rail, neutral male human Monk ------------------------------------------------------------------------------ |............................................................................| |...............................@............................................| |...........................-----............................................| |...........................-.)[|............................................| |......-------|-............|..)|...........-------...........---------......| |......|.......|............|.).|...........|2((((|...........-@%%((((|......| |......|.......|............-----...........|.....|...........|.(((%((|......| |......---------............................--|----...........---------......| |......................{.......................................@...@.........| |..........................................%............{....................| |............-------...........------......@.................................| |............|.!!!!|...........|%%%.|.........--|---........-----|--.........| |............|.!!!!|...........|%%%@-.........|... |........|......|.........| |............-.!!!!|...........|%%%.|..%[(....|===*|........--------.........| |............-------...........------.........------.........................| |............................................................................| |............................................................................| ------------------------------------------------------------------------------ [Rail the Student of Stones] St:16 Dx:16 Co:16 In:12 Wi:12 Ch:11 Neutral Town $:0 HP:80(80) Pw:63(63) AC:10 Xp:11/11858 Wt:3/1000 T:10918 Latest messages The door opens. (2x) "Namaste, rail! Welcome to Britney's rare instruments!" The werejackal hurls a potion of sleeping! The flask crashes on your head and breaks into shards. You yawn. Unknown command ' '. The werejackal changes into a jackal. The werejackal bites! You hit the mugger! You kill the mugger! "Namaste, rail! Welcome to Picq's antique weapons outlet!" The werejackal changes into a human. You hit the werejackal! The werejackal hits! The mugger hits! The mugger tries to steal your ring of levitation but gives up. The mugger swings his long sword. The mugger hits! You kill the werejackal! The mugger hits! The mugger tries to take your ring of levitation but gives up. Unknown command ' '. The door opens. (2x) "Namaste, rail! Welcome to Burglen's liquor emporium!" You hear water falling on coins. You hit the rothe! You kill the rothe! You cannot reach the floor. # Really quit? [yes/no] Your inventory Rings L - a cursed ring of levitation (on right hand) Final Attributes You were piously aligned. Hunger level was 387. Your alignment was 64 / 64. Monster difficulty range was 1 - 10. Level difficulty was 10. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were levitating. You were fast. You were very unlucky (-5). You survived. Spells known in the end Name Level Category Fail Memory a - protection 1 clerical 40% 46% b - sleep 1 enchantment 40% 59% Vanquished creatures a glass golem (0 created) a ghost a winged gargoyle a hezrou (0 created) 2 wumpuses a stalker a giant zombie 4 small mimics (9 created) a xan a sasquatch (2 created) a pyrolisk a large dog a freezing sphere a flaming sphere (2 created) a shocking sphere 2 large cats (3 created) a tengu a pit viper a python a wraith a leather golem a Grey-elf a soldier a succubus (2 created) an incubus 2 chameleons 2 giant beetles a quivering blob 2 winter wolf cubs a panther 3 leprechauns (12 created) 2 orc-captains (0 created) 2 giant spiders a scorpion a black light a vampire bat (3 created) a gnome king 2 rust monsters (3 created) 2 yetis a gold golem 2 lizards (3 created) a housecat (3 created) 2 dwarf lords a white unicorn a dust vortex a plains centaur a gnome mummy (2 created) a snake 2 apes (4 created) 4 human zombies (6 created) a soldier ant (4 created) a fire ant a bugbear (2 created) an imp a quasit a wood nymph (2 created) 2 water nymphs (4 created) a mountain nymph (10 created) 10 Mordor orcs (12 created) 3 rock piercers (4 created) a rock mole a woodchuck a yellow light (3 created) 2 shriekers 2 violet fungi (3 created) 22 gnome lords (23 created) 2 gnomish wizards 2 kobold mummies a white naga hatchling a gray ooze a barrow wight 2 ghouls a floating eye (2 created) 2 kittens 25 dwarves (28 created) a kobold lord (2 created) a kobold shaman 7 hill orcs 3 rothes (5 created) 2 rabid rats a centipede a werejackal a mugger (4 created) 9 killer bees (10 created) 2 acid blobs 6 hobbits (7 created) a hobgoblin 2 giant rats 7 cave spiders (10 created) a brown mold 2 green molds a red mold 79 gnomes (85 created) 5 geckos (6 created) 3 jackals 2 foxes 2 kobolds 3 goblins 4 sewer rats 9 grid bugs (10 created) 6 lichens a kobold zombie (2 created) 5 newts (6 created) 325 creatures vanquished. Voluntary challenges You were an atheist. You followed a strict vegan diet. You never hit with a wielded weapon. You read items or engraved 50 times. You put on armor 35 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 45 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills martial arts [Expert] Weapon Skills (none) Spellcasting Skills healing spells [Basic] clerical spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 12 Level 1: a fountain, a sink Level 2: ( ) an armor shop Level 3: (loot) Stairs down to The Gnomish Mines Level 4: ( ) a general store Level 5: [nymph] a tree Level 6: a sink Level 8: a fountain Level 9: [oracle] many fountains Level 10: Stairs up to Sokoban, level 9 Level 11: (loot) some fountains Level 12: a sink Stairs up to Town, level 11 The Gnomish Mines: levels 4 to 12 Level 6: [minetn] (loot) many shops, a temple, some fountains, many trees Level 9: (polytrap left) Level 12: [minend] (done - titan) a fountain Sokoban: Level 9: [soko3] (loot) Town: levels 10 to 11 Level 10: [town] <- You were here many shops, some fountains Game information Seed: 2360394497 Started: 2017-03-17 14:22:22 Ended: 2017-03-17 22:49:26 Play time: PT00:58:08 Punardarsanaya rail the Monk... You quit in Town on dungeon level 10 with 31882 points, and 0 pieces of gold, after 10918 moves. Killer: quit You were level 11 with a maximum of 80 hit points when you quit. You didn't beat your previous score of 108780 points. 1 2416289 mightydog-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 508 [657] 2 2105442 tertium-Mon-Hum-Mal-Law ascended to demigod-hood. 750 [750] 3 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 63 112150 eelfroth-Val-Dwa-Mal-Law was poisoned in One-eyed Sam's Market on level 24. Poisoned by a locust. 88 [118] 64 109792 blub-Mon-Hum-Fem-Neu died in The Quest on level 19 [max 20]. Killed by Master Kaen. - [93] *65 108780 rail-Mon-Hum-Mal-Neu died in The Dungeons of Doom on * level 11 [max 21]. Killed by a winged gargoyle, while frozen by a monster. - [75] * 31882 rail-Mon-Hum-Mal-Neu quit in Town on level 10 [max 12]. 80 [80] 66 102277 mightyquin-Wiz-Hum-Mal-Cha died in Fort Ludios [max 21]. Killed by a lieutenant. - [151] 67 101868 tertium-Hea-Hum-Mal-Neu died in The Quest on level 17 [max 15]. Drowned in a pool of water by an electric eel. 44 [121]