rail, lawful male human Monk ----- --------- |<..--- ------.......-- ------- --------------- |.....---|.........--..| |.....| ------- |.............| --..|....|.---------|..| |.._...####M@####.>....| --.---.--.----|| --.|-.....---- ---- |.....| --- --(...|--- |..|...|-.|.-..| --|.........|--- ----- ---|--- +.| ---..|..---|..|--.-..--|..| ----.|....|..----...-- |.| 1 |.| ---|-.....-.--........--|| -----%.|....|.....---- |.| |.|-----......--..........*.....| ------ |..|.............---.-- |....||.......-|..--------|--..-- |.%.%| --......---...........----- |.|..||...{....|-.|.........|..-- |....| |........|...|...........---|.|..|--.......| |...%.)..[|...| ---|--------....-------...---......-|.|------....--.# -----------...| ------.---...-|...-|..|..|-...|..---...|.--..|...|.....------ |.......-- |..|-.........|..--|..|..|--.....|-....|........---....|.((.| |.------- |..+...............-|---.-----..-|..........--....|-...-.(((|`|.|...-. -----.....{....----...............|...`.......|-...|....|..((| ..|...| |..............-- |-|--.---------.........--..|.........------ |.--|------- ||-----.........| |...|.|.(((| --.......- --|...|.......------.....|%...| |...| --..------- |...|.-.(((| ---...--- --..|...--......|...{...%%-.| |...| ---- ------|.(((| ----- -----.....----........|%.|.| ----- ------ ------- --------------- [Rail the Student of Stones] St:18/02 Dx:15 Co:18 In:9 Wi:11 Ch:11 Lawful Mine Town:5 $:0 HP:0(64) Pw:35(60) AC:5 Exp:11 Wt:1127/975 T:14385 Burdened Latest messages You have much trouble removing M - a dwarvish mattock. You have much trouble removing r - a dwarvish short sword. You have much trouble removing m - a knife. You have much trouble removing O - a long sword. You rebalance your load. Movement is difficult. # You carefully open the chest... You put 713 gold pieces into the chest. You put a knife into the chest. You put an aklys into the chest. You put a dwarvish short sword into the chest. You put 5 crossbow bolts into the chest. You put a crossbow into the chest. You put 11 daggers into the chest. You put a dagger into the chest. You put a dwarvish mattock into the chest. You put a long sword into the chest. You put 9 arrows into the chest. You put a bow into the chest. You put an aklys into the chest. Your movements are only slowed slightly by your load. # You carefully open the chest... What do you want to wield? [- eI or ?*] You are already empty handed. Hit points restored. The ettin mummy hits! (2x) You hit the ettin mummy! The ettin mummy hits! (2x) You die... Your inventory Armor d - a cursed thoroughly rusty +0 helm of opposite alignment (being worn) D - an uncursed burnt +0 cloak of magic resistance (being worn) E - an uncursed +2 pair of leather gloves (being worn)* F - an uncursed very rusty +2 pair of iron shoes (being worn) Comestibles o - an [uncursed] lichen corpse G - an uncursed food ration Z - an uncursed slime mold Potions q - an [uncursed] potion called 100 greasy [of restore ability] A - a [blessed] potion called water [of holy water] Rings c - an uncursed ring of invisibility S - an uncursed ring of slow digestion (on right hand) Wands h - an uncursed wand called 150 curve named -1 [of probing (0:3)] i - a [cursed] wand of light named -1 [0:13] t - an [uncursed] wand called 150 curve [of probing (0:3)] v - a blessed wand of digging [0:8] w - an uncursed wand called cancel/tele/invis named -1 [of cancellation (0:5)] y - an uncursed wand of digging named -1 [0:5] B - an uncursed wand of sleep named -1 [0:5] L - an uncursed wand of digging [0:7] Tools e - an uncursed [+0] pick-axe f - an uncursed blindfold k - an uncursed key [skeleton key] p - an [uncursed] bag of tricks [0:3] I - an uncursed [+0] unicorn horn N - a blessed bag called holding [of holding] R - a cursed bag called holding [of holding] Gems g - an uncursed stone called touchstone [touchstone] Y - an uncursed stone called luckstone [luckstone] Contents of the bag of holding: a [cursed] lunate amulet [of flying] an [uncursed +0] dwarvish cloak an [uncursed +0] dwarvish cloak an [uncursed +0] dwarvish cloak a [cursed +0] dwarvish iron helm an [uncursed +0] dwarvish iron helm a [cursed -2] dwarvish mithril-coat an [uncursed +0] dwarvish mithril-coat a [cursed +0] mummy wrapping an [uncursed +0] orcish helm a [cursed +0] pair of iron shoes an [uncursed +0] pair of iron shoes an [uncursed +0] pair of iron shoes a [cursed +0] pair of iron shoes 2 uncursed cram rations 2 [uncursed stale] eggs 2 uncursed eucalyptus leaves an uncursed food ration 2 [cursed] food rations 2 [cursed] fortune cookies an [uncursed] fortune cookie an uncursed lembas wafer a [cursed] lichen corpse an uncursed slime mold 3 [cursed] tripe rations an [uncursed] tripe ration an [uncursed] scroll called 100 verr [of magic mapping] a [cursed] scroll called ea/Rc [of remove curse] an [uncursed] scroll of create monster an [uncursed] luminescent potion [of hallucination] an [uncursed] potion called 100 viscous [of extra healing] an [uncursed] potion of healing an [uncursed +1] amber ring [of adornment] a [cursed] copper ring [of teleportation] a [cursed] wand of digging [0:6] an uncursed wand of polymorph named -1 [0:7] a [cursed] wand of speed monster [0:4] a [cursed] wand of striking [0:3] an uncursed wand of striking named -1 [0:4] an [uncursed] tinning kit [0:33] an [uncursed] gem called glass [worthless glass] an [uncursed] gem called glass [worthless glass] an [uncursed] gem called glass [worthless glass] an [uncursed] gem called value [diamond] an [uncursed] stone called flint stone [flint] a [cursed] stone called luckstone [luckstone] Contents of the bag of holding: 378 gold pieces 2 uncursed scrolls called ew [of enchant weapon] a blessed scroll called light [of light] an uncursed scroll of create monster an uncursed golden potion [of levitation] a cursed luminescent potion [of hallucination] a cursed potion called 150 fiizy [of object detection] an uncursed potion called 50 steamy [of sickness] an uncursed potion called booze [of booze] 2 blessed potions called water [of holy water] an uncursed potion of blindness an uncursed white potion [of invisibility] an uncursed towel Final Attributes You were piously aligned. Hunger level was 163. Your alignment was 81 / 81. Monster difficulty range was 0 - 8. Level difficulty was 5. You were fire resistant. You were sleep resistant. You were poison resistant. You were magic-protected. You saw invisible. You were warned. You had automatic searching. You were stealthy. You had slower digestion. You were fast. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - protection 1 clerical 82% 29% b - levitation 4 escape 100% 95% Vanquished creatures a ghost (3 created) a queen bee (0 created) 2 giant mimics a large mimic a baby purple worm a long worm a stalker a giant zombie 4 small mimics (7 created) a warhorse (2 created) a xan a quantum mechanic (2 created) 2 giant turtles a gelatinous cube (2 created) 3 large dogs 3 tigers a dwarf king (4 created) a tengu an enormous rat 2 elf mummies a human mummy a red naga (2 created) a python (2 created) 3 wraiths 3 leather golems 3 chameleons 4 giant beetles (5 created) a quivering blob (2 created) a wolf (3 created) 4 winter wolf cubs 2 panthers a leprechaun (3 created) 2 orc-captains (0 created) an iron piercer (2 created) 3 mumakil 2 giant spiders (4 created) a scorpion (2 created) an ice vortex 4 black lights (5 created) a vampire bat 2 gnome kings an orc mummy (2 created) a dwarf mummy 2 brown puddings 2 rust monsters 3 owlbears (4 created) 5 yetis a gold golem a werewolf a Green-elf 2 lizards (3 created) 2 dogs 2 housecats 3 jaguars a blue jelly a white unicorn (3 created) 2 dust vortices 2 ravens 5 snakes a human zombie a rope golem 3 Woodland-elves 3 imps a quasit a wood nymph (3 created) a water nymph (3 created) a mountain nymph 15 Mordor orcs (20 created) a rock piercer (4 created) 3 ponies 2 fog clouds 2 yellow lights a violet fungus 17 gnome lords (21 created) 6 gnomish wizards (7 created) 2 kobold mummies a red naga hatchling a guardian naga hatchling a white naga hatchling a gray ooze (3 created) 2 barrow wights 9 elf zombies a straw golem a baby crocodile 3 giant ants (10 created) 3 floating eyes (6 created) a kitten (2 created) 23 dwarves (25 created) a kobold lord 3 kobold shamans 18 hill orcs 11 rothes (13 created) 2 rabid rats (3 created) 2 centipedes 2 giant bats 5 monkeys a wererat a werejackal 5 iguanas (6 created) 15 killer bees an acid blob 7 coyotes 8 hobbits (9 created) 13 manes (22 created) a large kobold a hobgoblin 5 giant rats 2 cave spiders 3 brown molds 3 yellow molds 2 red molds 80 gnomes (82 created) 10 garter snakes (13 created) 2 gnome zombies (3 created) 2 geckos (3 created) 11 jackals a fox (2 created) 3 kobolds 5 goblins 5 sewer rats (9 created) 14 grid bugs (16 created) 2 bats 6 lichens (10 created) 2 kobold zombies 5 newts 477 creatures vanquished. Voluntary challenges You followed a strict vegan diet. You never hit with a wielded weapon. You read items or engraved 34 times. You put on armor 24 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 50 times. You encountered 3 bones levels. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills martial arts [Master] Weapon Skills (none) Spellcasting Skills healing spells [Basic] clerical spells [Skilled] Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 1: a fountain Level 2: a weapon shop, an altar, some fountains Stairs down to The Gnomish Mines Level 3: a general store Level 4: (gold) a fountain Level 6: a fountain Level 7: a fountain Level 8: a fountain Level 9: [oracle] many fountains Level 10: Stairs up to Sokoban, level 9 The Gnomish Mines: levels 3 to 11 Level 5: [minetn] <- You were here many shops, a temple, many fountains Game information Seed: 1793844437 Started: 2016-01-26 18:54:01 Ended: 2016-01-27 00:25:03 Play time: PT00:53:39 Punardarsanaya rail the Monk... You died in The Gnomish Mines on dungeon level 5 with 39639 points, and 378 pieces of gold, after 14385 moves. Killer: ettin mummy You were level 11 with a maximum of 64 hit points when you died. You reached the 13th place on the top 100 list. 1 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 2 362785 tertium-Con-Hum-Mal-Cha died in One-eyed Sam's Market on level 22 [max 25]. Killed by One-eyed Sam, while helpless. - [286] 3 270667 mightyquin-Hea-Hum-Mal-Neu died in Sheol on level 44. Killed by a soldier. - [265] 11 43287 rail-Pri-Hum-Mal-Law died in The Dungeons of Doom on level 17 [max 19]. Killed by a titanothere. - [112] 12 40354 rail-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a white unicorn. - [80] *13 39639 rail-Mon-Hum-Mal-Law died in The Gnomish Mines on level 5 [max 11]. Killed by an ettin mummy. - [64] 14 33652 BlueOoze-Mon-Hum-Mal-Neu died in The Gnomish Mines on level 12. Killed by an air elemental. - [75] 15 30846 rail-Mon-Hum-Mal-Cha quit in The Dungeons of Doom on level 10 [max 11]. 69 [69]