rail, lawful male human Priest --------- ----- |.......---...| |`............| |.%.......--.----- |.......|.|``....| |.|.....|....--..| |.|----.|.|%..|.-- |.|...|.|..%..|.| |.|.....|..`.J|.| |.|-.--------@|.| |.|..........>..| --.|...---.......| |..-----<|-...---- |...^^^^.|----- ---------- [Rail the Priest] St:18/02 Dx:12 Co:14 In:7 Wi:18 Ch:10 Lawful Sokoban:8 $:162 HP:0(64) Pw:141(141) AC:-4 Exp:11 Wt:1182/875 T:14802 Satiated Burdened Latest messages You have a little trouble lifting X - a cursed potion of object detection. You see here an uncursed wood nymph corpse. Unknown command ' '. Something is written here in the dust. You read: "? ???h". You see here an uncursed partly eaten ape corpse. There is an uncursed partly eaten ape corpse here; eat it? [ynq] (n) You resume your meal. You're having a hard time getting all of it down. Stop eating? [yn] (y) You stop eating the ape corpse. What do you want to write with? [- agijmrx-zEILQ-VY or ?*] Do you want to add to the current engraving? [ynq] (y) You wipe out the message that was written in the dust here. You write with your fingers into the dust. What do you want to write into the dust here? Never mind. What do you want to wield? [- aeQT or ?*] You are already wielding that! With great effort you move the boulder. The snake misses. You hit the snake! The snake misses. The snake bites! You hit the jabberwock! The jabberwock bites! (2x) The jabberwock hits! (2x) The jabberwock bites! (2x) The jabberwock hits! You die... Your inventory Weapons a - a blessed +1 mace (weapon in hand)* Q - a cursed [+0] elven broadsword T - a blessed [+1] club Armor A - a blessed +3 orcish helm (being worn) C - an uncursed +0 elven mithril-coat (being worn) D - a blessed +1 mummy wrapping (being worn) F - an uncursed +0 pair of elven boots (being worn) G - a blessed +1 elven shield (being worn) W - an uncursed [+0] mummy wrapping Comestibles f - an uncursed sprig of wolfsbane* h - an uncursed clove of garlic* l - an uncursed partly eaten lizard corpse o - 2 uncursed tripe rations H - 2 uncursed food rations P - 2 uncursed pancakes Potions X - a cursed potion of object detection Rings i - an uncursed brass ring [of stealth] x - an uncursed ring called teleport control [of teleport control] (on left hand) E - an uncursed amber ring [of poison resistance] L - an uncursed ring of levitation S - an uncursed ring called slow digestion [of slow digestion] U - an uncursed ring called 300 tiger [of polymorph control] (on right hand) Wands j - an uncursed copper wand [of lightning (0:7)] m - an uncursed wand called 150 hexa [of probing (0:4)] r - an uncursed wand of striking [0:7] y - an uncursed long wand [of fire (0:7)] z - an uncursed tin wand [of magic missile (0:5)] I - an uncursed wand called 150 hexa [of probing (0:5)] R - an uncursed balsa wand [of digging (0:6)] V - a blessed wand called 150 octa? named -1 [of undead turning (0:4)] Tools c - an uncursed stethoscope e - an uncursed [+0] pick-axe k - an uncursed key named sle/poi [skeleton key] J - an uncursed [magic] lamp called magic (lit) N - a blessed bag called holding [of holding] Gems g - an uncursed stone called touchstone [touchstone] Y - an uncursed stone called luckstone [luckstone] Contents of the bag of holding: 5050 gold pieces an uncursed [+0] crossbow 10 uncursed [+0] crossbow bolts 13 blessed [+0] darts named +-0 48 uncursed [-3] darts named +-0 an uncursed [-1] dart named -+0 79 uncursed [+0] darts named --+0 an uncursed [+0] knife a cursed [-2] long sword an uncursed [+1] mace named +1 an uncursed [+0] scimitar an uncursed [+0] scimitar an uncursed [+0] silver dagger an uncursed [+0] sling an uncursed [+0] two-handed sword a blessed [+1] mummy wrapping an uncursed [+0] mummy wrapping an uncursed [+0] orcish helm an uncursed [+0] orcish helm an uncursed [+0] orcish helm an uncursed clove of garlic 10 uncursed food rations an uncursed lembas wafer 2 uncursed slime molds 3 uncursed sprigs of wolfsbane an uncursed scroll called 100 temov [of gold detection] 2 cursed scrolls called 100 temov [of gold detection] 2 uncursed scrolls called 100 ve [of food detection] an uncursed scroll called 200 elbib [of taming] a blessed scroll called 200 foobie [of flood] a blessed scroll called 300 nr [of stinking cloud] 2 uncursed scrolls called 300 nr [of stinking cloud] a blessed scroll called ea/rc [of enchant armor] an uncursed scroll called earth [of earth] a blessed scroll called identify [of identify] an uncursed scroll called identify [of identify] an uncursed scroll called light [of light] a cursed scroll called light [of light] an uncursed scroll labeled ABRA KA DABRA [of scare monster] an uncursed scroll labeled JUYED AWK YACC [of remove curse] a cursed scroll labeled YUM YUM [of punishment] 2 uncursed scrolls of create monster a cursed scroll of create monster 3 uncursed scrolls of teleportation a blessed bronze spellbook [of protection] an uncursed light green spellbook [of detect treasure] an uncursed spellbook called 300 dog [of haste self] an uncursed spellbook called 400 ragged [of restore ability] an uncursed spellbook of light an uncursed spellbook of light an uncursed spellbook of remove curse an uncursed potion called 100 orange [of restore ability] 2 uncursed potions called 150 swirly [of invisibility] a cursed potion called 200 dark [of enlightenment] a blessed potion called 200 icy [of levitation] a cursed potion called 200 icy [of levitation] an uncursed potion called 300 puce [of gain ability] an uncursed potion called 50 greasy [of see invisible] an uncursed potion called acid [of acid] 7 uncursed potions called booze [of booze] 2 uncursed potions of extra healing 2 uncursed potions of full healing 3 potions of holy water 2 uncursed potions of object detection a blessed potion of paralysis an uncursed potion of paralysis 3 potions of unholy water an uncursed potion of water an uncursed viscous potion [of oil] an uncursed wand of create monster named -1 [0:10] an uncursed wand of speed monster [0:1] an uncursed wand of striking [0:4] an uncursed wand of striking [0:5] an uncursed wand of striking [0:5] an uncursed wand of striking named --- [0:1] an uncursed drum called leather? [of earthquake (0:7)] an uncursed [magic] lamp called magic an uncursed [magic] lamp called magic an uncursed magic whistle an uncursed pair of lenses 2 uncursed gems called value [chrysoberyl] 3 uncursed gems called value [amethyst] 2 uncursed gems called value [amber] 2 uncursed gems called value [jet] 3 uncursed gems called value [emerald] 2 uncursed gems called value [ruby] 2 uncursed gems called value [opal] 3 uncursed gems called value [diamond] an uncursed gem called value [garnet] Final Attributes You were piously aligned. Hunger level was 1472. Your alignment was 83 / 84. Monster difficulty range was 1 - 9. Level difficulty was 8. You were sleep resistant. You were poison resistant. You were telepathic. You were stealthy. You had teleport control. You had polymorph control. You were fast. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - light 1 divination 100% 26% b - remove curse 3 clerical 100% 26% Vanquished creatures a master mind flayer a ghost a large mimic an earth elemental a warhorse an ettin mummy an ogre lord a quantum mechanic a wood golem 2 gelatinous cubes 2 freezing spheres a shocking sphere a leocrotta an energy vortex 2 human mummies 2 pythons a wraith a carnivorous ape an ettin zombie 5 Grey-elves a chameleon (2 created) a crocodile a giant beetle 3 cockatrices 2 wolves (5 created) a winter wolf cub (3 created) a lynx a panther 3 leprechauns (6 created) 2 orc-captains 2 mumakil a scorpion (3 created) 4 horses a vampire bat 3 gnome kings a dwarf mummy 2 brown puddings (1 created) an owlbear a yeti a gold golem a werewolf a Green-elf 3 lizards 4 chickatrices 2 dingos 3 dust vortices (4 created) 2 ravens a gnome mummy 2 snakes 2 apes 2 human zombies 3 rope golems (4 created) a Woodland-elf 6 soldier ants 5 bugbears an imp a quasit a wood nymph 2 water nymphs a mountain nymph 7 Mordor orcs a rock piercer (3 created) 2 rock moles a woodchuck 2 ponies 3 yellow lights 2 shriekers (3 created) 2 violet fungi 28 gnome lords (29 created) 4 gnomish wizards 3 kobold mummies a guardian naga hatchling a gray ooze a barrow wight 2 elf zombies (4 created) a straw golem a baby crocodile (0 created) 5 giant ants 2 little dogs 2 floating eyes (5 created) a kitten 7 dwarves (26 created) a homunculus a kobold shaman 13 hill orcs 6 rothes 2 centipedes 3 giant bats an orc zombie a dwarf zombie 3 iguanas (4 created) 10 killer bees (12 created) 4 coyotes (5 created) 2 hobbits (6 created) 15 manes a large kobold 6 hobgoblins 7 giant rats 4 cave spiders a yellow mold (2 created) 3 green molds (4 created) a red mold 91 gnomes (92 created) 3 gnome zombies 4 geckos 5 jackals (8 created) a fox a kobold 6 goblins (7 created) 3 sewer rats 7 grid bugs 2 bats (4 created) 8 lichens (11 created) 2 kobold zombies 8 newts (9 created) 410 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 681 times. You read items or engraved 112 times. You put on armor 30 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You engraved Elbereth 144 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills mace [Expert] Spellcasting Skills divination spells [Skilled] clerical spells [Skilled] Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 2: a fountain Stairs down to The Gnomish Mines Level 3: a general store, a fountain Level 4: ( ) many fountains Level 5: ( ) a general store Level 6: a fountain, a sink Level 7: some fountains, a throne Level 8: a fountain Level 9: [oracle] many fountains Level 10: Stairs up to Sokoban, level 9 The Gnomish Mines: levels 3 to 11 Level 6: [minetn] many shops, a temple to Mitra, some fountains Level 11: [minend] a fountain Sokoban: Level 8: [soko2] <- You were here Game information Seed: 2908634029 Started: 2016-01-06 23:13:29 Ended: 2016-01-07 17:39:40 Play time: PT00:41:57 Goodbye rail the Priest... You died in Sokoban on dungeon level 8 with 39981 points, and 5212 pieces of gold, after 14802 moves. Killer: jabberwock You were level 11 with a maximum of 64 hit points when you died. You made the top ten list! 1 362785 tertium-Con-Hum-Mal-Cha died in One-eyed Sam's Market on level 22 [max 25]. Killed by One-eyed Sam, while helpless. - [286] 2 101147 Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 25 [max 26]. Killed by a captain. - [109] 3 100000 rail-Wiz-Vam-Mal-Cha died in Fort Ludios. Killed by a lieutenant. - [98] 7 57954 Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 18. Killed by a captain. - [67] 8 40354 rail-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a white unicorn. - [80] * 9 39981 rail-Pri-Hum-Mal-Law died in Sokoban on level 8 [max 11]. Killed by a jabberwock. - [64] 10 30846 rail-Mon-Hum-Mal-Cha quit in The Dungeons of Doom on level 10 [max 11]. 69 [69] 11 29783 tertium-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 10. Killed by an air elemental. - [75]