spontiff, neutral male gnomish Healer ----- ---- -...------..-- |.|....[||....| .- ------ --|..[..--.[..| ..---....--- --- --...........-- -...).....-- --.--- ---.)..[..[.[...-- |.........@F |....|---................-- ---..........- --.|.--...................--- |....|.|....-- --|.......(..).............| --- |...---|.|.-- -----.)..................| --.| --..| |.|-- ---- --- |-)<........)......--- ---- |..| ---- |.| |..---.--------.)........[......)--------- |..| |..| ---.| ---...........>............................---..| --.| |...|--...----..).)..............[.....-----..........| |.|-- ----.----..--- --..................--.....| |..........------.|.-- --...........| |.................------.----- --...................| |...------...| |.........--.....-- |...|.-- |........-----%....-| |...| |...-- |.^.....-----....| ---....| --..|...-- |......-- ----- --...| ---....-- ------ |.....| -------- --......| |..-- |..--- --.|.-- ----..-- ---- ---- ----- ---- [Spontiff the Rhizotomist] St:9 Dx:9 Co:15 In:10 Wi:18 Ch:17 Neutral S:420 Gnomish Mines:6 $:1621 HP:27(27) Pw:5(5) AC:-8 Xp:1/0 T:3611 Latest messages What do you want to write into the dust here? Never mind. What do you want to zap? [AMSZ or ?*] Never mind. # What do you want to call? [a-eg-ik-tv-xzABF-JLMO-QS-UXZ or ?*] Call a yellowish brown gem: You are carrying too much to get through. # Shout what? You shout into the void: Hund, wo bist du? Your lamp called oil has gone out. You hit the yellow mold. The yellow mold is moderately damaged. You stagger... What do you want to use or apply? [klosxAMSXZ or ?*] In what direction? You hear nothing special. You hit the gecko. The gecko is moderately wounded. You hit the yellow mold. The yellow mold is horribly damaged. The gecko bites! The gecko misses. You feel a bit steadier now. The gecko misses. The gecko just misses! The gecko misses. You feel violent! Do you want to quit? [yn] (n) Your inventory Weapons K - an uncursed +0 scalpel* N - an [uncursed +0] dagger W - an uncursed [+0] dart Armor d - an [uncursed] +0 dwarvish mithril-coat (being worn) g - an uncursed +1 pair of leather gloves (being worn)* h - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn) q - an [uncursed] +2 hooded cloak [dwarvish] (being worn) v - an [uncursed] +0 pair of hard shoes [iron] (being worn) B - an uncursed [+0] Hawaiian shirt Q - a blessed +0 cloak of invisibility Comestibles y - 5 uncursed apples* Scrolls e - an uncursed scroll labeled ETAOIN SHRDLU [of light] p - a blessed scroll labeled PRIRUTSENIE [of enchant weapon] r - an uncursed stamped scroll [of mail] F - an uncursed scroll labeled ZELGO MER [of fire] G - an uncursed scroll labeled THARR [of scare monster] I - a blessed scroll labeled JUYED AWK YACC [of identify] L - 2 uncursed scrolls labeled JUYED AWK YACC [of identify] O - a blessed scroll labeled MAPIRO MAHAMA DIROMAT [of magic mapping] P - an [uncursed] scroll labeled PRIRUTSENIE [of enchant weapon] Potions c - an uncursed potion of extra healing* i - an uncursed slimy potion [of object detection] m - an uncursed fizzy potion named !c [of hallucination] n - an uncursed smoky potion named !c [of gain energy] w - a cursed potion called water named cursed? [of unholy water] z - an uncursed dark potion named !c [of sleeping] H - a blessed luminescent potion named !c [of fruit juice] Rings J - an uncursed ring called conflict [of conflict] Wands A - an uncursed rusty wand [of make invisible (0:6)] M - an uncursed bamboo wand [of undead turning (0:8)] S - an uncursed wand of sleep (0:7)* Z - an uncursed wand called brass monstinv [of create monster (0:13)] Tools k - an [uncursed] key [skeleton key] o - an uncursed [tin] whistle called tin s - an uncursed stethoscope* x - an uncursed [oil] lamp called oil X - an [uncursed oil] lamp called oil Gems a - an uncursed gem called red soft 1 [worthless glass] b - an uncursed gem called yellow soft 1 [citrine] l - an uncursed stone called luck / flint 1 [luckstone] t - 3 uncursed gems called black soft 1 [worthless glass] T - 2 uncursed gems called white soft 1 [worthless glass] U - an [uncursed] gem called yb soft 1 [worthless glass] Final Attributes You were devoutly aligned. Hunger level was 195. Your alignment was 17 / 28. Monster difficulty range was 1 - 3. Level difficulty was 6. You were poison resistant. You had infravision. You were protected. You were lucky (3). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 85% 82% b - extra healing 3 healing 100% 82% c - stone to flesh 3 healing 100% 82% Vanquished creatures a giant spider a dwarf lord an imp a gnomish wizard (3 created) a floating eye 6 dwarves (12 created) a kobold lord 4 orc zombies a dwarf zombie 2 wererats (3 created) an iguana 3 coyotes 3 hobbits (4 created) 2 giant rats (6 created) a brown mold a yellow mold (3 created) 5 gnomes (14 created) 3 garter snakes 2 gnome zombies a gecko (3 created) 13 jackals (18 created) 2 foxes (3 created) a kobold 3 goblins 3 grid bugs (4 created) a bat 5 lichens (11 created) a kobold zombie (2 created) 9 newts (13 created) 79 creatures vanquished. Voluntary challenges You pretended to be a pacifist. You killed 1 creature. You never hit with a wielded weapon. You read items or engraved 14 times. You put on armor 11 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 13 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills knife [Basic] Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 3: a fountain Level 4: Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 9 Level 6: <- You were here Level 8: [minetn] a temple, some fountains Game information Started: 2013-05-22 13:04:26 Ended: 2013-05-22 14:47:51 Play time: PT00:17:54 Goodbye spontiff the Healer... You quit in The Gnomish Mines on dungeon level 6 with 420 points, and 1621 pieces of gold, after 3611 moves. Killer: quit after an act of violence You were level 1 with a maximum of 27 hit points when you quit. 1 1779486 weirdvic-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 192 [192] 2 1702494 weirdvic-Val-Hum-Fem-Law ascended to demigoddess-hood. 217 [260] 3 1604254 draogan2-Wiz-Gno-Mal-Neu ascended to demigod-hood. 320 [332] 99 9024 zinjaran-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 5. Killed by brainlessness. 23 [82] 100 8814 zworkju-Hea-Hum-Mal-Neu died in The Dungeons of Doom on level 4 [max 6]. Killed by a rothe, while fainted from lack of food. - [89]