rail, lawful male human Knight --------------- ###)@.............| ------ #|.......>.....| |.^..| # .............| ##..%..| # --#----------- # |....| ##[%[###############..<..| # # ------ ### ### [Rail the Sergeant] St:25 Dx:10 Co:16 In:7 Wi:17 Ch:18 Lawful Dungeons of Doom:18 $:4016 HP:0(81) Pw:130(130) AC:-1 Xp:13/46494 Wt:1026/1000 T:18404 Burdened Latest messages The sergeant swings his mace. The sergeant hits! The sergeant swings his mace. The sergeant hits! You can move again. You see here a knife. You miss the sergeant. You hit the sergeant! (2x) The sergeant swings his mace. The sergeant just misses! Unknown command ' '. You miss the sergeant. The sergeant swings his mace. The sergeant hits! You hit the sergeant! (2x) The sergeant plays a bugle! You hear the rattle of battle gear being readied. (2x) The sergeant is now ready for battle! You kill the sergeant! The sergeant picks up a mace. You hit the sergeant! (2x) You kill the sergeant! The sergeant picks up a flail. You hit the sergeant! (4x) The sergeant swings his mace. The sergeant hits! You hit the sergeant! (2x) The sergeant swings his mace. The sergeant hits! You die... Your inventory Amulets Z - an uncursed amulet called reflection [of reflection] (being worn) Weapons U - an [uncursed +0] bardiche b - an uncursed corroded +1 long sword (wielded in other hand)* a - an uncursed thoroughly rusty [+3] long sword named Demonbane [Demonbane] (weapon in hand) Armor D - an uncursed +0 cloak of invisibility (being worn) C - an uncursed +0 elven mithril-coat (being worn) A - an uncursed rusty +3 helmet (being worn) W - an [uncursed +2] mummy wrapping E - an uncursed +0 pair of gauntlets of power (being worn) F - an uncursed +0 pair of speed boots (being worn) Comestibles H - an uncursed clove of garlic Q - 4 uncursed food rations V - 3 [uncursed] food rations P - an uncursed sprig of wolfsbane* G - an uncursed tin of acid blob T - an uncursed tripe ration n - an [uncursed] tripe ration Scrolls X - an [uncursed] scroll called identify [of identify] d - an [uncursed] scroll called rc/ea [of enchant armor] B - an [uncursed] scroll of teleportation o - a [blessed] scroll of teleportation Spellbooks t - an [uncursed] mottled spellbook [of haste self] Potions r - a [blessed] blood-red potion [of blood] q - a [cursed] greasy potion [of blindness] s - 2 [uncursed] potions of full healing Rings i - an [uncursed] bronze ring [of see invisible] K - a blessed [+2] ridged ring [of increase accuracy] (on right hand) u - an [uncursed +1] ridged ring [of increase accuracy] Wands h - an uncursed wand called cancellation [of cancellation (0:4)] l - an uncursed wand of cold named -1 [0:3] y - an uncursed wand of digging named -1 [0:5] L - a cursed wand of fire [0:3] N - an uncursed wand of magic missile [0:5] w - an uncursed wand of sleep named -3 [0:4] j - an uncursed wand of teleportation named -3 [0:5] Tools f - an uncursed blindfold k - an uncursed key [skeleton key] J - a blessed [magic] lamp called magic (lit) p - an uncursed mirror e - an uncursed [+0] pick-axe c - an uncursed stethoscope x - an [uncursed] tin whistle I - an uncursed [+0] unicorn horn named poi/sle/col/fir Gems M - 3 uncursed gems called glass [worthless glass] z - an uncursed gem called glass [worthless glass] v - 2 [uncursed] gems called glass [worthless glass] m - 2 [uncursed] gems called glass [worthless glass] Y - an uncursed stone called luckstone [luckstone] g - an uncursed stone called touchstone [touchstone] Final Attributes You were piously aligned. Hunger level was 552. Your alignment was 102 / 102. Monster difficulty range was 3 - 15. Level difficulty was 18. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You were aware of the presence of demons. You were invisible. You could jump. You had a +2 bonus to hit. You were very fast. You had reflection. You were wielding two weapons at once. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. You didn't know any spells. Vanquished creatures a trapper (0 created) a vampire lord 3 ghosts a uranium imp 4 giant mimics a zruty (2 created) 2 large mimics (3 created) a long worm 2 stalkers an air elemental an earth elemental a giant zombie 2 elf-lords 4 sergeants (12 created) a winter wolf 12 small mimics (14 created) a glass piercer a xan (2 created) 3 quantum mechanics (4 created) 2 wood golems a giant turtle a gelatinous cube a pyrolisk (2 created) 3 large dogs a freezing sphere 2 flaming spheres 2 large cats (3 created) 3 tigers an ochre jelly (0 created) 3 leocrottas (4 created) a mountain centaur 3 elf mummies a human mummy a red naga a pit viper a cobra (2 created) a wraith an ettin zombie (2 created) 3 leather golems (2 created) 4 Grey-elves a soldier (23 created) an incubus a chameleon a giant beetle 3 cockatrices (4 created) 6 wolves (7 created) a lynx a panther 2 gremlins 2 leprechauns (12 created) 2 orc-captains 2 iron piercers (3 created) a mumak 6 giant spiders (7 created) a scorpion 2 horses 2 ice vortices 2 black lights a vampire bat (2 created) 3 forest centaurs 2 gnome kings an orc mummy a dwarf mummy 11 ogres 2 brown puddings (1 created) a rust monster (2 created) an owlbear a yeti (2 created) a gold golem a werewolf 2 dogs 2 housecats a jaguar (2 created) a dwarf lord (3 created) a blue jelly (2 created) 2 gray unicorns 4 ravens 4 plains centaurs 3 snakes (4 created) 17 apes 8 human zombies a rope golem 3 Woodland-elves (7 created) 2 fire ants (3 created) 5 snow ants 11 bugbears 3 imps a lemure (0 created) 2 wood nymphs 2 water nymphs (4 created) 5 mountain nymphs (6 created) 7 Uruk-hai (9 created) 2 orc shamans (4 created) 5 rock piercers (6 created) 3 rock moles a woodchuck a pony 4 fog clouds (7 created) 5 yellow lights (6 created) 5 shriekers a violet fungus 21 gnome lords (22 created) 8 gnomish wizards 4 kobold mummies a red naga hatchling 2 black naga hatchlings a golden naga hatchling 4 gray oozes 2 barrow wights (3 created) 4 elf zombies 3 straw golems a paper golem 2 giant ants a little dog 3 floating eyes (4 created) 3 kittens 6 dwarves (23 created) 3 homunculi 5 kobold shamans (6 created) 35 hill orcs (38 created) 17 rothes 2 giant bats a monkey 6 orc zombies a dwarf zombie 3 wererats 2 werejackals 4 muggers 5 iguanas 2 killer bees an acid blob (2 created) 8 coyotes 2 gas spores (3 created) 3 hobbits (8 created) 11 manes a large kobold 10 hobgoblins 10 giant rats 14 cave spiders 2 yellow molds (3 created) a red mold 72 gnomes (79 created) 9 garter snakes (8 created) a gnome zombie 6 geckos 2 jackals a fox a kobold (0 created) 8 goblins 11 sewer rats 9 grid bugs (10 created) 2 bats 2 lichens 6 kobold zombies 4 newts (5 created) 606 creatures vanquished. Voluntary challenges You used a wielded weapon 822 times. You read items or engraved 23 times. You put on armor 64 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You engraved Elbereth 19 times. You encountered 2 bones levels. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills two weapon combat [Skilled] riding [Basic] Weapon Skills long sword [Expert] lance [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 18 Level 1: (loot) many altars Level 2: (loot) a general store Stairs down to The Gnomish Mines Level 3: a fountain Level 4: an armor shop, a fountain Level 5: ( ) a fountain Level 6: a fountain Level 8: [oracle] many fountains Level 9: (loot) a throne Stairs up to Sokoban, level 8 Level 10: a temple Stairs up to Town, level 9 Level 11: (loot) a throne Level 12: (loot) an altar to Lugh, many fountains, some trees Level 14: (loot) a temple Level 15: [rogue] (quest) Level 16: a fountain Level 18: <- You were here The Gnomish Mines: levels 3 to 11 Level 6: [minetn] (done) many shops, a temple, some fountains Level 11: [minend] (done) Town: levels 8 to 9 Level 8: [town] (done) many shops, some fountains Game information Seed: 361794860 Started: 2017-04-29 00:56:34 Ended: 2017-04-29 19:46:15 Play time: PT01:30:46 Fare thee well rail the Knight... You died in The Dungeons of Doom on dungeon level 18 with 69321 points, and 4016 pieces of gold, after 18404 moves. Killer: sergeant You were level 13 with a maximum of 81 hit points when you died. You didn't beat your previous score of 144056 points. 1 2416289 mightydog-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 508 [657] 2 2105442 tertium-Mon-Hum-Mal-Law ascended to demigod-hood. 750 [750] 3 2034602 rail-Pri-Hum-Fem-Law defied the Gods and escaped the dungeon . 575 [575] 59 155018 Billy-Val-Hum-Fem-Law died in Gehennom on level 27. Killed by a captain, while praying. - [116] 60 152134 rail-Kni-Hum-Fem-Law died in The Dungeons of Doom on level 23. Killed by a winged gargoyle. - [94] *61 144056 rail-Kni-Hum-Mal-Law died in The Dungeons of Doom on level 24 [max 26]. Killed by a jabberwock. - [80] * 69321 rail-Kni-Hum-Mal-Law died in The Dungeons of Doom on level 18. Killed by a sergeant. - [81] 62 133677 spork-Arc-Hum-Fem-Law died in One-eyed Sam's Market on level 22 [max 23]. Killed by a sergeant. - [143] 63 130294 mightyquin-Sam-Hum-Mal-Law choked on his food in Fort Ludios. Choked on a quick snack. 207 [207]