rail, chaotic male vampiric Wizard
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[Rail the Enchanter] St:18/67 Dx:15 Co:16 In:23 Wi:23 Ch:16 Chaotic
Dungeons of Doom:10 $:135 HP:439(439) Pw:255(255) AC:-24 Xp:17/684480 Wt:548/950 T:79575 Satiated Elbereth
Latest messages
Restoring save file...
Hello rail, the vampiric Wizard, welcome back to UnNetHack!
You are lucky! Full moon tonight.
#
Really quit? [yes/no]
Your inventory
Amulets
Z - an uncursed amulet of life saving (being worn)
l - the blessed Eye of the Aethiopica
Weapons
w - 2 [cursed -1] darts
a - the blessed rustproof +2 Magicbane (weapon in hand)
Armor
C - a blessed +5 chromatic dragon scale mail (being worn)
B - a blessed +5 Hawaiian shirt (being worn)
A - a blessed rustproof +5 helm of brilliance (being worn)
E - an uncursed thoroughly burnt +5 pair of leather gloves (being worn)
F - a blessed fireproof +5 pair of speed boots (being worn)
D - an uncursed fireproof +0 robe (being worn)
Spellbooks
u - an [uncursed] spellbook of sleep
Rings
S - an uncursed ring of slow digestion (on right hand)
U - an uncursed ring of teleport control (on left hand)
Wands
X - an uncursed wand of create monster (0:14)
Q - an uncursed wand of create monster (0:14)
m - an uncursed wand of create monster (0:1)
R - an uncursed wand of death (0:8)
d - an uncursed wand of digging (0:2)
b - an uncursed wand of lightning (0:4)
t - an uncursed wand of teleportation (0:3)
Tools
N - a blessed greased bag of holding
s - the blessed Bell of Opening (0:3)
f - an uncursed blindfold
W - the uncursed Candelabrum of Invocation (7 candles attached)
J - a blessed magic lamp (lit)
H - an uncursed oilskin sack named for CANCELATION
k - an uncursed skeleton key
c - an uncursed stethoscope
I - a blessed +7 unicorn horn named poi/fir/sho/col/sle
Gems
Y - a blessed luckstone
Contents of the oilskin sack named for CANCELATION:
Contents of the bag of holding:
Final Attributes
- You were piously aligned.
- Hunger level was 1449.
- Your alignment was 407 / 407.
- Monster difficulty range was 1 - 13.
- Level difficulty was 10.
- You were fire resistant.
- You were cold resistant.
- You were sleep resistant.
- You were disintegration-resistant.
- You were shock resistant.
- You were poison resistant.
- You were level-drain resistant.
- You were magic-protected.
- You were acid resistant.
- You were petrification resistant.
- You saw invisible.
- You were telepathic.
- You were warned.
- You could teleport.
- You had teleport control.
- You could fly.
- You could survive without air.
- You had slower digestion.
- You regenerated.
- You were very fast.
- You had reflection.
- Your life would have been saved.
- You were extremely lucky (13).
- You had extra luck.
- Good luck timed out slowly for you.
- You survived.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1* | attack | 0% | 0% |
detect unseen | 3* | divination | 0% | 0% |
charm monster | 3* | enchantment | 0% | 0% |
detect monsters | 1* | divination | 0% | 0% |
wizard lock | 2* | matter | 0% | 0% |
magic missile | 2* | attack | 0% | 0% |
haste self | 3* | escape | 0% | 0% |
extra healing | 3* | healing | 0% | 0% |
identify | 3 | divination | 0% | 82% |
jumping | 1* | escape | 0% | 0% |
knock | 1* | matter | 0% | 0% |
light | 1* | divination | 0% | 0% |
magic mapping | 5* | divination | 0% | 0% |
fireball | 4* | attack | 0% | 0% |
restore ability | 4* | healing | 0% | 0% |
protection | 1* | clerical | 0% | 0% |
cause fear | 3* | enchantment | 0% | 0% |
remove curse | 3* | clerical | 0% | 0% |
sleep | 1* | enchantment | 0% | 0% |
detect treasure | 4* | divination | 0% | 0% |
cure blindness | 2* | healing | 0% | 0% |
slow monster | 2* | enchantment | 0% | 0% |
healing | 1* | healing | 0% | 0% |
detect food | 2* | divination | 0% | 0% |
cure sickness | 3* | healing | 0% | 0% |
confuse monster | 2* | enchantment | 0% | 0% |
drain life | 2* | attack | 0% | 0% |
levitation | 4* | escape | 14% | 0% |
dig | 5* | matter | 49% | 0% |
create monster | 2* | clerical | 0% | 0% |
turn undead | 6* | clerical | 0% | 0% |
clairvoyance | 3* | divination | 0% | 0% |
teleport away | 6! | escape | 80% | 5% |
invisibility | 4* | escape | 14% | 0% |
cancellation | 7 | matter | 91% | 93% |
Vanquished creatures
4542 creatures vanquished.
Genocided or extinct species
- killer bees (extinct)
- gremlins
- vorpal jabberwocks
- master liches
- arch-liches
- disenchanters
- Nazgul (extinct)
- soldiers (extinct)
- erinyes (extinct)
5 species genocided.
4 species extinct.
Voluntary challenges
- You used a wielded weapon 10616 times.
- You read items or engraved 390 times.
- You put on armor 354 times.
- You genocided 5 types of monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 282 times.
- You encountered 1 bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
dagger | [Expert] |
quarterstaff | [Basic] |
dart | [Basic] |
Spellcasting Skills |
attack spells | [Skilled] |
healing spells | [Skilled] |
divination spells | [Skilled] |
enchantment spells | [Basic] |
clerical spells | [Skilled] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 29
- Level 1:
- a fountain
- Level 2: ( )
- a general store
- Level 3:
- Stairs down to The Gnomish Mines
- Level 4: ( )
- a general store
- Level 5:
- a fountain
- Level 8:
- a general store, a fountain
- Level 9: [oracle]
- many fountains
- Level 10: <- You were here
- an altar to Anhur
- Stairs up to Sokoban, level 9
- Level 11:
- a scroll shop
- Level 12: [nymph] ( )
- many trees
- Stairs up to Town, level 11
- Level 13:
- a fountain
- Level 14:
- a temple to Anhur, some fountains
- Level 15: [rogue]
- Portal to The Quest
- Level 16:
- a temple, a fountain
- Level 18: ( )
- a fountain
- Stairs up to The Ruins of Moria, level 17
- Level 19:
- many fountains, many trees
- Level 20:
- a fountain, some sinks
- Level 22: ( )
- Portal to Fort Ludios
- Level 23:
- a fountain
- Portal to One-eyed Sam's Market
- Level 24:
- an altar to Anhur
- Level 25:
- a fountain
- Level 26: [medusa]
- some fountains, many trees
- Level 29: [castle]
- a fountain
- Connection to Gehennom
- The Gnomish Mines: levels 4 to 12
- Level 4: (done)
- Level 7: [minetn] (done)
- many shops, a temple, some fountains
- Level 12: [minend]
- a fountain
- Sokoban:
- Level 9: [soko3] (loot)
- Town: levels 10 to 11
- Level 10: [town]
- many shops, many fountains
- Level 11: [townfill] (done)
- The Quest: levels 1 to 5
- Level 1: [Wiz-strt]
- a throne
- Level 5: [Wiz-goal]
- a temple
- One-eyed Sam's Market:
- Level 23: [blkmar]
- many shops, some fountains
- The Ruins of Moria: levels 12 to 17
- Level 12: [moria6]
- a fountain
- Level 13: [moria5]
- many fountains, many trees
- Level 14: [moria4]
- many sinks
- Level 17: [moria1] (done)
- Gehennom: levels 30 to 50
- Level 30: [valley]
- a temple
- Level 35: [juiblex]
- a fountain
- Level 39:
- Stairs down to The Dragon Caves
- Level 40: [orcus] (orcus)
- an altar
- Level 42: [wizard2]
- Stairs up to Vlad's Tower, level 41
- Level 50: (VS)
- Fort Ludios:
- Level 1: [knox]
- many fountains, a tree
- Vlad's Tower: levels 39 to 41
- Level 39: [tower1]
- a throne
- The Dragon Caves: levels 40 to 43
- Level 40: [drgnA]
- many trees
- Level 41: [drgnB]
- many trees
- Level 42: [drgnC]
- many trees
- Level 43: [drgnD]
- many trees
Game information
Seed: 2036808666
Started: 2016-10-10 15:38:00
Ended: 2017-02-12 13:37:19
Play time: PT06:17:32
Goodbye
Goodbye rail the Wizard...
You quit in The Dungeons of Doom on dungeon level 10 with 669697 points,
and 135 pieces of gold, after 79575 moves.
Killer: quit
You were level 17 with a maximum of 439 hit points when you quit.
You reached the 13th place on the top 100 list.
1 2416289 mightydog-Tou-Hum-Fem-Neu ascended to
demigoddess-hood. 508 [657]
2 2105442 tertium-Mon-Hum-Mal-Law ascended to demigod-hood. 750 [750]
3 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271]
11 790569 rail-Pri-Hum-Mal-Law died on the Astral Plane.
Killed by a vorpal jabberwock (with the Amulet). 454 [469]
12 693907 mightydog-Kni-Dwa-Fem-Law died in Sheol on level 46
[max 48]. Killed by a crystal ice golem. - [256]
*13 669697 rail-Wiz-Vam-Mal-Cha quit in The Dungeons of Doom on
level 10 [max 50]. 439 [439]
14 610501 demonblade-Con-Orc-Mal-Cha died in One-eyed Sam's
Market on level 22 [max 51]. Killed by Ms. One-eyed
Sam, the shopkeeper, while helpless. - [207]
15 592873 mightydog-Hea-Gno-Fem-Neu was poisoned in Gehennom on
level 39 [max 46]. Poisoned by Demogorgon. 254 [272]