stimim, chaotic male vampiric Wizard ----- |<..--- ------- --- |.....---|. |...).| . --..|....|.- |[._..| ---+--.- --.|-.....---- |.))).| |...|-.| --|.........|-- ----- ---)--- ...---- |--|-..--- ----.|....|..----...-- ###.*.## --+......-+--........--+- -----..|....|.....---.[...## -.......-.%..............| ..|........%.......... |...........--------|--..-- -......---........... ....{.....-[|=(.......|..-- |........|...|....... -......... 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[ynq] (n) You resume your meal. You finish draining the Uruk-hai corpse. 24 gold pieces. What do you want to ready? [- H or ?*] Never mind. In what direction? The dagger misses the mumak. In what direction? The dagger slips as you throw it! In what direction? The dagger misses the mumak. The mumak butts! The mumak bites! You see here an iron skull cap. You miss the mumak. You bite the mumak. The mumak butts! You die... Your inventory Weapons t - an [uncursed +0] runed dagger [elven] (weapon in hand) H - an [uncursed +0] dagger (in quiver) Armor b - an uncursed +0 cloak of magic resistance (being worn)* Comestibles q - an [uncursed] fortune cookie Scrolls i - an uncursed scroll of confuse monster* C - an uncursed scroll called 100 lorem [of teleportation] E - an uncursed scroll called identify [of identify] Potions G - a potion of unholy water K - an uncursed potion of healing Wands c - an uncursed wand of undead turning (0:5)* I - an uncursed wand of slow monster [0:4] O - a cursed jeweled wand [of digging (0:5)] P - a cursed orichalcum wand [of striking (0:7)] Tools D - an uncursed [oil] lamp called normal F - a cursed [wax] candle J - an uncursed partly used [tallow] candle L - an uncursed [magic] lamp called 1 (lit) M - an uncursed [wax] candle N - an uncursed [tallow] candle T - an uncursed towel named !C V - an [uncursed] key [skeleton key] Final Attributes You were piously aligned. Hunger level was 702. Your alignment was 20 / 20. Monster difficulty range was 1 - 7. Level difficulty was 6. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 90% b - knock 1 matter 0% 90% c - light 1 divination 0% 93% Vanquished creatures 3 wolves a gnome king a snake 2 fire ants 2 snow ants an Uruk-hai (8 created) 5 enormous rats a yellow light 4 gnome lords (5 created) a gnomish wizard (2 created) an elf zombie 3 giant ants a little dog a kitten 5 dwarves (7 created) 5 hill orcs (11 created) a rothe a giant bat a werejackal 5 killer bees (7 created) 2 acid blobs 2 hobbits (3 created) a cave spider (2 created) 16 gnomes (23 created) a gecko (2 created) a jackal a fox 2 kobolds a goblin 2 sewer rats 3 grid bugs (5 created) 2 bats a lichen (2 created) 2 newts 82 creatures vanquished. Voluntary challenges You used a wielded weapon 97 times. You read items or engraved 223 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 266 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: a fountain Level 3: Stairs down to The Gnomish Mines The Gnomish Mines: levels 4 to 6 Level 6: [minetn] <- You were here some shops, a fountain Game information Started: 2013-07-11 08:31:28 Ended: 2013-07-11 09:24:44 Play time: PT00:07:10 Goodbye stimim the Wizard... You died in The Gnomish Mines on dungeon level 6 with 4346 points, and 508 pieces of gold, after 2185 moves. Killer: mumak You were level 8 with a maximum of 66 hit points when you died. No Points Name Hp [max] 1 1872778 SubG-Sam-Hum-Fem-Law ascended to demigoddess-hood. 295 [296] 2 1625116 stth-Val-Dwa-Fem-Law ascended to demigoddess-hood. 425 [425] 3 1599154 Mandevil-Sam-Hum-Mal-Law ascended to demigod-hood. 133 [157] 99 7129 Constantin-Wiz-Hum-Fem-Neu died in The Gnomish Mines on level 8. Killed by a crossbow bolt. - [57] 100 7001 weirdvic-Cav-Hum-Mal-Law died in The Gnomish Mines on level 12. Killed by a panther. - [81] * 4346 stimim-Wiz-Vam-Mal-Cha died in The Gnomish Mines on level 6. Killed by a mumak. - [66]