rail, chaotic male vampiric Wizard ----------------- -------- |................ [ $ |..%.... |--.-----.{...|.- * ---.---.-- * ( |...|.........|.| |...|..%.. $ |.---...|.-.|.|.| [ ----|.|.|.--- * * |......%|...|...| |.[.|.|.|...| ` |.---...|----.----------- |..)|.| ----- ? $ |.'.| |...|.........| * [|.....| + |V|.------|(........|----- --.|...|.| $ ` ` de|.......-....<%...-.....| |.......|. [ * $ + |.-----.|..*......|----.|--......^--- % ? * |...| |.........|.|...).%.......... ? + * ---.| -----------.|.-------.|...... * ? |.| * ......| |..... ` |.| |.|.|.| ...- [ % ? |.| ? .|.|. --- * ! * * ` ! [Rail the Magician] St:11 Dx:19 Co:16 In:15 Wi:10 Ch:13 Chaotic Gnomish Mines:11 $:0 HP:0(78) Pw:124(133) AC:-2 Xp:10/5952 Wt:551/725 T:5702 Latest messages You hit the golden naga hatchling. You bite the golden naga hatchling. You feed on the lifeblood. The golden naga hatchling suddenly seems weaker! You kill the golden naga hatchling! You are enveloped in a cloud of gas! There is a golden naga hatchling corpse here; eat it? [ynq] (n) You drain the blood from the golden naga hatchling corpse. Blecch! Rotten blood! Everything suddenly goes dark. j - a tattered cape. You can see again. You kill the gas spore! You kill it! You are caught in the gas spore's explosion! Hit points restored. You hit the floating eye. You bite the floating eye. You are frozen by the floating eye's gaze! The wood golem hits! The large dog bites! (3x) The wood golem hits! The large dog bites! (5x) The wood golem hits! The large dog bites! (5x) The wood golem just misses! The large dog bites! (5x) The wood golem hits! The large dog bites! (4x) You die... Your inventory Amulets o - an uncursed hexagonal amulet [of unchanging] (being worn) Weapons e - an uncursed [+3] broad pick named +2 [dwarvish mattock] a - an uncursed [+0] runed dagger named +0 [elven] (weapon in hand) Armor D - an uncursed +0 cloak of magic resistance (being worn)* C - an uncursed +4 dwarvish mithril-coat (being worn) F - an uncursed +0 pair of speed boots (being worn) j - an [uncursed +0] tattered cape [cloak of invisibility] Scrolls b - an [uncursed] scroll called light [of light] Potions i - an [uncursed] potion of sleeping c - an [uncursed] potion of vampire blood Rings d - an uncursed +1 ring of gain constitution (on left hand)* A - an uncursed +5 ring of gain dexterity (on right hand)* Wands W - an [uncursed] wand called magic missile named -2 [of magic missile (0:6)] I - an uncursed wand called tele/cancel named -1 [of teleportation (0:5)] y - an uncursed wand of digging named -2 [0:2] Tools N - an uncursed bag of tricks [0:0] f - an uncursed blindfold* k - an uncursed key [skeleton key] Gems h - an [uncursed] gem called value [ruby] Y - an uncursed stone called luckstone [luckstone] g - an uncursed stone called touchstone [touchstone] Contents of the bag of tricks: 1729 gold pieces an uncursed spherical amulet [of flying] a blessed [+2] dagger named +2 an [uncursed] scroll of create monster a blessed potion of object detection a blessed potion of sleeping an uncursed wand of digging [0:6] an uncursed wand of striking named -1 [0:4] an uncursed expensive camera [0:36] Final Attributes You were piously aligned. Hunger level was 288. Your alignment was 38 / 38. Monster difficulty range was 1 - 10. Level difficulty was 11. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. You could not change from your current form. You were very fast. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 50% 72% b - detect unseen 3 divination 100% 72% c - light 1 divination 50% 97% Vanquished creatures a minotaur a vampire (2 created) a winter wolf a small mimic an ettin mummy a freezing sphere a flaming sphere a crocodile a giant beetle 2 panthers an orc-captain a giant spider a gnome king an orc mummy a gold golem 3 lizards a chickatrice a dog a jaguar (2 created) a dust vortex 4 gnome mummies (7 created) a snake 6 human zombies 4 fire ants a rock piercer (4 created) 3 yellow lights 11 gnome lords 4 gnomish wizards a red naga hatchling a golden naga hatchling 2 elf zombies (4 created) a ghoul 2 straw golems 7 giant ants a little dog a kitten 17 dwarves a kobold shaman 2 hill orcs 2 rothes a rabid rat (2 created) a centipede a giant bat an orc zombie a wererat 2 iguanas a gas spore (2 created) 2 hobbits 2 hobgoblins 2 giant rats a yellow mold a red mold 78 gnomes (82 created) 3 gnome zombies 4 geckos a fox 3 kobolds a goblin 6 sewer rats 4 grid bugs a bat a lichen (2 created) 4 kobold zombies (5 created) 6 newts 223 creatures vanquished. Voluntary challenges You used a wielded weapon 363 times. You read items or engraved 61 times. You put on armor 10 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 67 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: a fountain, a sink Level 2: a tool shop, an altar Level 3: (gold) an altar to Anhur Stairs down to The Gnomish Mines Level 4: a general store The Gnomish Mines: levels 4 to 11 Level 6: [minetn] many shops, a temple to Anhur, some fountains Level 11: [minend] <- You were here a fountain Game information Seed: 2623010520 Started: 2016-10-10 13:40:11 Ended: 2016-10-10 14:35:00 Play time: PT00:26:33 Goodbye rail the Wizard... You died in The Gnomish Mines on dungeon level 11 with 16109 points, and 1729 pieces of gold, after 5702 moves. Killer: large dog, while frozen by a monster's gaze You were level 10 with a maximum of 78 hit points when you died. You didn't beat your previous score of 171133 points. 1 2416289 mightydog-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 508 [657] 2 2105442 tertium-Mon-Hum-Mal-Law ascended to demigod-hood. 750 [750] 3 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 34 174846 blub-Val-Hum-Fem-Neu died in The Dungeons of Doom on level 19 [max 30]. Killed by a death ray. 136 [136] 35 174168 rail-Pri-Hum-Mal-Law died in One-eyed Sam's Market on level 24. Killed by a minotaur. - [97] *36 171133 rail-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 25 [max 27]. Killed by a storm giant. - [105] * 16109 rail-Wiz-Vam-Mal-Cha died in The Gnomish Mines on * level 11. Killed by a large dog, while frozen by a monster's gaze. - [78] 37 165540 mightyquin-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 29. Killed by an amphitere. - [158] 38 164452 Twonk-Val-Dwa-Fem-Law was poisoned in The Dungeons of Doom on level 19 [max 26]. Poisoned by a locust. 147 [175]