spontiff, neutral male gnomish Healer ---- ---- |.<| |..| |..-- |..---.@)--- ---........).-- |......G[.%...| |............-- ----......m..| |...G.....| ---.......- ---..--..^ ----|..... -....... ..|....... ----........ -...`..... ... ....| .... *.| -.... .| .|.- -- ---- Spontiff the Rhizotomist St:25 Dx:8 Co:17 In:10 Wi:14 Ch:16 Neutral S:1070 Dlvl:8 $:0 HP:39(43) Pw:7(7) AC:-14 Xp:2/39 T:7904 Latest messages What do you want to use or apply? [fjksuxzS or ?*] In what direction? Status of the warhorse (neutral): Level 10 HP 6(80) AC 4, tame. The warhorse hits the winter wolf cub. The winter wolf cub is killed! You hear crashing rock. C - a horn. The warhorse picks up a dwarvish cloak. The warhorse drops a dwarvish cloak. You see here a dwarvish cloak. You see here a sling. The warhorse picks up a sling. Pick an object. A an angelic being (couatl) [seen: normal vision, infravision, telepathy] The warhorse drops a sling. The warhorse hits the couatl. The warhorse bites the couatl. The couatl bites the warhorse. (2x) The couatl squeezes the warhorse. The warhorse is killed! What do you want to use or apply? [fjksuxzCS or ?*] Improvise? [yn] (n) You start playing the horn. In what direction? You feel violent! Do you want to quit? [yn] (n) You kill the couatl! Welcome to experience level 2. # Really quit? [yn] (n) Your inventory Amulets A - an uncursed amulet called ESP [of ESP] (being worn) Weapons a - an uncursed thoroughly rusty [-3] crude dagger named Stung [orcish] (weapon in hand) Armor d - an uncursed +0 studded leather armor (being worn) g - an uncursed +5 pair of gauntlets of power (being worn) h - a blessed +2 iron skull cap [orcish helm] (being worn) q - an uncursed +0 elven cloak (being worn) v - an uncursed +0 pair of speed boots (being worn) G - an uncursed +3 pair of leather gloves Comestibles n - 2 uncursed food rations y - an uncursed apple Potions c - an uncursed potion of extra healing Wands S - an uncursed wand of sleep (0:6) Tools f - an uncursed bag called holding [of holding] j - an uncursed tinning kit [0:51] k - an uncursed lock pick s - an uncursed stethoscope named PoSl Ty u - an uncursed expensive camera [0:55] x - an uncursed lamp called magic [magic] (lit) z - an uncursed leash C - an [uncursed] fire horn [0:4] Contents of the bag of holding: 116 gold pieces a blessed [+1] dart 5 uncursed food rations a cursed scroll labeled ZELGO MER [of enchant armor] a cursed scroll called VENZAR 100z [of magic mapping] a cursed scroll of blank paper a cursed scroll called VAS 100z [of teleportation] an uncursed scroll called VENZAR 100z [of magic mapping] an uncursed potion of extra healing an uncursed potion called bubbly 300z [of gain level] an uncursed potion called dark green 300z [of gain ability] an uncursed wand called plastic 150z [of striking] [0:4] an uncursed wand called spiked 150z [of secret door detection] [0:14] an uncursed wand called bone 150z [of opening] [0:7] an uncursed wand of sleep [0:5] an uncursed magic marker [0:52] a cursed horn called tooled [tooled] an uncursed [+0] pick-axe a cursed gem called emerald [emerald] Final Attributes You were fervently aligned. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You were protected. You were very fast. You survived. Spells known in the end Name Level Category Fail a - healing 1 healing 46% b - extra healing 3 healing 94% c - stone to flesh 3 healing 100% Vanquished creatures a ghost a couatl a warhorse a watchman a winter wolf cub a leprechaun an imp a pony a fog cloud a shrieker 2 gnome lords a red naga hatchling 2 elf zombies a baby crocodile a little dog 7 floating eyes a kitten 7 dwarves 4 homunculi a kobold lord a rabid rat 2 giant bats a monkey 6 orc zombies 6 dwarf zombies a wererat a werejackal 3 iguanas 2 acid blobs 4 coyotes 2 gas spores 6 hobbits 5 manes 2 large kobolds 3 hobgoblins 5 giant rats 4 cave spiders a brown mold 3 yellow molds 2 green molds 10 gnomes 2 garter snakes 2 gnome zombies 5 geckos 6 jackals a fox 3 kobolds 7 goblins 5 sewer rats 12 grid bugs 7 bats 14 lichens 7 kobold zombies 20 newts 198 creatures vanquished. Voluntary challenges You pretended to be a pacifist. You killed 1 creature. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 2 times. Your skills at the end Fighting Skills (none) Weapon Skills knife [Basic] Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 1: (The Gate of Bal-Dur) Level 2: (Yildizeli's Lair) an armor shop, some fountains Level 3: (Athena's Armpit) an altar to Hermes, a fountain Level 4: (Cavern Junction) Stairs down to The Gnomish Mines Level 5: (Grosvenor Square) a fountain Level 6: a wand shop, a fountain The Gnomish Mines: levels 5 to 8 Level 5: (The Gas Pits) Level 6: (The Shaft) Level 7: [minetn] (Mine Town) many shops, a temple, many fountains Level 8: <- You were here Game information Started: 2011-07-02 02:12:46 Ended: 2011-07-02 13:44:35 Play time: PT03:01:04 Goodbye spontiff the Healer... You quit in The Gnomish Mines on dungeon level 8 with 1070 points, and 116 pieces of gold, after 7904 moves. Killer: quit You were level 2 with a maximum of 43 hit points when you quit. You didn't beat your previous score of 117212 points. No Points Name Hp [max] 1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433] 2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402] 3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303] 69 126990 mra-Bar-Vam-Mal-Cha died in The Dungeons of Doom on level 24. Killed by a jabberwock. - [159] 70 120521 mra-Rog-Vam-Mal-Cha died in The Quest on level 16 [max 25]. Killed by an arch-lich, while fainted from lack of food. - [123] *71 117212 spontiff-Hea-Gno-Mal-Neu choked on his food in The Quest on level 14. Choked on a sirrush corpse. 140 [140] * 1070 spontiff-Hea-Gno-Mal-Neu quit in The Gnomish Mines on level 8. 39 [43] 72 116597 mra-Wiz-Vam-Mal-Cha died in One-eyed Sam's Market on level 24. Killed by Mr. One-eyed Sam, the shopkeeper. - [17] 73 110428 jannis-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 22. Killed by a fire elemental. - [104]