rail, lawful male human Archeologist ------------- --------- |............#######|......(| |....<......| #|.......| |...........| #|....^.`| -------|----- #|......\| # #|.......| # #|......*| # #|.....@@| # #-.--.---- # ###### # # # # ### ## # -----|--- ### |.......| # |........### |.......| --------- [Rail the Field Worker] St:13 Dx:10 Co:13 In:16 Wi:17 Ch:8 Lawful Dungeons of Doom:3 $:116 HP:0(28) Pw:28(28) AC:9 Exp:5 Wt:959/700 T:864 Burdened Latest messages You see here a leather armor. The newt bites! Unknown command ' '. You miss the newt. You kill the newt! You have a little trouble lifting C - a leather armor. Hit points restored. The statue comes to life! You miss the Elvenking. (2x) The Elvenking hits! (2x) You hit the Elvenking! The Elvenking hits! (2x) # Are you sure you want to pray? [yn] (n) You begin praying to Quetzalcoatl. You are surrounded by a shimmering light. The Elvenking starts to attack you, but pulls back. (3x) You finish your prayer. You feel that Quetzalcoatl is well-pleased. You feel much better. You hit the Elvenking. The Elvenking hits! (2x) You hit the Elvenking. You miss the Elvenking. The Elvenking hits! (2x) You hit the Elvenking. The Elvenking hits! (2x) You miss the Elvenking. The Elvenking hits! You die... Your inventory Weapons a - an [uncursed +0] dwarvish mattock (weapon in hands) v - an uncursed +2 bullwhip (alternate weapon; not wielded)* Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* n - an [uncursed +0] iron skull cap [orcish helm] o - an [uncursed +0] slippery cloak [oilskin] q - an [uncursed +0] leather armor s - a [blessed +0] pair of boots called elven/kk [kicking] C - an [uncursed +0] leather armor Comestibles d - 3 uncursed food rations* l - 2 [uncursed] food rations p - an [uncursed] lichen corpse Potions x - an [uncursed] potion called 50 squishy [of sickness] A - a [blessed] steamy potion [of invisibility] B - an [uncursed] bubbly potion [of paralysis] Rings m - an [uncursed +1] jet ring [of gain dexterity] Tools e - an uncursed +0 pick-axe* i - an uncursed oil lamp* K - an uncursed tinning kit (0:53)* N - an uncursed sack* Gems g - an uncursed touchstone* k - 2 [uncursed] yellowish brown gems [worthless glass] The sack is empty. Final Attributes You were devoutly aligned. Hunger level was 277. Your alignment was 14 / 14. Monster difficulty range was 0 - 4. Level difficulty was 3. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures 2 small mimics a hobbit 2 giant rats 6 jackals a goblin 2 sewer rats 2 grid bugs 3 lichens (5 created) 4 newts (5 created) 23 creatures vanquished. Voluntary challenges You were illiterate. You used a wielded weapon 37 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: a weapon shop Level 3: <- You were here a throne Game information Seed: 3630307617 Started: 2016-02-09 12:49:47 Ended: 2016-02-09 12:53:21 Play time: PT00:02:01 Goodbye rail the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 797 points, and 116 pieces of gold, after 864 moves. Killer: Elvenking You were level 5 with a maximum of 28 hit points when you died. You didn't beat your previous score of 5849 points. 1 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 2 565636 mightydog-Arc-Dwa-Fem-Law turned to stone in Gehennom on level 37 [max 47]. Petrified by tasting cockatrice meat. 205 [242] 3 362785 tertium-Con-Hum-Mal-Cha died in One-eyed Sam's Market on level 22 [max 25]. Killed by One-eyed Sam, while helpless. - [286] 51 6228 braylor-Kni-Hum-Mal-Law quit in The Gnomish Mines on level 10. 65 [65] 52 6101 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 3 [max 5]. Killed by a little dog, while frozen by a monster's gaze. - [67] *53 5849 rail-Arc-Hum-Mal-Law died in The Gnomish Mines on level 7 [max 8]. Killed by a lizard. - [59] * 797 rail-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by an Elvenking. - [28] 54 5632 rail-Tou-Hum-Mal-Neu died in The Gnomish Mines on level 3 [max 6]. Killed by a rothe. - [65] 55 5541 lance-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 12. Killed by a panther. - [53]