rail, chaotic male vampiric Wizard
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0·0·
│0···│
│V·0·+
│·00·│#######
····###### ┌───┐
─+─┘# # │···│
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└───┘
[Rail the Evoker] St:14 Dx:11 Co:12 In:18 Wi:11 Ch:9 Chaotic
Dungeons of Doom:2 $:45 HP:0(13) Pw:9(9) AC:9 Xp:1/8 Wt:297/700 T:300
Latest messages
r - a drained newt corpse.
Pick an object.
_ an iron chain or an altar (chaotic altar)
#
What do you want to sacrifice? [r or ?*]
Your sacrifice is consumed in a burst of flame!
You have a hopeful feeling.
Where do you want to travel to?
(For instructions type a ?)
You hear the footsteps of a guard on patrol.
You see here a statue of a newt.
#
What do you want to call this dungeon level?
Done exploring.
Where do you want to travel to?
(For instructions type a ?)
This door is locked.
In what direction?
WHAMMM!!!
In what direction?
As you kick the door, it crashes open!
The door opens.
Where do you want to travel to?
(For instructions type a ?)
You fly down along the stairs.
s - a balsa wand.
Click! You trigger a rolling boulder trap!
You hear a loud crash as one boulder sets another in motion!
You are hit by a boulder!
You die...
Your inventory
Weapons
a - a blessed +1 quarterstaff (weapon in hands)*
n - an uncursed [+0] spear
o - an uncursed [+0] throwing spear [javelin]
Armor
D - an uncursed +0 cloak of magic resistance (being worn)*
Comestibles
p - 2 uncursed eggs
Scrolls
j - an uncursed scroll of enchant armor*
i - an uncursed scroll of enchant weapon*
k - an uncursed scroll of identify*
Spellbooks
m - an uncursed spellbook of detect monsters*
l - a blessed spellbook of force bolt*
Potions
f - an uncursed potion of gain ability*
g - an uncursed potion of healing*
h - an uncursed potion of water*
Rings
e - a blessed +2 ring of increase damage*
d - an uncursed +1 ring of protection*
Wands
s - an [uncursed] balsa wand [of digging (0:4)]
c - an uncursed wand of speed monster (0:7)*
Final Attributes
- You were fervently aligned.
- Hunger level was 602.
- Your alignment was 10 / 11.
- Monster difficulty range was 0 - 1.
- Level difficulty was 2.
- You were level-drain resistant.
- You were magic-protected.
- You could fly.
- You could survive without air.
- You regenerated.
- You were fast.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 99% |
detect monsters | 1 | divination | 0% | 99% |
Vanquished creatures
5 creatures vanquished.
Voluntary challenges
- You were illiterate.
- You used a wielded weapon 4 times.
- You put on armor 1 time.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 2
- Level 1: (gold)
- many altars, a fountain
- Level 2: <- You were here
Game information
Seed: 1672868435
Started: 2016-10-10 15:07:23
Ended: 2016-10-10 15:08:20
Play time: PT00:00:57
Goodbye
Goodbye rail the Wizard...
You died in The Dungeons of Doom on dungeon level 2 with 123 points,
and 45 pieces of gold, after 300 moves.
Killer: a boulder
You were level 1 with a maximum of 13 hit points when you died.
You didn't beat your previous score of 171133 points.
1 2416289 mightydog-Tou-Hum-Fem-Neu ascended to
demigoddess-hood. 508 [657]
2 2105442 tertium-Mon-Hum-Mal-Law ascended to demigod-hood. 750 [750]
3 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271]
34 174846 blub-Val-Hum-Fem-Neu died in The Dungeons of Doom on
level 19 [max 30]. Killed by a death ray. 136 [136]
35 174168 rail-Pri-Hum-Mal-Law died in One-eyed Sam's Market on
level 24. Killed by a minotaur. - [97]
*36 171133 rail-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
level 25 [max 27]. Killed by a storm giant. - [105]
* 123 rail-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on
level 2. Killed by a boulder. - [13]
37 165540 mightyquin-Arc-Hum-Mal-Law died in The Dungeons of
Doom on level 29. Killed by an amphitere. - [158]
38 164452 Twonk-Val-Dwa-Fem-Law was poisoned in The Dungeons of
Doom on level 19 [max 26]. Poisoned by a locust. 147 [175]