spontiff, neutral male gnomish Healer ----- ------- ----- |...| |.....| |.>.| |..^| |......### |...| ------------ |...| -----.- # |...| |..........| #....| ## ##....| |.......).)| ###|...| # ---.- ##-..........| ) |<..| ##### # # |......)...-)## --|-- -------|---- # ##% |..........| # --------------- |.......(..| # # ------------ # |[............| |.......)..| # ### # |.............| |..........| --.--# # #..............| |..........| ....|# ### ###|.............| |..........| |...-# `#########) # # |.............| ------------ |...| -.-|-### --------------- |....#######################@..[..# ----- |...|# |(...# -.-.- # # Spontiff the Rhizotomist St:15 Dx:6 Co:18 In:11 Wi:18 Ch:13 Neutral S:950 Dlvl:4 $:0 HP:80(80) Pw:23(23) AC:-8 Xp:2/20 T:62966 Starved Burdened Latest messages You regain consciousness. You miss the lichen. What do you want to use or apply? [cfj-lostxz or ?*] You produce a strange whistling sound. You hear some noises. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You faint from lack of food. The goblin throws an orcish dagger! It is missed. The orcish dagger misses the balrog. You are almost hit by an orcish dagger. The goblin is killed! You regain consciousness. You faint from lack of food. The invisible demilich picks up an orcish dagger. You regain consciousness. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You faint from lack of food. The balrog picks up a goblin corpse. You die from starvation. Your inventory Amulets A - an uncursed pyramidal amulet [of reflection] (being worn) Weapons b - an uncursed thoroughly rusty [-3] orcish dagger named Elfrist (weapon in hand) Armor d - an uncursed +0 armor called levi (fire / ?) scales [stone dragon scales] (being worn) g - an uncursed +0 pair of leather gloves (being worn) h - an uncursed very rusty +2 hard hat [dwarvish iron helm] (being worn) q - an uncursed greased +0 cloak of magic resistance (being worn) Comestibles i - an uncursed lizard corpse n - 2 uncursed food rations p - an uncursed tripe ration Tools c - an uncursed [+0] unicorn horn f - an uncursed greased bag of tricks [0:0] k - an uncursed key named Sirr=Orange Levi/Tatz=Fire/?? [skeleton key] o - an uncursed magic whistle s - an uncursed stethoscope named Sark = Cold/?? t - an uncursed towel named CoFiPoSl SITy x - a cursed lamp called oil [oil] z - an uncursed leash Gems j - an uncursed touchstone l - an uncursed luckstone w - 3 uncursed amber stones Contents of the bag of tricks: an uncursed triangular amulet [of restful sleep] an uncursed oval amulet [of ESP] an uncursed warped amulet [of unchanging] an uncursed +0 armor called tatz (fire / ??) [fire dragon scales] an uncursed greased +0 robe an uncursed greased +2 elven cloak an uncursed tripe ration 2 uncursed lizard corpses an uncursed scroll labeled ZLORFIK [of fire] an uncursed scroll called VERR 200z [of flood] a cursed scroll called identify [of identify] 3 blessed scrolls called identify [of identifies] a cursed scroll of blank paper a blessed scroll called remove curse [of remove curse] 4 blessed scrolls of blank paper 8 uncursed scrolls of teleportation 2 [uncursed] potions called object detection [of object detections] an uncursed potion called object detection [of object detection] an uncursed potion called icy 150z [of invisibility] 3 uncursed potions called water [of waters] 2 uncursed potions of paralysis 2 blessed potions called water [of holy water] an uncursed ring of regeneration an uncursed [+1] ring called ridged 100z [of increase damage] an uncursed ring of levitation an uncursed ring called diamond 300z (PC / Poly) [of polymorph stone] an uncursed ring called porcelain 150z [of invisibility] an uncursed ring called wire 150z [of cold resistance] an uncursed ring called bronze 300z (Poly / PC) [of polymorph control] an uncursed ring called chrysoberyl 100z [of sustain ability stone] an uncursed wand of digging [0:5] an uncursed wand of magic missile [0:1] an uncursed wand called marble 150z [of speed monster] [0:5] an uncursed wand called platinum 150z [of secret door detection] [0:12] an uncursed wand of striking [0:5] an uncursed wand of striking [0:6] a cursed wand called octagonal 150z [of undead turning] [0:7] an uncursed wand of digging [0:7] an uncursed wand of digging [0:8] an uncursed wand called black 150z [of make invisible] [0:8] an uncursed [+0] unicorn horn an uncursed emerald Final Attributes You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were magic-protected. You were petrification resistant. You saw invisible. You were telepathic. You had infravision. You were protected. You had reflection. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Spells known in the end Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3 healing 4% d - remove curse 3 clerical 96% e - cure sickness 3 healing 0% f - knock 1 matter 9% g - slow monster 2 enchantment 81% h - magic missile 2* attack 81% i - confuse monster 2* enchantment 81% j - detect unseen 3 divination 100% k - haste self 3 escape 100% l - teleport away 6 escape 100% m - levitation 4 escape 100% n - detect food 2 divination 81% o - force bolt 1 attack 9% Vanquished creatures a tatzelworm a sarkany a sirrush 2 leviathans a minotaur 3 shopkeepers The Oracle 2 aligned priests Aphrodite 2 vampires 4 watch captains 9 ghosts 2 giant mimics a warg 5 winter wolves 8 small mimics a warhorse 2 ettin mummies 4 trolls 2 large dogs 2 shocking spheres a large cat an ochre jelly a stone giant an elf mummy a red naga a pit viper 2 wraiths 12 watchmen a crocodile 4 giant beetles a quivering blob 11 wolves a winter wolf cub 9 leprechauns an iron piercer 4 giant spiders 3 horses a gnome king 5 orc mummies 4 dwarf mummies 2 brown puddings a rust monster 2 owlbears 2 gold golems 3 werewolves 3 Green-elves 8 lizards a dog 6 dingos a housecat a jaguar 2 dwarf lords 2 white unicorns a gray unicorn 2 black unicorns a dust vortex 4 ravens 5 plains centaurs 4 gnome mummies 5 snakes 4 water moccasins 3 human zombies 2 Woodland-elves 6 soldier ants 3 fire ants 2 snow ants 14 bugbears 3 imps 11 wood nymphs 17 water nymphs 6 mountain nymphs 6 Mordor orcs 9 Uruk-hai 2 orc shamans 11 rock piercers 9 rock moles 5 ponies 8 fog clouds 7 yellow lights 20 shriekers 7 violet fungi 11 gnome lords 4 gnomish wizards 7 kobold mummies 2 red naga hatchlings a black naga hatchling a golden naga hatchling 5 guardian naga hatchlings 4 gray oozes a barrow wight 16 elf zombies 3 ghouls 6 straw golems 5 paper golems 4 baby crocodiles 9 giant ants 8 little dogs 17 floating eyes 7 kittens 24 dwarves 15 homunculi 6 kobold lords 8 kobold shamans 18 hill orcs 16 rothes 21 rabid rats 3 centipedes 13 giant bats 8 monkeys 23 orc zombies 14 dwarf zombies 4 wererats 7 werejackals 4 muggers 20 iguanas 7 killer bees 30 acid blobs 22 coyotes 16 gas spores 36 hobbits 12 manes 16 large kobolds 14 hobgoblins 52 giant rats 19 cave spiders 23 brown molds 31 yellow molds 26 green molds 17 red molds 40 gnomes 12 garter snakes 23 gnome zombies 41 geckos 56 jackals 30 foxes 20 kobolds 37 goblins 27 sewer rats 58 grid bugs 21 bats 53 lichens 25 kobold zombies 48 newts 1458 creatures vanquished. Voluntary challenges You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 111 times. Your skills at the end Fighting Skills (none) Weapon Skills knife [Basic] Spellcasting Skills healing spells [Skilled] Dungeon overview The Dungeons of Doom: levels 1 to 20 Level 3: a tin shop Stairs down to The Gnomish Mines Level 4: (Stash) <- You were here an altar to Hermes Level 5: a scroll shop, an altar Level 7: [nymph] (Aphrodite's Garden) Stairs up to Sokoban, level 6 Level 9: Stairs up to Town, level 8 Level 10: (Polymorph Heaven) an altar to Hermes Level 11: a temple to Hermes Level 12: (Quest) a sink Portal to The Quest Level 13: some fountains, some trees Level 14: an altar to Hermes, a fountain Level 15: [rogue] (Rogue) Level 16: a sink Level 17: a fountain, many trees Level 19: a fountain The Gnomish Mines: levels 4 to 12 Level 7: [minetn] some shops, a temple to Hermes, some fountains Level 12: [minend] a fountain Town: levels 4 to 8 Level 4: [town] many shops Level 5: a fountain, a sink Level 6: a general store, some fountains Level 7: a fountain Level 8: a sink The Quest: Level 1: [Hea-strt] an altar to Hermes, a throne Game information Started: 2011-07-03 17:15:04 Ended: 2011-07-04 23:02:20 Play time: PT16:53:07 Goodbye spontiff the Healer... You starved in The Dungeons of Doom on dungeon level 4 with 950 points, and 0 pieces of gold, after 62966 moves. Killer: starvation You were level 2 with a maximum of 80 hit points when you starved. You didn't beat your previous score of 117212 points. No Points Name Hp [max] 1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433] 2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402] 3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303] 70 126990 mra-Bar-Vam-Mal-Cha died in The Dungeons of Doom on level 24. Killed by a jabberwock. - [159] 71 120521 mra-Rog-Vam-Mal-Cha died in The Quest on level 16 [max 25]. Killed by an arch-lich, while fainted from lack of food. - [123] *72 117212 spontiff-Hea-Gno-Mal-Neu choked on his food in The Quest on level 14. Choked on a sirrush corpse. 140 [140] * 950 spontiff-Hea-Gno-Mal-Neu starved to death in The Dungeons of Doom on level 4 [max 20]. 80 [80] 73 116597 mra-Wiz-Vam-Mal-Cha died in One-eyed Sam's Market on level 24. Killed by Mr. One-eyed Sam, the shopkeeper. - [17] 74 110428 jannis-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 22. Killed by a fire elemental. - [104]