu died in The Dungeons of Doom on
level 29. Drowned in a moat by a giant eel. 142 [143]
16 256122 rail-Kni-Hum-Mal-Law died in One-eyed Sam's Market on
level 22 [max 27]. Killed by Ms. One-eyed Sam, the
shopkeeper. - [85]
*17 183634 tertium-Con-Hum-Mal-Cha died in The Ruins of Moria on
* level 12 [max 19]. Drowned in a moat by a Watcher in
the Water. 150 [156]
18 182876 rail-Arc-Hum-Mal-Law died in Fort Ludios [max 24].
Killed by a lieutenant, while frozen by a potion. - [106]
19 179029 rail-Bar-Vam-Mal-Cha turned to stone in The Dungeons
of Doom on level 27. Petrified by a cockatrice
corpse. 133 [164]