tertium, chaotic male human Convict
                                                                               
                                                                 
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                         ··············    ######            #                
                         ·······                #            #                
                                                #####       ####               
                                                   d  +·           
                                                   @r#······>······          
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[Tertium the Detainee]  St:13 Dx:13 Co:15 In:13 Wi:11 Ch:10  Chaotic
Dungeons of Doom:1  $:0  HP:0(10) Pw:2(2) AC:10 Exp:1 Wt:485/750 T:151 Hungry  

Latest messages

What do you want to adjust? [abc or ?*]
Adjust letter to what [c-zA-Z]?
Swapping: a - a heavy iron ball (chained to you).
What do you want to wield? [- or ?*]
a - a heavy iron ball (chained to you) (weapon in hand).
You see here a chest.
Hmmm, it seems to be locked.
What do you want to drop? [abc or ?*]
You drop 7 uncursed rocks.
You are beginning to feel hungry.
You stop. Nicodemus is in the way!
You hear bubbling water. (2x)
The door opens.
The jackal bites!
You begin bashing monsters with your heavy iron ball.
You hit the jackal.
The jackal bites!
You miss the jackal.
The jackal bites!
You miss the jackal.
The jackal bites!
You miss the jackal.
The jackal bites!
Nicodemus bites the jackal.
You miss the jackal.
The jackal bites!
Nicodemus misses the jackal.
You miss the jackal.
The jackal bites!
You die...

Your inventory

Armor

b - a cursed +0 striped shirt (being worn)*

Iron balls

a - an [uncursed] heavy iron ball (chained to you) (weapon in hand)

Final Attributes

You didn't know any spells.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
sling[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 16141992
Started: 2016-02-20 09:25:09
Ended: 2016-02-20 09:25:58
Play time: PT00:00:49

Goodbye

Goodbye tertium the Convict...
You died in The Dungeons of Doom on dungeon level 1 with 0 points,
and 0 pieces of gold, after 151 moves.
Killer: jackal
You were level 1 with a maximum of 10 hit points when you died.
You didn't beat your previous score of 28933 points.
 No  Points     Name                                                   Hp [max]
  1     949812  rail-Pri-Hum-Mal-Law died in Gehennom on level 29
                [max 48].  Killed by brainlessness.                   799 [826]
  2     565636  mightydog-Arc-Dwa-Fem-Law turned to stone in Gehennom
                on level 37 [max 47].  Petrified by tasting
                cockatrice meat.                                      205 [242]
  3     468408  rail-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
                level 0 [max 47].  Killed by a trickery.              216 [216]

 25      33652  BlueOoze-Mon-Hum-Mal-Neu died in The Gnomish Mines on
                level 12.  Killed by an air elemental.                  -  [75]
 26      29783  tertium-Con-Hum-Mal-Cha died in The Dungeons of Doom
                on level 10.  Killed by an air elemental.               -  [75]
*27      28933  tertium-Con-Hum-Mal-Cha died in The Gnomish Mines on           
*               level 11.  Killed by an ogre, while paralyzed by a             
                monster.                                                - [105]
*            0  tertium-Con-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 1.  Killed by a jackal.                        -  [10]
 28      26614  mightydog-Bar-Vam-Fem-Cha died in Town on level 9
                [max 10].  Killed by a panther, while fainted from
                lack of food.                                           - [132]
 29      25962  braylor-Kni-Hum-Mal-Law died in The Dungeons of Doom
                on level 12.  Killed by a zruty.                        -  [83]