spontiff, neutral male gnomish Healer
┌─────┐
│··>···## ┌───┐#############)##########################
│····*│ # │····## #┌──────────────────────────────┐# ┌────────┐
│·····▒####│···│## #│)·····························│# #)▒)·······│
└────▒┘ #│···│#### #│·┌────┬─▒┬───┬────┬──┐··┌───┐·│# # │····<···│
### #│···│# # #│·│····│··│···│····│··▒··│···│·│##########▒·)·[····│
# #····│# ####▒·│····│··│···│··· │··│··│···│·│ # │········│
## ###└───┘# #│·└─▒──┼──┤···├▒┬──┼──┤··▒···│·│ ### ········[│
┌─▒────┐# #############│······│··│···│·│··│··│·┌┴───┤·│ # └────────┘
│······│# ##▒·┌──┐·│··├·──┘·│··│··│·▒···[│·▒#####
│···%··▒# │·│··│·└─▒┘·····└─▒┤··│·│··_·│·│
│···[··│ │·│··▒·············└─·┘@│···[│·│
│······│ │·├──┼──▒┐·┌──┬▒─┐r·@e@·│····│·│
└──────┘ │·│··│···│·▒··│··├───▒┬─┴┬───┤·│
│·│(·│·$·│·│··│··│····│#·│···▒·│
│·│··│···│·└──┤··│····│··│···│·│
│·└▒─┴───┘··{·└──┴────┴─▒┴───┘·│
│······························│
└──────────────────────────────┘
Spontiff the Rhizotomist St:12 Dx:8 Co:18 In:9 Wi:16 Ch:16 Neutral S:300
Mine Town:6 $:922 HP:0(26) Pw:2(9) AC:-6 Xp:1/0 T:11385 Burdened
Latest messages
You displaced your monkey.
The monkey hits the watchman.
The monkey bites the watchman.
The watchman misses the monkey.
The monkey misses the watchman. (2x)
What do you want to use or apply? [bj-mor-txzCES or ?*]
In what direction?
Status of the watchman (chaotic): Level 6 HP 22(33) AC 7.
You hear some noises.
You hear some noises in the distance.
You hear the chime of a cash register.
In what direction?
The door resists!
In what direction?
The door resists!
You hear some noises in the distance.
In what direction?
The door closes.
In what direction?
WHAMMM!!!
In what direction?
WHAMMM!!!
In what direction?
As you kick the door, it crashes open!
The watchman misses. (2x)
The watch captain swings his silver saber.
The watch captain hits!
The watch captain swings his silver saber.
The watch captain hits!
You die...
Your inventory
Amulets
H - a cursed octagonal amulet named c? [versus poison]
Weapons
a - a blessed rusty [-3] crude dagger named Orcrist [orcish] (weapon in hand)
D - an uncursed [+0] long sword
W - an uncursed [+0] dart
Armor
d - a blessed +0 leather armor (being worn)
g - an uncursed +1 pair of leather gloves (being worn)
h - an uncursed greased +0 iron skull cap [orcish helm] (being worn)
q - an uncursed greased +0 cloak of magic resistance (being worn)
v - an uncursed +0 pair of walking shoes [low] (being worn)
Comestibles
n - 10 uncursed food rations
p - 4 uncursed tripe rations
y - 5 uncursed apples
Scrolls
i - an uncursed scroll labeled LEP GEX VEN ZEA [of punishment]
u - 2 uncursed scrolls labeled LOREM IPSUM [of fires]
B - 2 uncursed scrolls called earth [of earths]
Spellbooks
c - an uncursed parchment spellbook [of haste self]
F - an uncursed spellbook called pink 2 [of confuse monster]
Q - an uncursed spellbook called indigo 3/4 [of cure sickness]
Potions
f - an uncursed black potion [of oil]
G - an uncursed bubbly potion [of levitation]
Rings
A - a cursed ring called emerald 200z named cursed [of levitation stone]
I - an uncursed ring called wooden 150z !iow [of see invisible]
J - an uncursed ring called twisted 100z !iow [of sustain ability]
K - an uncursed ring called amber 150z !iow [of poison resistance stone]
L - an uncursed ring called conflict [of conflict]
M - an uncursed ring called engagement 200z !iow [of slow digestion]
N - an uncursed ring called wire !iow [of warning]
O - an uncursed +1 ring of gain constitution
P - a cursed [-3] ring called iron 150z !iow named c? [of increase damage]
T - an uncursed +2 ring of gain dexterity
U - an uncursed ring called amber 150z !iow [of poison resistance stone]
V - an uncursed ring called copper 200z !iow [of fire resistance]
X - a cursed ring called black onyx 100z named c? [of hunger]
Y - an uncursed ring called wooden 150z !iow [of see invisible]
Z - a blessed [+1] ring called iron 150z !iow [of increase damage]
Wands
b - an uncursed spiked wand [of digging] [0:4]
l - an uncursed plastic wand [of undead turning] [0:5]
m - an uncursed plastic wand [of undead turning] [0:4]
r - an uncursed bronze wand [of magic missile] [0:7]
S - an uncursed wand of sleep (0:3)
Tools
j - an uncursed harp called magic [magic] [0:3]
k - an uncursed key [skeleton key]
o - an uncursed magic whistle
s - an uncursed stethoscope
t - an uncursed blindfold
x - an uncursed brass lantern
z - an uncursed leash
C - an uncursed pair of lenses
E - a cursed glass orb [crystal ball] [0:1]
Gems
e - an uncursed yellowish brown gem [worthless glass]
w - an uncursed yellow gem [worthless glass]
R - an uncursed green gem [jade stone]
Final Attributes
- You were piously aligned.
- You were poison resistant.
- You were magic-protected.
- You had infravision.
- You were protected.
- You are dead.
Spells known in the end
| Name | Level | Category | Fail |
a | healing | 1 | healing | 0% |
b | extra healing | 3 | healing | 67% |
c | stone to flesh | 3 | healing | 77% |
Vanquished creatures
- a giant mimic
- 3 small mimics
- a large cat
- a water nymph
- 5 shriekers
- a gnome lord
- 2 gnomish wizards
- a kitten
- 4 dwarves
- a homunculus
- a giant bat
- 3 monkeys
- an orc zombie
- 2 dwarf zombies
- a wererat
- 2 iguanas
- 3 acid blobs
- 8 coyotes
- 6 gas spores
- 7 hobbits
- 6 manes
- 3 large kobolds
- 2 hobgoblins
- 10 giant rats
- 6 cave spiders
- 6 brown molds
- 7 yellow molds
- 2 green molds
- 4 red molds
- 5 gnomes
- a garter snake
- 5 gnome zombies
- 8 geckos
- 18 jackals
- 5 foxes
- 6 kobolds
- 7 goblins
- 9 sewer rats
- 18 grid bugs
- 13 bats
- 12 lichens
- 7 kobold zombies
- 26 newts
240 creatures vanquished.
Voluntary challenges
- You were a pacifist.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
knife | [Basic] |
Spellcasting Skills |
healing spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 7
- Level 1: (Stash)
- Level 2: (Loads of boulders)
- some fountains
- Level 3:
- a tool shop, some fountains
- Stairs down to The Gnomish Mines
- Level 4:
- some fountains
- Level 5: [oracle] (Oracle - magic trap)
- many fountains
- Level 6:
- a jewelry store, a fountain
- Stairs up to Sokoban, level 5
- The Gnomish Mines: levels 4 to 7
- Level 4: (magic trap)
- Level 6: [minetn] <- You were here
- many shops, a temple, a fountain, a sink
Game information
Started: 2011-05-23 17:20:54
Ended: 2011-05-23 20:01:43
Play time: PT02:38:15
Goodbye
Goodbye spontiff the Healer...
You died in The Gnomish Mines on dungeon level 6 with 300 points,
and 922 pieces of gold, after 11385 moves.
Killer: watch captain
You were level 1 with a maximum of 26 hit points when you died.
You didn't beat your previous score of 117212 points.
No Points Name Hp [max]
1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433]
2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402]
3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303]
63 126990 mra-Bar-Vam-Mal-Cha died in The Dungeons of Doom on
level 24. Killed by a jabberwock. - [159]
64 120521 mra-Rog-Vam-Mal-Cha died in The Quest on level 16
[max 25]. Killed by an arch-lich, while fainted from
lack of food. - [123]
*65 117212 spontiff-Hea-Gno-Mal-Neu choked on his food in The
Quest on level 14. Choked on a sirrush corpse. 140 [140]
* 300 spontiff-Hea-Gno-Mal-Neu died in The Gnomish Mines on
level 6 [max 7]. Killed by a watch captain. - [26]
66 116597 mra-Wiz-Vam-Mal-Cha died in One-eyed Sam's Market on
level 24. Killed by Mr. One-eyed Sam, the
shopkeeper. - [17]
67 110428 jannis-Wiz-Vam-Mal-Cha died in The Dungeons of Doom
on level 22. Killed by a fire elemental. - [104]