rail, neutral male human Barbarian ##################### # # ------ ------------- # #################....<| |...........| # ## # |....| |...........| # ##.....| |............######### |....| ----------.--########## ---.-- ### # ### # -------------### ----------- # |............# |.........| # |...........| |.........| ## |.....>.....-######......@...| ---.--- ------------- |......I..| |.....| |.........| |.._..| |.........| |.....| ----------- |.....| ------- [Rail the Bandit] St:18 Dx:16 Co:18 In:7 Wi:9 Ch:8 Neutral Dungeons of Doom:10 $:326 HP:0(108) Pw:22(22) AC:1 Exp:9 Wt:1351/950 T:7819 Burdened Latest messages You fly down along the stairs. You have a little trouble lifting 109 gold pieces. You smite the lizard! (2x) The lizard bites! You kill the lizard! Welcome to experience level 9. You fly down along the stairs. You see here a lizard corpse. The door opens. You see here a mace. You have a little trouble lifting M - a mace. It hits! You smite it. You attack thin air. What do you want to use or apply? [aceikowH-JLNZ or ?*] Nothing happens. What do you want to use or apply? [aceikowH-JLNZ or ?*] Nothing happens. It hits! You miss it. It hits! You miss it. It hits! You smite it. (2x) It hits! What do you want to write with? [- ailnwLM or ?*] You write with an uncursed wand called 150 ala into the dust. What do you want to write into the dust here? It hits! You die... Your inventory Amulets u - an uncursed amulet of flying (being worn) Weapons a - an uncursed very rusty +0 axe (weapon in hand)* L - an [uncursed +0] bec de corbin M - an [uncursed +0] mace Armor A - an uncursed thoroughly rusty +2 orcish helm (being worn) C - an [uncursed] +0 elven mithril-coat (being worn) G - a blessed very rusty +0 Uruk-hai shield (being worn) Comestibles x - an [uncursed] food ration K - an [uncursed] apple Rings l - an uncursed +2 ring of protection (on left hand) n - an uncursed ring called 200 jacinth [of free action] (on right hand) Wands i - an uncursed wand of light named -1 [0:5] w - an uncursed wand called 150 ala [of probing (0:5)] Tools c - a cursed stethoscope e - an uncursed [+0] pick-axe k - an uncursed key [skeleton key] o - a cursed brass lantern H - an uncursed bag called sack named empty [sack]* I - an uncursed [+0] unicorn horn J - an uncursed [oil] lamp called oil N - an uncursed bag called holding [of holding] Z - an [uncursed] looking glass [mirror] The sack named empty is empty. Contents of the bag of holding: 5823 gold pieces an [uncursed +0] bow an [uncursed +0] dagger a [blessed +0] long sword 3 [uncursed +0] orcish daggers an [uncursed +0] sling an [uncursed +0] dwarvish cloak a cursed +2 elven cloak an [uncursed +0] orcish helm a [blessed +0] orcish helm a [blessed +3] orcish helm a cursed -2 pair of buckled boots [fumble] an [uncursed +0] pair of iron shoes an [uncursed +0] scale mail an [uncursed +0] splint mail 7 uncursed food rations an [uncursed] food ration 2 uncursed slime molds 3 [uncursed] slime molds a [cursed] scroll called identify [of identify] an [uncursed] bubbly potion [of hallucination] a [blessed] bubbly potion [of hallucination] an [uncursed] potion called 300 dgreen [of paralysis] an [uncursed] potion called 50 golden [of see invisible] an [uncursed] potion called bo/fj [of booze] an [uncursed] potion of speed an [uncursed] ruby potion [of object detection] a cursed [+1] ring called 150 copper [of increase damage] a cursed ring called 150 glass [of aggravate monster] a cursed ring called 150 rub [of poison resistance] an [uncursed] tiger eye ring [of see invisible] an uncursed wand of cold named -1 [0:2] an [uncursed] wand of striking [0:6] an [uncursed] wand of striking [0:5] an [uncursed] tin whistle an [uncursed +0] unicorn horn an [uncursed] gem called glass [worthless glass] a [cursed] white gem [opal] a cursed yellow gem [worthless glass] an [uncursed] yellow gem [worthless glass] Final Attributes You were piously aligned. Hunger level was 236. Your alignment was 44 / 49. Monster difficulty range was 1 - 9. Level difficulty was 10. You were poison resistant. You could fly. You were protected. You were fast. You had free action. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures 3 ghosts a chameleon 4 wolves 2 iron piercers a giant spider a black light (2 created) an orc mummy (3 created) 2 dwarf mummies (3 created) 2 rust monsters 3 lizards 2 dingos a jaguar a dwarf lord (2 created) a white unicorn (5 created) a black unicorn a dust vortex a gnome mummy a snake (2 created) an ape (2 created) a soldier ant a fire ant a bugbear a water nymph 4 Uruk-hai a rock mole a woodchuck 3 ponies (5 created) 2 fog clouds 5 yellow lights a shrieker 3 violet fungi 3 gnome lords (4 created) a gnomish wizard a gray ooze (3 created) 3 elf zombies a straw golem a paper golem (2 created) a kitten (2 created) 6 dwarves a homunculus 8 hill orcs (15 created) 2 rothes 5 iguanas 22 killer bees 11 gas spores 3 hobbits (5 created) 2 large kobolds 2 hobgoblins 7 giant rats 4 cave spiders a brown mold 2 yellow molds a green mold (4 created) a red mold 16 gnomes (22 created) 3 garter snakes 8 geckos (9 created) 11 jackals a fox (2 created) 3 kobolds 3 goblins (4 created) 5 grid bugs (6 created) a bat (2 created) 4 lichens 3 kobold zombies 5 newts (7 created) 206 creatures vanquished. Voluntary challenges You used a wielded weapon 460 times. You read items or engraved 101 times. You put on armor 16 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 111 times. You encountered 2 bones levels. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills bare handed combat [Basic] Weapon Skills axe [Expert] two-handed sword [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 2: a general store Stairs down to The Gnomish Mines Level 3: a bookstore, a fountain Level 4: (gold/loot) a fountain Level 6: ( ) a delicatessen store Level 7: (gold) a fountain Level 8: a fountain Level 9: [oracle] many fountains Level 10: <- You were here a temple The Gnomish Mines: levels 3 to 5 Level 5: [minetn] many shops, a temple, some fountains Game information Seed: 238796198 Started: 2016-02-24 05:36:56 Ended: 2016-02-24 06:43:16 Play time: PT00:24:25 Goodbye rail the Barbarian... You died in The Dungeons of Doom on dungeon level 10 with 17885 points, and 6149 pieces of gold, after 7819 moves. Killer: invisible stalker You were level 9 with a maximum of 108 hit points when you died. You reached the 36th place on the top 100 list. 1 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 2 565636 mightydog-Arc-Dwa-Fem-Law turned to stone in Gehennom on level 37 [max 47]. Petrified by tasting cockatrice meat. 205 [242] 3 468408 rail-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 0 [max 47]. Killed by a trickery. 216 [216] 34 20132 braylor-Kni-Hum-Mal-Law died in The Gnomish Mines on level 7 [max 13]. Killed by a hallucinogen-distorted watch captain. - [77] 35 18150 rail-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 12. Killed by an Elvenking, while sleeping off a magical draught. - [94] *36 17885 rail-Bar-Hum-Mal-Neu died in The Dungeons of Doom on level 10 [max 11]. Killed by an invisible stalker. - [108] 37 17412 AlRaquish-Wiz-Vam-Mal-Cha died in The Gnomish Mines on level 6 [max 9]. Killed by a yeti, while fainted from lack of food. - [84] 38 17152 Darlana-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 9. 88 [88]