rail, lawful male human Knight -- --.----- |......| |....G.-- -./.h.--- |/......-- . -------------/-.......----.- -.................(..(.......| -- ----------.-.(....."..--| ------......^---......| -................||......| ---------.>......---....-- --..|--..............-- --- -- --...--..........<..--- |.........................-- --- |.........................-- --.| --.........................----..| --. ---...--.--.--.............-- -- --.- ------|..--........-- -- ----------.--- --- [Rail the Sergeant] St:18/10 Dx:9 Co:13 In:7 Wi:17 Ch:17 Lawful Gnomish Mines:7 $:0 HP:0(60) Pw:89(89) AC:-6 Xp:10/8624 Wt:1252/850 T:9725 Burdened Latest messages What do you want to adjust? [abfikozAC-GI-KN-P or ?*] Adjust letter to what [c-eghjl-np-yBHLMOQ-Z]? Swapping: N - an uncursed greased bag called holding. What do you want to use or apply? [fkoI-KN or ?*] You have much trouble removing e - an uncursed pick-axe. What do you want to drop? [abefikozAC-GI-KN-P or ?*] You drop an uncursed pick-axe. Your load is too heavy to climb the stairs. What do you want to use or apply? [fkoI-KN or ?*] You put an orcish dagger into the bag called holding. You put a scimitar into the bag called holding. You cannot stash something you are wearing. (6x) Your movements are only slowed slightly by your load. The gnome lord zaps a wand of magic missile! The magic missile hits you! You kill the gnome! The gnome lord wields a flail! The gnome lord zaps a wand of magic missile! The magic missile hits you! The magic missile bounces! The magic missile hits you! You aren't sure you're doing this the right way... You hit the gnome lord. You miss the gnome lord. The gnome lord zaps a wand of magic missile! The magic missile hits you! You hear the howling of the CwnAnnwn... The magic missile bounces! The magic missile hits you! You die... Your inventory Weapons a - an uncursed +1 long sword* b - an uncursed [+0] silver saber (weapon in hand) Armor D - an uncursed +3 dwarvish cloak (being worn) C - a blessed +1 dwarvish mithril-coat (being worn) A - an uncursed +2 orcish helm (being worn) F - an uncursed +0 pair of jumping boots (being worn) E - an uncursed +0 pair of leather gloves (being worn)* G - an uncursed +0 small shield (being worn)* Rings i - an uncursed ring called polymorph control [of polymorph control] (on left hand) z - an uncursed ring of invisibility (on right hand) Wands o - an [uncursed] curved wand [of speed monster (0:7)] Tools N - an uncursed greased bag called holding [of holding] f - an uncursed blindfold k - an uncursed key [skeleton key] J - an [uncursed oil] lamp called oil K - an uncursed tinning kit [0:42] I - an uncursed [+0] unicorn horn named poi Contents of the bag of holding: 2234 gold pieces a cursed [+0] aklys an [uncursed +0] aklys an [uncursed +0] aklys 36 [uncursed +0] arrows an [uncursed +0] bow an [uncursed +0] bow an [uncursed +0] club an [uncursed +4] crossbow 6 [uncursed +0] crossbow bolts 8 [uncursed +0] daggers 7 uncursed [+0] darts 49 [uncursed +0] darts an [uncursed +0] dwarvish short sword a [blessed +0] dwarvish short sword 2 [uncursed +0] orcish daggers an [uncursed +0] scimitar an [uncursed +0] cloak of invisibility an [uncursed +0] dwarvish cloak an [uncursed +0] dwarvish iron helm a [cursed -2] dwarvish iron helm an [uncursed +0] dwarvish mithril-coat a [cursed +0] mummy wrapping an [uncursed +0] orcish helm an [uncursed +0] orcish helm an [uncursed +0] pair of iron shoes a [blessed +0] pair of iron shoes 14 uncursed apples 13 uncursed carrots an [uncursed stale gargoyle] egg 6 uncursed food rations 2 uncursed food rations 2 [uncursed] food rations 3 uncursed lichen corpses an uncursed lizard corpse an uncursed sprig of wolfsbane an [uncursed] tin of vampire bat meat an [uncursed] tripe ration an uncursed scroll called 100 ver [of gold detection] a [blessed] scroll called 200 foo [of flood] an uncursed scroll called 300 aqu [of punishment] an [uncursed] scroll called ew [of enchant weapon] an [uncursed] scroll of create monster 2 uncursed scrolls of teleportation an [uncursed] scroll of teleportation a [blessed] bronze spellbook [of knock] an uncursed clear potion [of water] an [uncursed] clear potion [of water] an [uncursed] potion called 150 dar [of monster detection] an [uncursed] potion called 50 swi [of sickness] a [blessed] potion of oil a [blessed] yellow potion [of healing] an [uncursed +1] sapphire ring [of gain constitution] an [uncursed] wand of striking [0:5] an [uncursed] wand of striking named -1 [0:4] an uncursed can of grease [0:2] 3 [uncursed tallow] candles called tallow an [uncursed] credit card an uncursed expensive camera [0:36] an [uncursed oil] lamp called oil an [uncursed] towel an uncursed black gem [black opal] an [uncursed] black gem [worthless glass] 2 [uncursed] green gems [worthless glass] an [uncursed] red gem [worthless glass] 3 [uncursed] white gems [worthless glass] an [uncursed] yellowish brown gem [worthless glass] Final Attributes You were piously aligned. Hunger level was 972. Your alignment was 58 / 58. Monster difficulty range was 1 - 8. Level difficulty was 7. You were poison resistant. You were invisible. You could jump. You had polymorph control. You were fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - light 1 divination 100% 84% Vanquished creatures a giant mimic a large mimic a stalker a giant zombie a small mimic (2 created) an ettin mummy (3 created) an ogre lord a quantum mechanic a python (2 created) an ettin zombie a leather golem 2 crocodiles (3 created) 3 giant beetles (5 created) a quivering blob a lynx a panther (2 created) an orc-captain (0 created) an iron piercer 3 giant spiders (4 created) a scorpion (3 created) a horse an ice vortex 2 ogres (3 created) a gold golem 3 lizards (4 created) a dog (2 created) a dingo (2 created) a housecat (2 created) a jaguar (2 created) a gray unicorn a black unicorn (2 created) 2 gnome mummies (5 created) 4 apes 4 human zombies (5 created) a rope golem 4 soldier ants a fire ant 2 bugbears 2 mountain nymphs (4 created) 18 Mordor orcs (20 created) a rock piercer (2 created) a rock mole (2 created) a woodchuck 2 fog clouds 2 yellow lights 2 shriekers 2 violet fungi (3 created) 11 gnome lords (17 created) 5 gnomish wizards a kobold mummy (2 created) 2 red naga hatchlings 2 golden naga hatchlings 2 guardian naga hatchlings a gray ooze (2 created) a ghoul a wax golem (2 created) a baby crocodile 5 giant ants (8 created) 2 little dogs 3 floating eyes (5 created) 5 dwarves (15 created) a kobold lord 11 hill orcs (13 created) 2 rothes (9 created) a giant bat (3 created) 3 monkeys 3 dwarf zombies a wererat (2 created) 6 iguanas (11 created) 3 killer bees (4 created) an acid blob (2 created) 2 gas spores a hobbit (5 created) 10 manes (21 created) a large kobold (2 created) a hobgoblin (2 created) 3 giant rats 2 cave spiders (4 created) 2 brown molds (3 created) 2 yellow molds a green mold (2 created) 2 red molds 60 gnomes (77 created) 4 gnome zombies 2 geckos (6 created) 4 jackals (9 created) 4 goblins (7 created) a sewer rat 11 grid bugs (15 created) 6 lichens (9 created) a kobold zombie (3 created) 3 newts (4 created) 285 creatures vanquished. Voluntary challenges You used a wielded weapon 550 times. You read items or engraved 37 times. You put on armor 15 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 33 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills riding [Basic] Weapon Skills long sword [Expert] lance [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 2: Stairs down to The Gnomish Mines Level 3: (gold) a general store, an altar to Lugh Level 4: a sink Level 6: Stairs up to Sokoban, level 5 Level 7: a fountain Level 8: Stairs up to Town, level 7 Level 9: a fountain, a sink, a throne Level 10: (gold) Level 11: [bigrm] many trees The Gnomish Mines: levels 3 to 10 Level 6: [minetn] many shops, a temple, some fountains Level 7: <- You were here Game information Seed: 3834237908 Started: 2017-05-22 21:51:04 Ended: 2017-05-22 23:03:11 Play time: PT00:29:57 Fare thee well rail the Knight... You died in The Gnomish Mines on dungeon level 7 with 23613 points, and 2234 pieces of gold, after 9725 moves. Killer: magic missile You were level 10 with a maximum of 60 hit points when you died. You didn't beat your previous score of 144056 points. 1 2416289 mightydog-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 508 [657] 2 2105442 tertium-Mon-Hum-Mal-Law ascended to demigod-hood. 750 [750] 3 2034602 rail-Pri-Hum-Fem-Law defied the Gods and escaped the dungeon . 575 [575] 62 155018 Billy-Val-Hum-Fem-Law died in Gehennom on level 27. Killed by a captain, while praying. - [116] 63 152134 rail-Kni-Hum-Fem-Law died in The Dungeons of Doom on level 23. Killed by a winged gargoyle. - [94] *64 144056 rail-Kni-Hum-Mal-Law died in The Dungeons of Doom on level 24 [max 26]. Killed by a jabberwock. - [80] * 23613 rail-Kni-Hum-Mal-Law died in The Gnomish Mines on level 7 [max 11]. Killed by a magic missile. - [60] 65 133677 spork-Arc-Hum-Fem-Law died in One-eyed Sam's Market on level 22 [max 23]. Killed by a sergeant. - [143] 66 130294 mightyquin-Sam-Hum-Mal-Law choked on his food in Fort Ludios. Choked on a quick snack. 207 [207]