silvan, chaotic male human Convict ----------- |.......... |$.I.I....| |.(I@I....| |.........| -----.-----############ ####### -----|- # |......## # |.....| # # |>.`..| ### ### # #......-########%----------- # ###|.(...|#########%.....<...+ ----.---------- # -------# # |.%.%...%.| |......[.......####### # ### |.........| |.............| # * |.%.%.%...| |.%............## ##...%.%....| |.............| ----------- --------------- [Silvan the Prisoner] St:16 Dx:13 Co:18 In:15 Wi:10 Ch:7 Chaotic Dungeons of Doom:11 $:0 HP:0(119) Pw:43(43) AC:-1 Exp:11 T:7285 Blind Latest messages Your athame named Magicbane gets wet. The fountain dries up! You see here a statue of a leprechaun. You are momentarily blinded by a flash of light! Wait! There's something there you can't see! It bites! It hits! It bites! (2x) What do you want to eat? [ks or ?*] Blecch! Rotten food! The world spins and you slap against the floor. It just misses! It hits! It bites! It misses. (2x) It hits! It bites! It misses. (2x) It hits! It bites! It misses. It bites! It hits! It bites! (3x) It hits! It bites! It misses. (2x) It hits! It bites! You die... Your inventory Amulets t - a cursed convex amulet [of magical breathing] x - a cursed warped amulet [versus poison] T - an [uncursed] elliptic amulet [of reflection] Weapons L - a cursed [rustproof -2] athame named Magicbane [Magicbane] (weapon in hand) Armor b - a [blessed] +3 gold dragon scale mail [magic dragon scale mail] (being worn) f - an [uncursed] very rusty +0 hard hat [dwarvish iron helm] (being worn) n - an [uncursed] +0 pair of fencing gloves [gauntlets of dexterity] (being worn) B - an uncursed +0 Hawaiian shirt C - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 polished silver shield [of reflection] N - an [uncursed] +0 cloak of invisibility (being worn) Comestibles k - a [cursed] partly eaten carrot s - an [uncursed] orange Wands i - an [uncursed] wand of digging [0:1] l - a [cursed] wand of digging [0:7] m - a [cursed] wand of cold [0:2] o - a [cursed] steel wand [of opening (0:4)]* D - an [uncursed] wand of sleep [0:5] I - a [cursed] ceramic wand [of locking (0:5)]* X - an [uncursed] wand of magic missile [0:0] Tools c - an [uncursed] towel h - an [uncursed] bag called type 1 [sack] j - an [uncursed tallow] candle v - an [uncursed magic] whistle called magic z - a [cursed] stethoscope G - an uncursed oil lamp H - an [uncursed] lock pick J - an [uncursed] partly used [wax] candle P - an [uncursed] bag called type 1 [sack] S - a [cursed +0] unicorn horn U - a blessed oil lamp Gems O - an [uncursed] gem called glass [amber] Contents of the sack: 4096 gold pieces an [uncursed] rusty [+0] dwarvish mattock 2 [uncursed] C-rations 2 [uncursed] K-rations an [uncursed] lembas wafer an uncursed scroll labeled ABRA KA DABRA [of fire] an [uncursed] scroll labeled LOREM IPSUM [of genocide] a [blessed] scroll labeled PHOL ENDE WODAN [of enchant weapon] an uncursed scroll labeled VAS CORP BET MANI [of gold detection] a [cursed] scroll labeled XIXAXA XOXAXA XUXAXA [of charging] an [uncursed] scroll labeled ZLORFIK [of food detection] an [uncursed] scroll of create monster an [uncursed] scroll of identify 2 [cursed] scrolls of teleportation an [uncursed] amber potion [of hallucination] an [uncursed] emerald potion [of speed] a [blessed] ochre potion [of blindness] an [uncursed] pink potion [of see invisible] a cursed potion called water [of unholy water] a [blessed] puce potion [of object detection] an [uncursed] puce potion [of object detection] a [cursed] wand of digging [0:2] an [uncursed] wand of light [0:12] a [cursed] wand of light [0:12] an [uncursed] wand of speed monster [0:4] a [cursed] wand of speed monster [0:4] 2 [uncursed] violet gems [worthless glass] an [uncursed] white gem [worthless glass] an [uncursed] white gem [fluorite] The sack is empty. Final Attributes You were piously aligned. Hunger level was 387. Your alignment was 46 / 46. Monster difficulty range was 1 - 11. Level difficulty was 11. You were poison resistant. You were immune to sickness. You were magic-protected. You were blinded. You saw invisible. You were invisible to others. You were very fast. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures 2 ghosts a giant zombie 2 small mimics (3 created) a flaming sphere a tengu an ochre jelly a wraith 4 soldiers 2 giant beetles a winter wolf cub a leprechaun (4 created) 9 giant spiders (10 created) 2 rust monsters (10 created) a gold golem a dwarf lord (4 created) a raven 2 plains centaurs 6 human zombies a rope golem (2 created) a soldier ant a rock piercer (2 created) a rock mole a yellow light (2 created) 2 shriekers 5 gnome lords (6 created) 2 gnomish wizards a kobold mummy a golden naga hatchling a guardian naga hatchling a gray ooze a barrow wight a ghoul 2 straw golems a baby crocodile 3 giant ants 4 dwarves (7 created) 22 hill orcs (24 created) 5 rothes (9 created) a centipede a giant bat a monkey 5 dwarf zombies a wererat a werejackal 3 iguanas (4 created) a gas spore (2 created) 2 hobbits 4 manes (5 created) 3 giant rats (4 created) 2 cave spiders (3 created) a brown mold 2 yellow molds a red mold (2 created) 21 gnomes (24 created) 3 geckos (4 created) 11 jackals (12 created) a kobold 2 goblins (3 created) a sewer rat (2 created) 5 grid bugs (7 created) 3 lichens (5 created) a kobold zombie 5 newts 178 creatures vanquished. Voluntary challenges You used a wielded weapon 353 times. You read items or engraved 63 times. You put on armor 37 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. You engraved Elbereth 52 times. You encountered 2 bones levels. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 2: a general store Stairs down to The Gnomish Mines Level 3: a general store Level 4: a fountain Level 5: a fountain Level 7: an armor shop Level 9: a fountain Level 10: a fountain Stairs up to Town, level 9 Level 11: <- You were here The Gnomish Mines: levels 3 to 5 Level 5: [minetn] some shops, a temple to Tymora, some fountains Game information Started: 2013-04-28 08:10:56 Ended: 2013-04-30 09:54:35 Play time: PT00:30:55 Goodbye silvan the Convict... You died in The Dungeons of Doom on dungeon level 11 with 18177 points, and 4096 pieces of gold, after 7285 moves. Killer: warg, while unconscious from rotten food You were level 11 with a maximum of 119 hit points when you died. You reached the 38th place on the top 100 list. No Points Name Hp [max] 1 1270210 Adeon-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 185 [199] 2 1198220 unnht-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 248 [248] 3 975960 unnht-Wiz-Vam-Fem-Law ascended to demigoddess-hood. 394 [394] 36 20338 unnht-Con-Vam-Mal-Cha quit in The Dungeons of Doom on level 25. 101 [101] 37 18527 Constantin-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 9 [max 11]. Killed by a leocrotta. - [81] *38 18177 silvan-Con-Hum-Mal-Cha died in The Dungeons of Doom * on level 11. Killed by a warg, while unconscious from rotten food. - [119] 39 15864 Constantin-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 3 [max 11]. Killed by a soldier ant. - [65] 40 14181 ishanyx-Rog-Vam-Fem-Cha died in The Dungeons of Doom on level 9 [max 10]. Killed by a priest of Mog. - [82]