rail, lawful male human Archeologist # ----.---- --------- #........-r |...[....#########################|.......|r@r |.......| ---------r |........################################### --------- # ## ## ### ## I`########################### -.--- ------------ # # |...| |...........### # |...| |..........|## # ------------- |...| |..........|########-...........| |..(| #............# ###|...........| |..>.#####---.-------- #-....^......| ----- |.....<.....| ------------- [Rail the Field Worker] St:13 Dx:9 Co:14 In:14 Wi:18 Ch:7 Lawful Dungeons of Doom:3 $:25 HP:0(34) Pw:23(23) AC:9 Exp:3 Wt:406/725 T:1015 Latest messages You miss the shrieker. You hit the shrieker. You miss the shrieker. (2x) You hit the shrieker. You kill the shrieker! You see here a plate mail. This door is locked. (2x) What do you want to use or apply? [aegipKN or ?*] In what direction do you want to dig? [hykuln>] You start chopping at the door. You hit the door with all your might. You break through the door. The door opens. You miss the wererat. (2x) The wererat bites! You hit the wererat. The wererat summons help! The wererat bites! You hit the wererat. (2x) The sewer rat bites! (3x) The wererat bites! You miss the wererat. The sewer rat bites! (3x) The wererat bites! You miss the wererat. (2x) The sewer rat bites! (3x) The wererat summons help! You feel hemmed in. The wererat bites! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* j - an [uncursed +0] crude dagger [orcish] t - 6 [uncursed +0] darts Armor b - a blessed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* Comestibles d - 3 uncursed food rations* m - an [uncursed] tripe ration q - an [uncursed] food ration Scrolls k - an [uncursed] scroll labeled FOOBIE BLETCH [of destroy armor] l - a [blessed] scroll labeled HZLRC KSTSBD MPFNG [of enchant armor] Rings n - an [uncursed +2] mithril ring [of gain intelligence] Wands p - an [uncursed] copper wand [of light (0:11)] Tools e - an uncursed +0 pick-axe (weapon in hand)* i - an uncursed magic marker (0:53)* K - an uncursed tinning kit (0:50)* N - an uncursed sack* Gems g - an uncursed touchstone* The sack is empty. Final Attributes You were devoutly aligned. Hunger level was 387. Your alignment was 14 / 15. Monster difficulty range was 0 - 3. Level difficulty was 3. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a shrieker a coyote a green mold a gecko (2 created) 3 jackals a kobold a goblin 3 grid bugs a kobold zombie a newt 14 creatures vanquished. Voluntary challenges You were illiterate. You used a wielded weapon 23 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: a fountain Level 2: some fountains Level 3: <- You were here Game information Seed: 4105742184 Started: 2016-03-20 16:49:51 Ended: 2016-03-20 16:52:15 Play time: PT00:02:20 Goodbye rail the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 415 points, and 25 pieces of gold, after 1015 moves. Killer: wererat You were level 3 with a maximum of 34 hit points when you died. You didn't beat your previous score of 6113 points. 1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 2 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490] 3 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 92 6228 braylor-Kni-Hum-Mal-Law quit in The Gnomish Mines on level 10. 65 [65] 93 6120 mightydog-Con-Vam-Mal-Cha quit in The Dungeons of Doom on level 4 [max 8]. 89 [89] *94 6113 rail-Arc-Hum-Mal-Law died in Sokoban on level 6 [max 8]. Killed by an invisible werewolf. - [62] * 415 rail-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by a wererat. - [34] 95 6101 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 3 [max 5]. Killed by a little dog, while frozen by a monster's gaze. - [67] 96 6091 mightydog-Kni-Hum-Fem-Law died in The Gnomish Mines on level 9. Killed by a giant spider. - [62]