rail, lawful male human Priest ------------- |<..........| -------------#####.......#*...| |@.[[)[[][..|# # ----.-------- |m[[[[[[.[[@-## ## |[[[[[[[[)[.|# ------------- [Rail the Aspirant] St:11 Dx:10 Co:12 In:12 Wi:18 Ch:12 Lawful Dungeons of Doom:2 $:58 HP:0(14) Pw:7(7) AC:5 Exp:1 Wt:541/625 T:440 Latest messages What do you want to take off? [bclE or ?*] Never mind. You see here an uncursed studded leather armor (15 zorkmids). You see here a cursed leather armor (5 zorkmids). You see here a blessed knife (14 zorkmids). You see here a cursed ring mail (100 zorkmids). You see here an uncursed leather hat (10 zorkmids). You see here a blessed leather armor (15 zorkmids). "For you, most gracious sir; only 15 for this leather armor." m - a blessed leather armor (unpaid, 15 zorkmids). What do you want to take off? [bclE or ?*] You were wearing an uncursed +0 robe. What do you want to wear? [bm or ?*] You finish your dressing maneuver. What do you want to take off? [clmE or ?*] You finish taking off your suit. What do you want to wear? [bm or ?*] You are now wearing a robe. You see here a cursed etched helmet (50 zorkmids). "For you, good sir; only 50 for this etched helmet." n - a cursed etched helmet (unpaid, 50 zorkmids). # What do you want to call? [b-dg-jl-nE or ?*] Call an etched helmet: # What do you want to call? [b-dg-jl-nE or ?*] Call an etched helmet: Wait! That's a small mimic! The small mimic hits! You die... Your inventory Weapons a - a blessed +1 mace (weapon in hand)* Armor b - an uncursed +0 robe (being worn)* c - an uncursed +0 small shield (being worn)* l - an uncursed +0 plumed helmet [of brilliance] (being worn) m - a blessed +1 leather armor n - a cursed [-1] helmet called opposite? [of opposite alignment] E - an uncursed +0 pair of gloves called dex [gauntlets of dexterity] (being worn) Comestibles e - an uncursed clove of garlic* f - 2 uncursed sprigs of wolfsbane* Spellbooks g - an uncursed spellbook of detect food* h - an uncursed spellbook of light* Potions d - 4 potions of holy water* Tools i - an uncursed magic marker (0:61)* j - an uncursed [magic] lamp Final Attributes You were fervently aligned. Hunger level was 458. Your alignment was 11 / 12. Monster difficulty range was 0 - 1. Level difficulty was 2. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - light 1 divination 0% 98% b - detect food 2 divination 44% 98% Vanquished creatures a jackal 2 sewer rats 2 newts (3 created) 5 creatures vanquished. Voluntary challenges You were an atheist. You were illiterate. You used a wielded weapon 5 times. You put on armor 6 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills mace [Basic] Spellcasting Skills clerical spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You were here an armor shop, a sink Game information Seed: 3034949758 Started: 2016-01-11 15:22:00 Ended: 2016-01-11 15:24:58 Play time: PT00:01:50 Goodbye rail the Priest... You died in The Dungeons of Doom on dungeon level 2 with 70 points, and 0 pieces of gold, after 440 moves. Killer: small mimic You were level 1 with a maximum of 14 hit points when you died. You didn't beat your previous score of 27418 points. 1 362785 tertium-Con-Hum-Mal-Cha died in One-eyed Sam's Market on level 22 [max 25]. Killed by One-eyed Sam, while helpless. - [286] 2 101147 Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 25 [max 26]. Killed by a captain. - [109] 3 100000 rail-Wiz-Vam-Mal-Cha died in Fort Ludios. Killed by a lieutenant. - [98] 11 30846 rail-Mon-Hum-Mal-Cha quit in The Dungeons of Doom on level 10 [max 11]. 69 [69] 12 29783 tertium-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 10. Killed by an air elemental. - [75] *13 27418 rail-Pri-Hum-Mal-Law died in Sokoban on level 5 [max 11]. Killed by an ice vortex. - [75] * 70 rail-Pri-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a small mimic. - [14] 14 25962 braylor-Kni-Hum-Mal-Law died in The Dungeons of Doom on level 12. Killed by a zruty. - [83] 15 23373 rail-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 8 [max 12]. Killed by a giant zombie. - [64]