tertium, chaotic male human Convict
                                                                               
                                                                    
                                                                   ········· 
                                   ········· 
                        ·······················*······           ·<······· 
                       #············#         #········· 
                       #····················(((···)#)#Z@)*####········· 
              ##########·········(········(((· ·#          ········· 
             #         )·····(··Ω·······            
                       #············[·····                       
                        ·············[··············                       
                        ··············)·······                       
                        ·····(········[···············              
                        ··················#####·%···0 ··       
                        ··[······ (····    #·········       
                        ···(((  ·········[(···     ·········       
                        ···((·  ··)·····*···)·     ··········       
                        ···+· ····            
                        ······)·······················                       
                                               
                                                                               

[Tertium the Jail-bird]  St:17 Dx:12 Co:18 In:11 Wi:8 Ch:9  Chaotic
Mine Town:5  $:0  HP:0(95) Pw:34(34) AC:-1 Exp:9 Wt:1232/925 T:5966 Burdened

Latest messages

Q - a lamp (lit).
You rebalance your load. Movement is difficult.
What do you want to use or apply? [ghloqszADEK-NPQSZ or ?*]
Your lamp is now off.
The vampire bat drops a crude dagger.
Name an individual object? [ynq] (q)
What do you want to call? [ghlnoqsw-zA-EGJ-QSV or ?*]
Call a lamp:
Some text has been burned into the ground here.
You read: "Elbereth".
Some text has been burned into the ground here.
You read: "Elbereth".
There are several objects here.
You see here a crude dagger.
The ettin zombie hits!
The ettin zombie misses.
The ettin zombie hits!
The ettin zombie misses.
You hit the ettin zombie!
The ettin zombie hits! (2x)
What do you want to drop? [abghl-oqsw-zA-QSVX-Z or ?*]
You drop an uncursed bag called holding.
Your movements are only slowed slightly by your load.
The ettin zombie hits! (2x)
Are you sure you want to pray? [yn] (n)
You begin praying to Tymora.
The ettin zombie just misses!
The ettin zombie misses.
The ettin zombie hits!
You die...

Your inventory

Armor

B - an uncursed +0 elven cloak (being worn)
w - a [cursed +0] elven mithril-coat
O - an uncursed +0 hard hat [dwarvish iron helm] (being worn)
x - a [cursed -4] hard hat [dwarvish iron helm]
y - an uncursed +0 pair of fencing gloves [leather] (being worn)
J - an uncursed +0 pair of hard shoes [iron] (being worn)
C - a [cursed +0] pair of hiking boots [elven]
G - a [cursed +0] piece of cloth [cloak of protection]
V - an uncursed +0 small shield (being worn)

Comestibles

X - an uncursed apple
Y - an uncursed banana
Z - an uncursed cream pie
b - 3 uncursed food rations
H - 3 [cursed] food rations
m - an [uncursed] food ration
I - a [cursed] lichen corpse
F - 2 uncursed tripe rations

Spellbooks

L - a [cursed] ochre spellbook [of magic missile]

Potions

n - an uncursed potion of healing

Wands

S - a cursed maple wand [of make invisible (0:3)]
o - an uncursed wand called undead turning [of undead turning (0:4)]
K - an uncursed wand of digging [0:4]
E - an uncursed wand of magic missile [0:1]
A - an uncursed wand of magic missile [0:6]
M - an uncursed wand of striking [0:1]
D - an uncursed wand of striking [0:6]

Tools

P - a [cursed] bag [sack]
N - a [cursed] bag [sack]*
Q - a [cursed magic] lamp
l - an uncursed [oil] lamp called mine
g - an uncursed magic whistle
s - an uncursed skeleton key
z - an uncursed towel
q - an uncursed [+0] unicorn horn

Iron balls

a - an uncursed heavy iron ball (weapon in hand)

Contents of the sack:

The sack is empty.

Final Attributes

You didn't know any spells.

Vanquished creatures

140 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
flail[Basic]
sling[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 720447635
Started: 2016-01-01 23:35:48
Ended: 2016-01-02 00:41:23
Play time: PT00:12:44

Goodbye

Goodbye tertium the Convict...
You died in The Gnomish Mines on dungeon level 5 with 11643 points,
and 147 pieces of gold, after 5966 moves.
Killer: ettin zombie, while praying
You were level 9 with a maximum of 95 hit points when you died.
You didn't beat your previous score of 13360 points.
 No  Points     Name                                                   Hp [max]
  1     362785  tertium-Con-Hum-Mal-Cha died in One-eyed Sam's Market
                on level 22 [max 25].  Killed by One-eyed Sam, while
                helpless.                                               - [286]
  2     101147  Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on
                level 25 [max 26].  Killed by a captain.                - [109]
  3     100000  rail-Wiz-Vam-Mal-Cha died in Fort Ludios.  Killed by
                a lieutenant.                                           -  [98]

 13      16766  rail-Wiz-Vam-Fem-Cha died in Sokoban on level 5
                [max 7].  Killed by a white unicorn.                    -  [83]
 14      13683  lance-Mon-Hum-Mal-Cha died in The Dungeons of Doom on
                level 12.  Killed by an owlbear.                        -  [67]
*15      13360  tertium-Con-Hum-Mal-Cha died in The Dungeons of Doom           
*               on level 7.  Killed by a hallucinogen-distorted ettin          
                zombie.                                                 -  [99]
*        11643  tertium-Con-Hum-Mal-Cha died in The Gnomish Mines on           
                level 5.  Killed by an ettin zombie, while praying.     -  [95]
 16      11993  rail-Kni-Hum-Fem-Law died in Sokoban on level 6
                [max 9].  Killed by a bolt of lightning.                -  [59]
 17      11131  Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on
                level 10 [max 11].  Killed by a giant zombie.           -  [69]