spontiff, neutral male gnomish Healer
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Spontiff the Empiric St:18/40 Dx:12 Co:18 In:10 Wi:18 Ch:17 Neutral S:17129
Dlvl:27 $:0 HP:0(91) Pw:36(36) AC:-17 Xp:3/40 T:59321
Latest messages
The invisible arch-lich uses a unicorn horn!
The invisible arch-lich seems steadier now.
Yeenoghu swings his flail.
Yeenoghu hits!
Yeenoghu swings his flail.
Yeenoghu just misses!
Yeenoghu hits!
Yeenoghu points at you, then curses.
Yeenoghu swings his flail.
Yeenoghu hits!
Yeenoghu swings his flail.
Yeenoghu hits! (2x)
Yeenoghu points at you, then curses.
What do you want to use or apply? [cfklostzCDHS or ?*]
P - an uncursed potion of extra healing.
The incubus misses. (3x)
The vampire lord hits the incubus.
The vampire lord bites the incubus.
The incubus pretends to be friendly to the vampire lord.
The incubus misses the vampire lord. (2x)
The invisible arch-lich touches Yeenoghu.
Yeenoghu is covered in frost!
Yeenoghu swings his flail at the invisible arch-lich.
Yeenoghu hits the invisible arch-lich.
Yeenoghu swings his flail at the invisible arch-lich.
Yeenoghu hits the invisible arch-lich. (2x)
The invisible arch-lich is frozen by Yeenoghu.
Yeenoghu swings his flail.
Yeenoghu hits!
You die...
Your inventory
Amulets
A - an uncursed triangular amulet [of unchanging] (being worn)
Weapons
a - an uncursed thoroughly rusty thoroughly corroded [-4] orcish dagger (weapon in hand)
Armor
d - an uncursed +0 set of gold dragon scales [fire dragon scales] (being worn)
g - an uncursed +1 pair of leather gloves (being worn)
h - an uncursed greased +0 leather hat [elven leather helm] (being worn)
q - an uncursed greased +0 cloak of magic resistance (being worn)
r - an uncursed +0 shield of reflection (being worn)
u - a blessed greased [fireproof] +3 T-shirt (being worn)
v - an uncursed +3 pair of boots called jumping [jumping] (being worn)
G - an uncursed +0 pair of levitation boots
Comestibles
i - an uncursed lizard corpse
n - an uncursed food ration
p - an uncursed tripe ration
Scrolls
w - a cursed scroll of teleportation
Potions
b - a cursed potion of sleeping
P - an uncursed potion of extra healing
Rings
L - an uncursed ring called teleport control [of teleport control] (on left hand)
R - an uncursed ring called slow digestion [of slow digestion] (on right hand)
Wands
C - an uncursed wand of cold [0:4]
D - an uncursed wand of digging [0:3]
H - an uncursed wand of lightning [0:4]
S - an uncursed wand of sleep [0:4]
Tools
c - a blessed [+0] unicorn horn
f - a blessed greased bag called holding [of holding]
k - an uncursed key named CoFiPoShSl InSITy [skeleton key]
o - an uncursed magic whistle named Tatzel = Grey, Wyvern = Blue
s - an uncursed stethoscope named Amphi = Silver, Levi = Orange
t - an uncursed towel
z - an uncursed leash named Sirrush = Black, Guivre = Green?
Gems
l - an uncursed stone called luckstone [luckstone]
m - 4 [uncursed] yellowish brown gems [worthless pieces of yellowish brown glass]
Contents of the bag of holding:
- 10095 gold pieces
- an uncursed greased +0 robe
- an uncursed greased +0 mummy wrapping
- a blessed tin of chameleon meat
- a blessed tin of giant turtle meat
- a blessed tin of prisoner meat
- 4 uncursed K-rations
- 11 uncursed C-rations
- 2 uncursed lizard corpses
- 2 uncursed tins of floating eye meat
- an uncursed tripe ration
- 8 uncursed food rations
- a cursed scroll of blank paper
- a blessed scroll called scare monster [of scare monster]
- a blessed scroll called identify [of identify]
- 7 uncursed scrolls called identify [of identifies]
- a cursed scroll called light [of light]
- a cursed scroll called KO BATE 100z [of fire]
- an uncursed scroll called enchant armor [of enchant armor]
- a blessed scroll called HZLRC 200z [of flood]
- 2 uncursed scrolls called remove curse [of remove curses]
- a cursed scroll called KIRJE 100z [of gold detection]
- a blessed scroll called ELAM 300z [of genocide]
- 3 blessed scrolls called PRIRUT 300z [of chargings]
- 4 blessed scrolls called enchant armor [of enchant armors]
- a cursed scroll of teleportation
- a cursed scroll called YUM 100z [of magic mapping]
- 2 uncursed scrolls called GARVEN 100z [of destroy armors]
- 2 uncursed scrolls called KIRJE 100z [of gold detections]
- an uncursed scroll called LOREM 100z [of confuse monster]
- a blessed scroll called remove curse [of remove curse]
- 6 uncursed scrolls of blank paper
- 2 uncursed scrolls called earth [of earths]
- 2 uncursed scrolls called HZLRC 200z [of floods]
- 4 uncursed scrolls of teleportation
- 2 uncursed potions called water [of waters]
- a blessed potion called water [of holy water]
- a blessed potion called green 200z [of enlightenment]
- an uncursed potion of healing
- an uncursed potion called puce 200z [of polymorph]
- an uncursed potion called white 250z [of oil]
- 2 cursed potions called water [of unholy water]
- a cursed potion of paralysis
- an uncursed potion called ruby 250z [of acid]
- an uncursed potion called magenta 200z [of levitation]
- an uncursed potion called green 200z [of enlightenment]
- a blessed potion called fizzy 150z !cou [of monster detection]
- 4 uncursed potions called gain ability [of gain abilities]
- 3 uncursed potions called golden 150z !cou [of gain energies]
- 3 uncursed potions called object detection [of object detections]
- 3 uncursed potions of paralysis
- an uncursed ring called teleportation [of teleportation stone]
- an uncursed ring called glass 100z [of stealth]
- an uncursed ring called citrine 150z [of poison resistance stone]
- an uncursed ring called quartz 150z [of see invisible]
- an uncursed ring called plain 150z [of aggravate monster]
- an uncursed [-1] ring called porcelain 150z [of increase accuracy]
- an uncursed ring called quartz 150z [of see invisible]
- an uncursed wand of cold named empty [0:0]
- an uncursed wand of make invisible [0:0]
- an uncursed wand called create monster [of create monster] [0:10]
- an uncursed wand of digging named empty [0:0]
- an uncursed wand called grooved 100z [of nothing] [0:5]
- an uncursed wand called long 150z [of undead turning] [0:8]
- an uncursed wand called black 150z [of striking] [0:8]
- an uncursed wand called cedar (weath / dishing) [of death] [0:7]
- an uncursed wand called bronze (weath / dishing) [of wishing] [1:1]
- an uncursed wand of sleep [0:6]
- an uncursed wand called platinum 150z [of slow monster] [0:6]
- an uncursed wand called oak 150z [of magic missile] [0:7]
- an uncursed wand called black 150z [of striking] [0:7]
- an uncursed wand called octagonal 150z [of probing] [0:5]
- an uncursed wand called glass 150z [of light] [0:14]
- an uncursed wand called walnut 150z [of secret door detection] [0:12]
- an uncursed wand called black 150z [of striking] [0:7]
- an uncursed wand called black 150z [of striking] [0:4]
- an uncursed wand called electrum 150z [of opening] [0:6]
- a blessed tinning kit [0:29]
- an uncursed [+0] pick-axe
- an uncursed can of grease [0:13]
- an uncursed [+0] unicorn horn
- 6 uncursed candles [tallow]
- a blessed candle [tallow]
- an uncursed yellow gem [worthless glass]
- an uncursed violet gem [worthless glass]
- an uncursed red gem [worthless glass]
- an uncursed green gem [worthless glass]
Final Attributes
- You were piously aligned.
- You were fire resistant.
- You were cold resistant.
- You were sleep resistant.
- You were shock resistant.
- You were poison resistant.
- You were magic-protected.
- You saw invisible.
- You were telepathic.
- You had infravision.
- You were invisible to others.
- You could jump.
- You had teleport control.
- You had slower digestion.
- You were protected.
- You could not change from your current form.
- You were fast.
- You had reflection.
- You were lucky.
- You had extra luck.
- Bad luck did not time out for you.
- Good luck did not time out for you.
- You are dead.
Spells known in the end
| Name | Level | Category | Fail |
a | healing | 1 | healing | 68% |
b | extra healing | 3 | healing | 68% |
c | stone to flesh | 3 | healing | 76% |
d | knock | 1 | matter | 76% |
e | detect unseen | 3 | divination | 100% |
f | light | 1 | divination | 76% |
g | haste self | 3 | escape | 100% |
h | remove curse | 3 | clerical | 99% |
i | charm monster | 3 | enchantment | 100% |
j | sleep | 1 | enchantment | 76% |
k | create monster | 2 | clerical | 96% |
l | magic missile | 2 | attack | 96% |
m | clairvoyance | 3 | divination | 100% |
n | cause fear | 3 | enchantment | 100% |
o | slow monster | 2 | enchantment | 96% |
p | confuse monster | 2 | enchantment | 96% |
q | cure blindness | 2 | healing | 68% |
r | invisibility | 4 | escape | 100% |
Vanquished creatures
- 4 iron golems
- a tatzelworm
- 3 amphiteres
- 2 gold dragons
- 2 leviathans
- a sirrush
- a wyvern
- a guivre
- a hell hound
- a titanothere
- a disenchanter
- 3 shopkeepers
- 4 prisoners
- The Oracle
- an aligned priest
- a captain
- 2 liches
- an ice devil
- a lurker above
- 6 black puddings
- 7 vampires
- a lieutenant
- 4 watch captains
- 16 ghosts
- a queen bee
- 3 giant mimics
- 3 fire giants
- 2 ogre kings
- 2 ice trolls
- a rock troll
- 2 umber hulks
- 2 flesh golems
- 2 doppelgangers
- a long worm
- a couatl
- 4 stalkers
- 2 fire elementals
- a giant mummy
- a black naga
- a xorn
- 6 sergeants
- a water demon
- 3 barbed devils
- 2 vrocks
- 5 wargs
- 3 winter wolves
- 9 small mimics
- 5 warhorses
- 2 steam vortices
- 2 xans
- 2 ettin mummies
- a quantum mechanic
- 3 trolls
- 2 giant turtles
- 2 freezing spheres
- a flaming sphere
- a shocking sphere
- a large cat
- 2 tigers
- a gargoyle
- 2 tengu
- an ochre jelly
- an energy vortex
- 4 stone giants
- an elf mummy
- a red naga
- a pit viper
- 2 pythons
- a cobra
- 12 wraiths
- 2 carnivorous apes
- 6 ettin zombies
- 2 leather golems
- a Grey-elf
- 38 soldiers
- 13 watchmen
- 3 succubi
- an incubus
- 2 chameleons
- a crocodile
- 4 giant beetles
- 2 quivering blobs
- 5 wolves
- a winter wolf cub
- a lynx
- a panther
- 2 gremlins
- a spotted jelly
- 27 leprechauns
- 2 orc-captains
- an iron piercer
- a mumak
- 4 giant spiders
- 3 scorpions
- 2 horses
- a black light
- 5 vampire bats
- 2 dwarf mummies
- an ogre
- a brown pudding
- 7 rust monsters
- 2 owlbears
- a yeti
- 2 gold golems
- a werewolf
- 2 giant eels
- 3 lizards
- 2 dogs
- a housecat
- a jaguar
- 2 dwarf lords
- a white unicorn
- a gray unicorn
- 2 black unicorns
- 2 dust vortices
- 35 ravens
- 6 plains centaurs
- 5 gnome mummies
- 7 snakes
- 3 apes
- 5 human zombies
- a rope golem
- 3 Woodland-elves
- 2 soldier ants
- 3 fire ants
- 2 snow ants
- 13 bugbears
- 4 imps
- 4 quasits
- 7 wood nymphs
- 12 water nymphs
- 7 mountain nymphs
- 2 Mordor orcs
- 9 Uruk-hai
- an orc shaman
- 10 rock piercers
- 5 rock moles
- 6 ponies
- 9 fog clouds
- 7 yellow lights
- 14 shriekers
- 3 violet fungi
- 13 gnome lords
- 7 gnomish wizards
- 4 kobold mummies
- a red naga hatchling
- 2 golden naga hatchlings
- 6 gray oozes
- a barrow wight
- 4 elf zombies
- 6 ghouls
- 6 straw golems
- 2 paper golems
- 2 jellyfish
- 2 baby crocodiles
- 10 giant ants
- 7 little dogs
- 19 floating eyes
- 9 kittens
- 28 dwarves
- 15 homunculi
- 6 kobold lords
- 10 kobold shamans
- 21 hill orcs
- 25 rothes
- 10 rabid rats
- a centipede
- 21 giant bats
- 4 monkeys
- 17 orc zombies
- 18 dwarf zombies
- 4 wererats
- 6 werejackals
- 4 muggers
- 24 iguanas
- 32 killer bees
- 13 acid blobs
- 14 coyotes
- 16 gas spores
- 30 hobbits
- 8 manes
- 10 large kobolds
- 28 hobgoblins
- 27 giant rats
- 13 cave spiders
- 8 brown molds
- 18 yellow molds
- 14 green molds
- 5 red molds
- 42 gnomes
- 6 garter snakes
- 13 gnome zombies
- 46 geckos
- 47 jackals
- 16 foxes
- 11 kobolds
- 28 goblins
- 22 sewer rats
- 53 grid bugs
- 12 bats
- 37 lichens
- 11 kobold zombies
- 54 newts
1475 creatures vanquished.
Genocided or extinct species
1 species extinct.
Voluntary challenges
- You were a pacifist.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used 1 wish.
- You did not wish for any artifacts.
- You engraved Elbereth 11 times.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
knife | [Basic] |
Spellcasting Skills |
healing spells | [Skilled] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 26
- Level 2:
- some altars
- Stairs down to The Gnomish Mines
- Level 3:
- a general store
- Level 4: (Stash)
- an altar to Hermes
- Level 6: (Pool)
- Level 8: [oracle] (Oracle)
- many fountains
- Level 9:
- a fountain
- Stairs up to Sokoban, level 8
- Level 10: (Aphrodite)
- a fountain, many trees
- Stairs up to Town, level 9
- Level 11: (polytrap)
- Level 13:
- some fountains
- Level 14:
- a fountain
- Level 15: [rogue] (Rogue & Quest)
- Portal to The Quest
- Level 16:
- a fountain
- Level 17:
- an altar to Hermes, a sink
- Level 18:
- an altar, a fountain
- Level 20:
- a tree
- Level 21:
- a fountain
- Level 22:
- a sink
- Level 23: (Sam)
- a fountain, a sink
- Portal to One-eyed Sam's Market
- Level 24:
- an altar, a fountain
- Level 25: [medusa] (Medusa)
- many trees
- Level 26: [castle]
- a fountain
- Connection to Gehennom
- The Gnomish Mines: levels 3 to 11
- Level 5: [minetn] (Minetown - pick axe)
- many shops, a temple to Hermes, some fountains
- Level 6: (Clairvoyance-mapped only)
- Level 8: (magic trap)
- Level 10: (HWTWOL)
- Level 11: [minend] (Mimic - Ice Box)
- Town: levels 5 to 9
- Level 5: [town]
- many shops, many fountains
- Level 6:
- a fountain
- Level 7:
- a fountain
- Level 8:
- an altar
- Level 9:
- a fountain, a sink
- The Quest:
- Level 1: [Hea-strt]
- an altar to Hermes, a throne
- Gehennom:
- Level 27: [valley] <- You were here
Game information
Started: 2011-05-10 17:27:36
Ended: 2011-05-12 21:44:43
Play time: PT21:52:46
Goodbye
Goodbye spontiff the Healer...
You died in Gehennom on dungeon level 27 with 16247 points,
and 10095 pieces of gold, after 59321 moves.
Killer: Yeenoghu
You were level 3 with a maximum of 91 hit points when you died.
You didn't beat your previous score of 117212 points.
No Points Name Hp [max]
1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433]
2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402]
3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303]
62 126990 mra-Bar-Vam-Mal-Cha died in The Dungeons of Doom on
level 24. Killed by a jabberwock. - [159]
63 120521 mra-Rog-Vam-Mal-Cha died in The Quest on level 16
[max 25]. Killed by an arch-lich, while fainted from
lack of food. - [123]
*64 117212 spontiff-Hea-Gno-Mal-Neu choked on his food in The
Quest on level 14. Choked on a sirrush corpse. 140 [140]
* 16247 spontiff-Hea-Gno-Mal-Neu died in Gehennom on level
27. Killed by Yeenoghu. - [91]
65 116597 mra-Wiz-Vam-Mal-Cha died in One-eyed Sam's Market on
level 24. Killed by Mr. One-eyed Sam, the
shopkeeper. - [17]
66 110428 jannis-Wiz-Vam-Mal-Cha died in The Dungeons of Doom
on level 22. Killed by a fire elemental. - [104]