rail, chaotic female vampiric Wizard ----- ----.|.-- --- ------.......| ---.---- |..--........| |......| ---- --.........-.-------....-.....--------- --- --- --- |..-----...............[.%.*..................................| |.................--------.---.---------....- -------- | | ------..........-.--- * ..| |..|....| |......%.........-- |.| --.......--| ---- --.....%......---..| |.| --.........-.------ ... -- ---............-- |..| --.|--................................| |.........<....| ---- --..--...........--V.| ..` - --...---....|..-- --..................f-- -.. |....|--...--..| |.........----.......| -.. |....||...-|..-- -----.........| |.......---.. ------|-..||-.-- --..|.....--.--- --........|.- |...--...-- |........-|--- ---.......- --....-...| |.........-- |.......| |........| --.|.......| --......| ---.--.--- ----.---.-- ---.---- ------ --- --- --- [Rail the Thaumaturge] St:14 Dx:11 Co:13 In:18 Wi:8 Ch:12 Chaotic Gnomish Mines:6 $:5 HP:0(55) Pw:57(62) AC:9 Xp:6/473 Wt:889/725 T:1721 Satiated Burdened Latest messages # What do you want to adjust? [a-df-os-uB-PR-Z or ?*] Adjust letter to what [ep-rv-zACQ]? Never mind. # What do you want to adjust? [a-df-os-uB-PR-Z or ?*] Adjust letter to what [ep-rv-zAQZ]? Swapping: c - a stethoscope. You see here a glass orb. You are carrying too much to get through. You see here a glass orb. You have a little trouble lifting e - a glass orb. The jaguar hits! (2x) The jaguar bites! The jaguar hits! (2x) The jaguar bites! The jaguar hits! (2x) The jaguar bites! You hit the jaguar. You bite the jaguar. The jaguar hits! (2x) The jaguar bites! The jaguar hits! (2x) The jaguar bites! In what direction? The spell hits the jaguar! The jaguar hits! (2x) The jaguar bites! The jaguar hits! You die... Your inventory Weapons V - 3 [uncursed +0] arrows W - an [uncursed +0] bow J - an [uncursed +0] crossbow K - 3 [uncursed +0] crossbow bolts u - 5 [uncursed +0] daggers R - 12 [uncursed +0] darts H - 10 [cursed -2] darts E - 3 [blessed +0] darts L - a [cursed -1] knife a - a blessed +1 quarterstaff (weapon in hands)* M - an [uncursed +0] runed dagger [elven] B - an [uncursed +0] sling Armor b - an uncursed +0 cloak of magic resistance (being worn)* X - a [cursed -1] hooded cloak [dwarvish] O - an [uncursed +0] hooded cloak [dwarvish] t - an [uncursed +0] iron skull cap [orcish helm] s - an [uncursed +0] iron skull cap [orcish helm] Y - an [uncursed +0] pair of hard shoes [iron] Comestibles C - an [uncursed] lichen corpse Scrolls G - an [uncursed] scroll labeled TEMOV [of destroy armor] k - a blessed scroll of punishment* i - an uncursed scroll of scare monster* j - a blessed scroll of teleportation* Spellbooks m - an uncursed spellbook of detect unseen* l - a blessed spellbook of force bolt* Potions o - an uncursed potion of blindness* h - an uncursed potion of gain ability* g - an uncursed potion of water* Rings S - an uncursed ring of slow digestion (on right hand)* d - an uncursed ring of sustain ability* Wands Z - an uncursed wand of sleep (0:8)* Tools f - an uncursed blindfold* I - an [uncursed tallow] candle D - an [uncursed] figurine of a gas spore e - an [uncursed] glass orb [crystal ball (0:3)] n - an uncursed magic marker (0:37)* P - an [uncursed +0] pick-axe c - an [uncursed] stethoscope Gems U - 2 [uncursed] green gems [worthless glass] T - an [uncursed] green gem [turquoise] F - an [uncursed] red gem [worthless glass] N - an [uncursed] yellow gem [worthless glass] Final Attributes You were devoutly aligned. Hunger level was 1080. Your alignment was 18 / 18. Monster difficulty range was 1 - 6. Level difficulty was 6. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You had slower digestion. You regenerated. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 92% b - detect unseen 3 divination 77% 92% Vanquished creatures a rock piercer (2 created) a gnome lord (3 created) 2 dwarves (5 created) a kobold lord 4 rothes a gas spore 3 hobbits 2 giant rats a cave spider (3 created) a yellow mold a green mold 13 gnomes (23 created) a gecko a jackal (2 created) 2 goblins 2 sewer rats 4 grid bugs (6 created) a bat 2 lichens (3 created) 2 newts (4 created) 46 creatures vanquished. Voluntary challenges You were an atheist. You were illiterate. You used a wielded weapon 41 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: many altars Level 2: a delicatessen store Level 4: Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 6 Level 6: <- You were here Game information Seed: 2415629900 Started: 2016-10-07 21:22:16 Ended: 2016-10-07 21:27:06 Play time: PT00:04:11 Goodbye rail the Wizard... You died in The Gnomish Mines on dungeon level 6 with 1419 points, and 5 pieces of gold, after 1721 moves. Killer: jaguar You were level 6 with a maximum of 55 hit points when you died. You didn't beat your previous score of 171133 points. 1 2416289 mightydog-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 508 [657] 2 2105442 tertium-Mon-Hum-Mal-Law ascended to demigod-hood. 750 [750] 3 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 34 174846 blub-Val-Hum-Fem-Neu died in The Dungeons of Doom on level 19 [max 30]. Killed by a death ray. 136 [136] 35 174168 rail-Pri-Hum-Mal-Law died in One-eyed Sam's Market on level 24. Killed by a minotaur. - [97] *36 171133 rail-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 25 [max 27]. Killed by a storm giant. - [105] * 1419 rail-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 6. Killed by a jaguar. - [55] 37 165540 mightyquin-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 29. Killed by an amphitere. - [158] 38 164452 Twonk-Val-Dwa-Fem-Law was poisoned in The Dungeons of Doom on level 19 [max 26]. Poisoned by a locust. 147 [175]