smzp, neutral female gnomish Archeologist ------------ ----- ---- --------- |..........| |...+######## .)!| ........|#########-..........| |[..|########-.%!| |.......|# # ------------ |@...# # [[| |........######## ----- # | |.......|# # #-.<.....|# ### ######---------# ## ######))##%##### -----# # #####....|# ###########################################|#..[# # # #### #....| # |...| ----- ### .. ----- |.[.| # # ... |....#### ---- |...| ----- [Smzp the Digger] St:13 Dx:11 Co:14 In:14 Wi:14 Ch:9 Neutral Dungeons of Doom:2 $:104 HP:12(12) Pw:3(3) AC:9 Exp:1 T:199 Latest messages You displaced your kitten. There is a doorway here. You see here an iron skull cap. 21 gold pieces. The grid bug just misses! You hit the grid bug. The grid bug misses. You kill the grid bug! Hit points restored. You hear someone cursing shoplifters. You see here a slippery cloak. j - a golden potion. You see here a slippery cloak. What do you want to wear? [*] You don't have that object. What do you want to wear? [*] (2x) You don't have that object. What do you want to wear? [*] You don't have that object. What do you want to wear? [*] Never mind. You see here 2 fortune cookies. You see here a scale mail. You see here 2 fortune cookies. Autopickup: OFF. Autopickup: ON, for $"?!=/ objects. # exit: unknown extended command. # Really quit? [yes/no] Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* Armor b - an uncursed +0 leather jacket (being worn)* c - a blessed +0 fedora (being worn)* i - an [uncursed +0] iron skull cap [orcish helm] Comestibles d - 3 uncursed food rations* Potions j - a [blessed] golden potion [of gain energy] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:70)* h - an uncursed sack* Gems g - an uncursed touchstone* The sack is empty. Final Attributes You were fervently aligned. Hunger level was 690. Your alignment was 10 / 10. Monster difficulty range was 0 - 1. Level difficulty was 2. You had infravision. You were stealthy. You were fast. You were lucky (1). You survived. You didn't know any spells. Vanquished creatures a fox 2 goblins a sewer rat a grid bug (2 created) 5 creatures vanquished. Voluntary challenges You were an atheist. You went without food. You were illiterate. You used a wielded weapon 7 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You were here a sink Game information Seed: 2109920037 Started: 2015-06-11 00:08:02 Ended: 2015-06-11 00:12:01 Play time: PT00:02:00 Goodbye smzp the Archeologist... You quit in The Dungeons of Doom on dungeon level 2 with 214 points, and 104 pieces of gold, after 199 moves. Killer: quit You were level 1 with a maximum of 12 hit points when you quit. No Points Name Hp [max] 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 99 4954 autbree-Pri-Elf-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a gnome lord. - [44] 100 4533 Mandevil-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 7. Killed by an owlbear. - [60] * 214 smzp-Arc-Gno-Fem-Neu quit in The Dungeons of Doom on level 2. 12 [12]