rail, chaotic female vampiric Wizard ----- ------################ -------- |...-#|(((.|# ----------# #-%.....| |...|#|(((.-######........|# #|......| ----....##%%%.|# #..%......|# #|......| --------------- |......|#------# #|........|# ##|......| #..............| |......|####@@#######...<....|# ##-------- ###|.............| |.>....| #|^........######### # |..|..........| |...---- #|........|#######################..............| |...| #--|----#-- # # |.............| |...| ############################## --------------- ----- ################### ### #---.- # #|...| ### #|...| ###|...| ----------- ###|...| |..........## #....| |.........| |...| ----------- ----- [Rail the Thaumaturge] St:9 Dx:14 Co:16 In:18 Wi:11 Ch:11 Chaotic Dungeons of Doom:6 $:644 HP:0(59) Pw:87(87) AC:9 Exp:6 Wt:845/675 T:2088 Burdened Latest messages The Woodland-elf thrusts her runed short sword. The Woodland-elf hits! You hit the Woodland-elf. You bite the Woodland-elf. You kill the Woodland-elf! There are several objects here. There is a Woodland-elf corpse here; eat it? [ynq] (n) You drain the blood from the Woodland-elf corpse. You finish draining the Woodland-elf corpse. E - 2 runed arrows. You have a little trouble lifting a runed bow. Continue? [ynq] (q) You have a little trouble lifting F - a runed bow. You have a little trouble lifting G - a runed dagger. You have a little trouble lifting K - a runed short sword. You have a little trouble lifting O - an elven mithril-coat. You have a little trouble lifting P - a leather hat. Your movements are slowed slightly because of your load. You are hit by a runed dagger. You have a little trouble lifting Q - a runed dagger. The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You miss the Woodland-elf. (2x) The Woodland-elf swings his runed broadsword. The Woodland-elf hits! The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You miss the Woodland-elf. (2x) The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You die... Your inventory Weapons a - an [uncursed +0] dagger named +0 (weapon in hand) h - 12 [cursed +0] darts B - an [uncursed +0] mace E - 2 [uncursed +0] runed arrows [elven] F - an [uncursed +0] runed bow [elven] G - a [cursed +0] runed dagger [elven] K - an [uncursed +0] runed short sword [elven] Q - an [uncursed +0] runed dagger [elven] V - 3 [uncursed +0] darts Armor b - a blessed +0 cloak of magic resistance (being worn)* o - an [uncursed +0] piece of cloth [cloak of invisibility] O - an [uncursed +0] elven mithril-coat P - an [uncursed +0] leather hat [elven leather helm] Scrolls i - 2 uncursed scrolls of teleportation* j - a blessed scroll of identify* R - an [uncursed] scroll of teleportation Spellbooks k - a blessed spellbook of force bolt* l - an uncursed spellbook of healing* n - an [uncursed] spellbook called 300 lblue [of clairvoyance] r - an [uncursed] spellbook of knock named 4 +1 Potions f - an uncursed potion of fruit juice* g - an uncursed potion of gain ability* z - an [uncursed] potion called 100 dgreen [of restore ability] A - an [uncursed] potion called water named U [of water] L - an [uncursed] potion called 150 soapy [of gain energy] M - an [uncursed] potion called 100 black [of confusion] N - a [cursed] potion called 150 soapy [of gain energy] S - 2 [uncursed] potions called 50 magenta [of booze] Rings d - an uncursed ring of protection from shape changers* H - an [uncursed] ring called 100 amber [of sustain ability] Y - an uncursed ring of shock resistance* Wands c - an uncursed wand of locking (0:6)* u - an [uncursed] wand called 150 bent [of undead turning (0:5)] C - an [uncursed] wand called 200 alab [of cancellation (0:6)] I - an [uncursed] wand called 150 elec [of secret door detection (0:14)] Z - an [uncursed] wand called 150 iridi [of striking (0:5)] Tools e - an [uncursed +0] pick-axe m - an uncursed magic marker (0:24)* D - an [uncursed] bell Gems y - an [uncursed] red gem [worthless glass] J - 2 [uncursed] orange gems [worthless glass] Final Attributes You were piously aligned. Hunger level was 262. Your alignment was 20 / 20. Monster difficulty range was 1 - 6. Level difficulty was 6. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 90% b - healing 1 healing 0% 90% c - knock 1 matter 0% 92% Vanquished creatures a large mimic a small mimic a quivering blob (2 created) a Woodland-elf (2 created) 3 Mordor orcs a pony a yellow light a straw golem 2 dwarves a kobold lord 2 rothes an iguana an acid blob a coyote a gas spore a hobbit a hobgoblin a yellow mold (2 created) 2 garter snakes a gecko (2 created) a jackal a kobold 4 sewer rats (8 created) 3 grid bugs (5 created) 2 bats 4 lichens 2 kobold zombies 3 newts (4 created) 45 creatures vanquished. Voluntary challenges You used a wielded weapon 46 times. You read items or engraved 12 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 11 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 2: a sink Level 3: a general store Level 4: (gold) Level 5: a general store, some fountains Level 6: (gold) <- You were here a pet store Game information Seed: 2765430108 Started: 2016-03-13 20:35:47 Ended: 2016-03-13 20:46:15 Play time: PT00:06:10 Goodbye rail the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 2900 points, and 644 pieces of gold, after 2088 moves. Killer: Woodland-elf You were level 6 with a maximum of 59 hit points when you died. You didn't beat your previous score of 125066 points. 1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 2 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 3 565636 mightydog-Arc-Dwa-Fem-Law turned to stone in Gehennom on level 37 [max 47]. Petrified by tasting cockatrice meat. 205 [242] 11 179029 rail-Bar-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 27. Petrified by a cockatrice corpse. 133 [164] 12 171133 rail-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 25 [max 27]. Killed by a storm giant. - [105] *13 125066 rail-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 18 [max 26]. Killed by a fire elemental. - [95] * 2900 rail-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by a Woodland-elf. - [59] 14 115606 Darlana-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 12 [max 23]. 127 [127] 15 114701 rail-Pri-Hum-Mal-Law died in The Dungeons of Doom on level 23. Killed by a mountain centaur. - [74]