rail, lawful male human Archeologist ----- --------- |<..--- ------.......-- ------- --------------- |.....---|.........--..| |..@..| ## ------- |.............| --..|....|.---------|..| |.._..:@#########.>....| --.---.--.----|| --.|-.....---- ---- |Y....| --.--- .-....|--- |..|...|-.|.-..| --|.........|--- ----- ---|--- |.....# ---..|..---|..|--.-..--|..| ----.|....|..----...-- |.| |....|## #---|-.....-|--........--|| -----..|....|.....---- |.| |..|....-........--................| ------ |..|.............---.-- ---|.............-|..--------|--..-- |....| --......---...........----- |....||...{....|--|.........|..-- |.!..| |........|...|...........---|.|..|--.......| |...*..?.*|...| ---|--------....-------...---......-|.|------....--| -----------...| ------.-.-...-|...-|..|..|-...|..---...|.--..|...|.....------ |.......-- |..|-.........|..--|..|..|--.....|-.............---....|.(((| |.------- |..-...............-|---.-----..-|...........-....|-...-.(((| |.|...-. -----.....{....----...............|...`............|....|(((.| |.|...| |..............-- |-|--.---------.........-............|------ |.--|------- |+-----.........| |...|.|...(| --......................---..-.-.....|....| |...| --..-.----- |...|.-.(((| ---...... ###.-..................{(.+..-|| |...| ---- ------|/(((| ----- # ---.........-.........|..|.| ----- ------ ------- --------------- [Rail the Investigator] St:15 Dx:10 Co:15 In:13 Wi:15 Ch:10 Lawful Mine Town:7 $:16 HP:0(59) Pw:32(32) AC:8 Exp:8 Wt:903/800 T:3322 Satiated Burdened Latest messages What do you want to wield? [- aezB or ?*] a - an uncursed silver saber (weapon in hand). The ape hits! (2x) The ape bites! You hit the ape. You hit the ape! The ape hits! (2x) The ape bites! The dungeon acoustics noticeably change. You hit the ape. The ape hits! (2x) The ape bites! You hit the ape. The ape hits! (2x) The ape bites! You hit the ape! The ape hits! (2x) The ape bites! You write "Elbereth" with your fingers into the dust. You add "Elbereth" with your fingers to the writing in the dust. The ape turns to flee! You add "Elbereth" with your fingers to the writing in the dust. (5x) The lizard turns to flee! You hit the lizard. (3x) The lizard bites! You hit the lizard! You hear crashing rock. You add "Elbereth" with your fingers to the writing in the dust. The lizard bites! You die... Your inventory Amulets H - an uncursed elliptic amulet [of unchanging] (being worn) Weapons a - an uncursed [+0] silver saber (weapon in hand) z - a [blessed +1] knife B - a [cursed +0] long sword Armor j - a [cursed -2] crested helmet [of opposite alignment] A - an uncursed +0 fedora (being worn)* C - an uncursed +0 leather jacket (being worn)* D - an [uncursed +0] dwarvish mithril-coat F - an uncursed +0 pair of speed boots (being worn) Comestibles d - 5 uncursed food rations* L - an [uncursed] lizard corpse Scrolls u - an [uncursed] scroll called 100 fnord [of teleportation] y - an uncursed scroll called ew [of enchant weapon] I - a cursed scroll called identify [of identify] P - a [cursed] scroll called ea/rc? [of enchant armor] Potions n - a [cursed] potion called 150 ochre [of monster detection] Rings U - an [uncursed] ring called 150 ruby [of see invisible] Tools e - an uncursed +0 pick-axe* f - an uncursed blindfold named sle/col k - an uncursed key [skeleton key] s - an [uncursed] magic whistle x - an [uncursed tallow] candle K - an uncursed tinning kit (0:34)* N - an uncursed sack* S - an uncursed expensive camera [0:31] Gems g - an uncursed touchstone* T - an uncursed diamond Contents of the sack: 7 uncursed food rations an uncursed potion called 100 greasy [of confusion] Final Attributes You were piously aligned. Hunger level was 1489. Your alignment was 26 / 26. Monster difficulty range was 1 - 7. Level difficulty was 7. You were cold resistant. You were sleep resistant. You were telepathic. You were stealthy. You could not change from your current form. You were very fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures 3 small mimics an ice vortex a gnome king a yeti 3 lizards (4 created) a gnome mummy a snake a snow ant a violet fungus 5 gnome lords (6 created) 2 gnomish wizards a black naga hatchling a gray ooze a barrow wight an elf zombie a giant ant a little dog a floating eye a kitten a dwarf (10 created) 8 hill orcs (10 created) 4 orc zombies (5 created) a wererat an acid blob 2 coyotes (6 created) a large kobold 2 giant rats a green mold 33 gnomes (44 created) a kobold (2 created) 2 goblins 3 grid bugs 2 lichens (3 created) 90 creatures vanquished. Voluntary challenges You used a wielded weapon 246 times. You read items or engraved 106 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 128 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] saber [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: some fountains Level 2: an altar, a sink Level 3: a delicatessen store, a fountain Level 4: a general store, a fountain Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 8 Level 7: [minetn] <- You were here many shops, a temple, many fountains Game information Seed: 257510908 Started: 2016-02-02 22:56:11 Ended: 2016-02-02 23:21:29 Play time: PT00:12:03 Goodbye rail the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 5849 points, and 16 pieces of gold, after 3322 moves. Killer: lizard You were level 8 with a maximum of 59 hit points when you died. You reached the 46th place on the top 100 list. 1 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 2 362785 tertium-Con-Hum-Mal-Cha died in One-eyed Sam's Market on level 22 [max 25]. Killed by One-eyed Sam, while helpless. - [286] 3 270667 mightyquin-Hea-Hum-Mal-Neu died in Sheol on level 44. Killed by a soldier. - [265] 44 6228 braylor-Kni-Hum-Mal-Law quit in The Gnomish Mines on level 10. 65 [65] 45 6101 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 3 [max 5]. Killed by a little dog, while frozen by a monster's gaze. - [67] *46 5849 rail-Arc-Hum-Mal-Law died in The Gnomish Mines on level 7 [max 8]. Killed by a lizard. - [59] 47 5632 rail-Tou-Hum-Mal-Neu died in The Gnomish Mines on level 3 [max 6]. Killed by a rothe. - [65] 48 5598 AlRaquish-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a rabid rat. - [54]