rail, chaotic male vampiric Wizard ---- --- --- ----- ------ ---..| |.--- ---.-- ---...| ---- --....| --....| --...| |....-- |.....| |..---- |.....----..--.| ---- |....| |.....| ----.....-- |.....-----.|.........||.|---..--- |....| |.....--- |.........|----....--...|....|...--|.||......| --...-----.....| |.........--.--.......--|...---.-- |.||...%.-- |....----.....-----------....................|-..--|.| |.|---...| ---........%%.........................-............|.| --.|---.--- ---...-----..-----...------........--..%...------...| |..||...| --.---.----|-.| |....| --.......--@--...| |....#.>.-|.--- |.........--..--- |^...| |..-----...--...--- ----- |...|.| --..............| |.---- ---- ---.-........| ---.|.-------------- |-.............| |.| |............-- |................| |..............--|.| ---.---.........| --..-----------..| ---...............--.--- |...| --...---..| ---- |...| |......................| ---.--- ----- --.| ---..-- |..............%%...--.--------...| --- |....| --...............----|...........-- |..--- ---.|.--.--.----- --<.----.|.-- ---- ----------- ---- ----- [Rail the Thaumaturge] St:8 Dx:11 Co:15 In:18 Wi:12 Ch:12 Chaotic Gnomish Mines:3 $:485 HP:50(51) Pw:64(116) AC:6 Exp:7 Wt:979/625 T:2267 Fainting Stressed Latest messages a - an uncursed dagger (weapon in hand). You find a dart trap. You faint from lack of food. You regain consciousness. # In what direction? Whoops... A little dart shoots out at you! You are hit by a little dart. # In what direction? You disarm the trap. # You have a little trouble lifting 43 darts. Continue? [ynq] (q) I - 43 darts. You rebalance your load. Movement is difficult. You hit the acid blob. You are splashed by the acid blob's acid! You miss the acid blob. (2x) You bite the acid blob. The acid blob suddenly seems weaker! The acid blob dies! You are splashed by the acid blob's acid! # Are you sure you want to pray? [yn] (n) You begin praying to Anhur. You finish your prayer. You feel that Anhur is displeased. # Really quit? [yes/no] Your inventory Amulets P - a [cursed] pyramidal amulet [of restful sleep] Weapons a - an uncursed [+0] dagger (weapon in hand) b - an uncursed [+0] long sword named Fire Brand [Fire Brand] I - 74 [uncursed +0] darts J - a cursed [-2] mace K - 10 [uncursed +0] crossbow bolts M - a [cursed -1] dagger Q - an [uncursed +0] dagger X - an [uncursed +0] crossbow Armor C - an uncursed +0 studded leather armor (being worn) D - an uncursed +0 cloak of magic resistance (being worn)* R - an [uncursed +0] dwarvish cloak S - an [uncursed +0] pair of iron shoes T - an [uncursed +1] pair of iron shoes Y - a [cursed -2] dwarvish cloak Comestibles L - 2 [uncursed] slime molds U - 2 [uncursed] tripe rations Scrolls i - an uncursed scroll of enchant armor* j - an uncursed scroll of light* k - a blessed scroll of gold detection* Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of light* Potions g - an uncursed potion of gain energy* h - a blessed potion of object detection* n - a blessed potion of invisibility* v - an uncursed potion called 100 viscous [of healing] Rings d - an uncursed ring of teleport control* B - an uncursed ring called 200 shiny [of searching] (on right hand) W - an uncursed +3 ring of gain wisdom* Wands c - an uncursed wand of secret door detection (0:11)* N - an [uncursed] wand of create monster [0:5] Tools e - an [uncursed +0] pick-axe f - an uncursed blindfold* o - a [cursed tallow] candle t - an [uncursed tallow] candle E - an [uncursed] bag of tricks [0:5] V - an [uncursed] partly used [wax] candle (lit) Gems p - 4 [uncursed] white gems [worthless glass] q - an [uncursed] red gem [garnet] s - an uncursed violet gem [worthless glass] O - an [uncursed] orange gem [worthless glass] Final Attributes You were piously aligned. Hunger level was -34. Your alignment was 20 / 21. Monster difficulty range was 0 - 5. Level difficulty was 3. You were level-drain resistant. You were magic-protected. You had automatic searching. You could fly. You could survive without air. You regenerated. You were unlucky (-2). Anhur was angry with you (1). You survived. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 89% b - light 1 divination 0% 89% Vanquished creatures a dwarf lord (0 created) a fog cloud (2 created) 4 gnome lords a gray ooze a ghoul 5 giant ants 5 dwarves (6 created) a centipede a werejackal an iguana 6 killer bees an acid blob 2 coyotes a gas spore a hobbit (2 created) 2 giant rats (3 created) a yellow mold a green mold 18 gnomes (24 created) 4 geckos (5 created) a jackal (2 created) 2 foxes a kobold (2 created) a goblin 7 grid bugs (8 created) 2 lichens a kobold zombie 4 newts 77 creatures vanquished. Voluntary challenges You used a wielded weapon 53 times. You read items or engraved 20 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 23 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 2: a general store Stairs down to The Gnomish Mines Level 4: an altar to Anhur, a fountain The Gnomish Mines: levels 3 to 4 Level 3: <- You were here Game information Seed: 2197123000 Started: 2016-02-05 17:34:31 Ended: 2016-02-05 17:45:00 Play time: PT00:08:17 Goodbye rail the Wizard... You quit in The Gnomish Mines on dungeon level 3 with 2909 points, and 485 pieces of gold, after 2267 moves. Killer: quit You were level 7 with a maximum of 51 hit points when you quit. You didn't beat your previous score of 16766 points. 1 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 2 362785 tertium-Con-Hum-Mal-Cha died in One-eyed Sam's Market on level 22 [max 25]. Killed by One-eyed Sam, while helpless. - [286] 3 270667 mightyquin-Hea-Hum-Mal-Neu died in Sheol on level 44. Killed by a soldier. - [265] 22 20132 braylor-Kni-Hum-Mal-Law died in The Gnomish Mines on level 7 [max 13]. Killed by a hallucinogen-distorted watch captain. - [77] 23 17412 AlRaquish-Wiz-Vam-Mal-Cha died in The Gnomish Mines on level 6 [max 9]. Killed by a yeti, while fainted from lack of food. - [84] *24 16766 rail-Wiz-Vam-Fem-Cha died in Sokoban on level 5 [max 7]. Killed by a white unicorn. - [83] * 2909 rail-Wiz-Vam-Mal-Cha quit in The Gnomish Mines on level 3 [max 5]. 50 [51] 25 13683 lance-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 12. Killed by an owlbear. - [67] 26 13360 tertium-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a hallucinogen-distorted ettin zombie. - [99]