rail, chaotic male vampiric Wizard --- ---- -- |.| |.. ---.--- -.| |.. |.....-- .| +..- --.....<| .| |..| |......-- .- ---..| --.....| |. ....| --.....-- |. ....| |.....|.. |.- -...| ----- -..--.|.- |.| +...| ... . ..- |...|---|.| |...| -... ---|------- .. ---.|.|..--.----...--+-- |..- ......... .... |...|.........|........| |..| -----....-------- ....- |...........|..#.....----..| |.G@-..G.|.....@| -... |............-....{........| |.%.hGh%Gh@..._.| .... |...........--..|....#......-------....|......| .... --..............|-.....................|------- ----- ---------.-----------.--.-------------- --- ------ [Rail the Thaumaturge] St:10 Dx:14 Co:13 In:18 Wi:12 Ch:10 Chaotic Mine Town:6 $:1118 HP:0(53) Pw:94(94) AC:3 Exp:7 Wt:936/625 T:2068 Fainted Burdened Latest messages What do you want to wield? [- aelmAGHJLUW or ?*] You are already wielding that! You miss the dwarf. You bite the dwarf. You miss the dwarf. (2x) The dwarf thrusts his broad short sword. The dwarf misses. The gnome shoots an arrow! The arrow misses the dwarf. You are almost hit by an arrow. You miss the dwarf. (2x) The dwarf thrusts his broad short sword. The dwarf hits! Suddenly, a section of wall closes up! You miss the dwarf. (2x) You faint from lack of food. The dwarf thrusts his broad short sword. The dwarf hits! The dwarf thrusts his broad short sword. The dwarf hits! The dwarf thrusts his broad short sword. The dwarf hits! The dwarf thrusts his broad short sword. The dwarf hits! The gnome shoots an arrow! The arrow misses the dwarf. You are hit by an arrow! The dwarf thrusts his broad short sword. The dwarf hits! You die... Your inventory Weapons a - an uncursed [+0] dagger named a (weapon in hand) l - 7 uncursed [+0] darts m - an uncursed [+0] stout spear [dwarvish] A - an uncursed [+0] crossbow G - 8 uncursed [+0] daggers named b H - 6 blessed [+1] crossbow bolts J - 5 blessed [+2] arrows L - an [uncursed +0] arrow U - 12 uncursed [+0] crossbow bolts W - a blessed +1 quarterstaff* Armor q - an uncursed [+0] dwarvish cloak z - a cursed [+0] cloak of magic resistance* C - an uncursed +0 dwarvish mithril-coat (being worn) D - an uncursed +0 cloak of magic resistance (being worn)* E - an uncursed [+0] dwarvish cloak F - a cursed [-1] elven mithril-coat N - a cursed [-2] dwarvish cloak Scrolls i - 2 uncursed scrolls of enchant weapon* j - an uncursed scroll of enchant armor* k - an uncursed scroll of stinking cloud* s - a cursed scroll of enchant weapon* t - a cursed scroll called 100 prat [of confuse monster]* K - an uncursed scroll labeled FNORD [of taming] Y - an uncursed scroll called 100 prat [of confuse monster] Spellbooks B - an uncursed spellbook called 100 decrept [of knock]* Potions f - an uncursed potion of object detection* g - an uncursed potion of speed* h - an uncursed potion of levitation* r - a cursed potion called 50 cloudy [of booze] u - a cursed potion called 100 steam [of extra healing]* v - a cursed potion called 150 spark [of monster detection]* M - an uncursed clear potion [of water] V - an uncursed effervescent potion [of invisibility] Rings d - an uncursed ring of warning (on right hand)* w - an uncursed ring called 200 tiger [of searching] (on left hand)* x - a cursed ring called 100 shiny [of stealth]* P - an uncursed ring of shock resistance* Z - an uncursed ring called 300 bony [of teleport control] Wands b - an uncursed ebony wand [of digging (0:4)] c - an uncursed wand of polymorph (0:6)* o - an uncursed wand of death named -1 [0:6] y - a cursed wand of polymorph [0:5]* Tools e - an uncursed [+0] pick-axe Gems p - 3 uncursed yellow gems [worthless glass] I - 2 uncursed violet gems [worthless glass] Q - an uncursed white gem [worthless glass] Final Attributes You were devoutly aligned. Hunger level was -9. Your alignment was 19 / 20. Monster difficulty range was 1 - 6. Level difficulty was 6. You were level-drain resistant. You were magic-protected. You were warned. You had automatic searching. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 40% 90% b - cure sickness 3 healing 100% 90% c - create monster 2 clerical 84% 99% d - magic missile 2 attack 40% 99% Vanquished creatures a housecat a gnome mummy 4 gnome lords (8 created) 5 elf zombies 4 giant ants a kitten 4 dwarves (10 created) a giant bat 2 iguanas an acid blob (2 created) a gas spore a hobbit (3 created) a green mold 23 gnomes (42 created) a gnome zombie 6 jackals a fox 2 goblins a sewer rat 4 grid bugs 2 lichens (3 created) a kobold zombie 2 newts 70 creatures vanquished. Voluntary challenges You used a wielded weapon 71 times. You read items or engraved 10 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 7 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: (gold) a fountain Level 2: a general store, a fountain Stairs down to The Gnomish Mines Level 4: some fountains The Gnomish Mines: levels 3 to 6 Level 6: [minetn] <- You were here a temple, a fountain, some trees Game information Seed: 3233990202 Started: 2016-03-01 21:40:47 Ended: 2016-03-01 21:52:45 Play time: PT00:09:33 Goodbye rail the Wizard... You died in The Gnomish Mines on dungeon level 6 with 3311 points, and 1118 pieces of gold, after 2068 moves. Killer: dwarf, while fainted from lack of food You were level 7 with a maximum of 53 hit points when you died. You didn't beat your previous score of 100000 points. 1 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 2 565636 mightydog-Arc-Dwa-Fem-Law turned to stone in Gehennom on level 37 [max 47]. Petrified by tasting cockatrice meat. 205 [242] 3 468408 rail-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 0 [max 47]. Killed by a trickery. 216 [216] 11 114701 rail-Pri-Hum-Mal-Law died in The Dungeons of Doom on level 23. Killed by a mountain centaur. - [74] 12 101147 Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 25 [max 26]. Killed by a captain. - [109] *13 100000 rail-Wiz-Vam-Mal-Cha died in Fort Ludios. Killed by a lieutenant. - [98] * 3311 rail-Wiz-Vam-Mal-Cha died in The Gnomish Mines on * level 6. Killed by a dwarf, while fainted from lack of food. - [53] 14 84686 blub-Val-Dwa-Fem-Law died in The Quest on level 16 [max 19]. Dissolved in molten lava. 116 [116] 15 77293 Akhelar-Tou-Hum-Mal-Neu died in The Quest on level 18 [max 24]. Killed by a mountain centaur. - [88]