rail, chaotic male vampiric Wizard
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[Rail the Magician] St:25 Dx:15 Co:13 In:18 Wi:15 Ch:11 Chaotic
Dungeons of Doom:18 $:0 HP:0(95) Pw:202(202) AC:-3 Exp:13 Wt:1280/1000 T:34831 Satiated Burdened
Latest messages
You drop 28 rocks.
Your movements are only slowed slightly by your load.
In what direction?
Thump!
Ouch! That hurts!
You hear someone searching.
Your leg feels somewhat better.
Something is written here in the dust.
You read: "ad c?ari?m".
Unknown command ' '.
The door opens. (2x)
You find a level teleporter.
Something is written here in the dust.
You read: "a? ? a?i m".
You hear a door open.
You hit the fire elemental!
You bite the fire elemental.
The fire elemental suddenly seems weaker!
The fire elemental hits!
You hit the fire elemental!
You are suddenly very hot!
You bite the fire elemental.
You are suddenly very hot!
The fire elemental hits!
You hit the fire elemental!
You are suddenly very hot!
You bite the fire elemental.
The fire elemental suddenly seems weaker!
You are suddenly very hot!
You die...
Your inventory
Amulets
Z - an uncursed amulet called -ref/esp [versus poison] (being worn)
Weapons
a - an uncursed [+0] silver dagger (weapon in hand)
Armor
A - an uncursed +0 cornuthaum (being worn)
C - an uncursed +0 dwarvish mithril-coat (being worn)
D - an uncursed fireproof +0 cloak of magic resistance (being worn)
E - an uncursed rustproof +0 pair of gauntlets of power (being worn)
F - an uncursed +0 pair of speed boots (being worn)
G - a cursed +3 small shield (being worn)*
Rings
j - an uncursed ring of invisibility
S - an uncursed ring of slow digestion (on right hand)*
Wands
b - an uncursed wand called 150 maho?? named -1 [of locking (0:6)]
v - an uncursed wand of fire [0:3]
w - an uncursed wand of magic missile [0:2]
y - an uncursed wand of digging named -1 [0:0]
P - an uncursed wand called sdd named -2 [of secret door detection (0:12)]
T - an uncursed wand of lightning named -3 [0:5]
Tools
c - an uncursed stethoscope
e - an uncursed rustproof [+0] pick-axe
f - an uncursed blindfold
k - a cursed key [skeleton key]
r - an uncursed bag of holding named empty
s - an uncursed bag of holding named empty
H - an uncursed bag called oilskin sack named for CANCELATION [oilskin sack]
I - an uncursed [+0] unicorn horn named col/poi/sle
J - an uncursed [oil] lamp called oil
N - an uncursed bag of holding
Gems
g - an uncursed stone called touchstone [touchstone]
Y - an uncursed stone called luckstone [luckstone]
The bag of holding named empty is empty.
The bag of holding named empty is empty.
The oilskin sack named for CANCELATION is empty.
Contents of the bag of holding:
Final Attributes
- You were piously aligned.
- Hunger level was 1439.
- Your alignment was 182 / 184.
- Monster difficulty range was 3 - 15.
- Level difficulty was 18.
- You were cold resistant.
- You were sleep resistant.
- You were poison resistant.
- You were level-drain resistant.
- You were magic-protected.
- You were telepathic.
- You were clairvoyant.
- You could fly.
- You could survive without air.
- You had slower digestion.
- You regenerated.
- You were very fast.
- You were extremely lucky (12).
- You had extra luck.
- Bad luck timed out slowly for you.
- Good luck timed out slowly for you.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1* | attack | 100% | 0% |
light | 1* | divination | 100% | 0% |
confuse monster | 2* | enchantment | 100% | 0% |
wizard lock | 2* | matter | 100% | 0% |
knock | 1* | matter | 100% | 0% |
healing | 1* | healing | 100% | 0% |
charm monster | 3 | enchantment | 100% | 70% |
sleep | 1 | enchantment | 100% | 91% |
Vanquished creatures
1043 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 1850 times.
- You read items or engraved 300 times.
- You put on armor 93 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 282 times.
- You encountered 2 bones levels.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
dagger | [Expert] |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 26
- Level 1:
- some fountains
- Level 2:
- a general store
- Level 3:
- a general store, a fountain, a throne
- Stairs down to The Gnomish Mines
- Level 4: ( )
- a general store, a fountain
- Level 5: ( )
- Level 6: [nymph]
- many trees
- Level 7:
- a weapon shop, a fountain
- Level 8: [oracle]
- many fountains
- Level 9: (gold)
- Stairs up to Sokoban, level 8
- Level 10: ( )
- many fountains, many trees
- Stairs up to Town, level 9
- Level 11:
- some fountains
- Level 14:
- some fountains, many trees
- Level 15:
- Portal to The Quest
- Level 16: [rogue]
- Stairs up to The Ruins of Moria, level 15
- Level 17: (gold/loot)
- a sink, a throne
- Portal to Fort Ludios
- Level 18: <- You were here
- Level 19: ( )
- Level 21: ( )
- some fountains
- Level 22:
- a temple to Anhur, a fountain
- Portal to One-eyed Sam's Market
- Level 25: (gold)
- a general store
- Sokoban:
- Level 8: [soko3] (loot)
- The Gnomish Mines: levels 4 to 11
- Level 6: [minetn]
- many shops, a temple
- Town: levels 8 to 9
- Level 8: [town]
- many shops, many fountains
- The Quest: levels 1 to 5
- Level 1: [Wiz-strt]
- a throne
Game information
Seed: 2043499318
Started: 2016-02-24 19:45:18
Ended: 2016-02-26 11:39:09
Play time: PT02:21:51
Goodbye
Goodbye rail the Wizard...
You died in The Dungeons of Doom on dungeon level 18 with 125066 points,
and 0 pieces of gold, after 34831 moves.
Killer: fire elemental
You were level 13 with a maximum of 95 hit points when you died.
You made the top ten list!
1 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29
[max 48]. Killed by brainlessness. 799 [826]
2 565636 mightydog-Arc-Dwa-Fem-Law turned to stone in Gehennom
on level 37 [max 47]. Petrified by tasting
cockatrice meat. 205 [242]
3 468408 rail-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
level 0 [max 47]. Killed by a trickery. 216 [216]
7 182876 rail-Arc-Hum-Mal-Law died in Fort Ludios [max 24].
Killed by a lieutenant, while frozen by a potion. - [106]
8 179029 rail-Bar-Vam-Mal-Cha turned to stone in The Dungeons
of Doom on level 27. Petrified by a cockatrice
corpse. 133 [164]
* 9 125066 rail-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on
level 18 [max 26]. Killed by a fire elemental. - [95]
10 115606 Darlana-Tou-Hum-Fem-Neu quit in The Dungeons of Doom
on level 12 [max 23]. 127 [127]
11 114701 rail-Pri-Hum-Mal-Law died in The Dungeons of Doom on
level 23. Killed by a mountain centaur. - [74]