rail, chaotic male vampiric Wizard
                                                                               
                                                                       
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                       ··········RR@#0                                        
                                                                 
                                                                               

[Rail the Thaumaturge]    St:12 Dx:15 Co:14 In:18 Wi:13 Ch:11  Chaotic
Dungeons of Doom:11 $:0  HP:0(66) Pw:57(110) AC:6  Exp:9 Wt:803/700 T:7184 Stun Burdened

Latest messages

Your head is spinning too much to explore.
You hear a crunching sound.
You feel a bit steadier now.
Pick an object.
R a rust monster, disenchanter, or disintegrator (disenchanter) [seen: telepathy]
You see here a statue of a large kobold.
In what direction?
The door closes.
What do you want to use or apply? [ekuCNY or ?*]
In what direction?
Lock it? [yn] (n)
You succeed in locking the door.
What do you want to use or apply? [ekuCNY or ?*]
In what direction?
Lock it? [yn] (n)
You succeed in locking the door.
KABOOM!! The door was booby-trapped!
You stagger...
What do you want to zap? [uC or ?*]
Never mind.
You scrawl "Elbereth" with your fingers onto the ground.
You scrawl "Elbereth" with your fingers onto the floor.
The disenchanter hits!
You add "Elbereth" with your fingers to the scrawl on the floor.
The disenchanter hits! (2x)
What do you want to zap? [uC or ?*]
In what direction?
You dig a hole through the floor.
The disenchanter hits! (4x)
You die...

Your inventory

Amulets

Z - an uncursed amulet called ESP [of ESP] (being worn)

Weapons

a - an uncursed [+0] dagger named +0 (weapon in hand)

Armor

A - a blessed rusty +3 orcish helm (being worn)
D - an uncursed +0 cloak of magic resistance (being worn)*

Rings

r - an uncursed ring of free action (on right hand)*
M - an [uncursed] ring called 100 ridged [of stealth]
X - an uncursed ring called teleport [of teleportation]

Wands

u - an uncursed wand of sleep [0:4]
C - an [uncursed] wand of digging [0:6]

Tools

e - an uncursed [+0] pick-axe
k - an uncursed key [skeleton key]
N - an uncursed bag called sack [sack]
Y - a blessed partly used [wax] candle

Gems

U - an [uncursed] green gem [worthless glass]

Contents of the sack:

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%65%
magic missileattack0%65%
lightdivination0%91%

Vanquished creatures

202 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
dagger[Skilled]
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 647679859
Started: 2015-12-21 08:54:20
Ended: 2015-12-21 10:22:22
Play time: PT00:24:29

Goodbye

Goodbye rail the Wizard...
You died in The Dungeons of Doom on dungeon level 11 with 11994 points,
and 1284 pieces of gold, after 7184 moves.
Killer: disenchanter
You were level 9 with a maximum of 66 hit points when you died.
You didn't beat your previous score of 16766 points.
  1     101147  Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on
                level 25 [max 26].  Killed by a captain.                - [109]
  2     100000  rail-Wiz-Vam-Mal-Cha died in Fort Ludios.  Killed by
                a lieutenant.                                           -  [98]
  3      65237  BlueOoze-Mon-Hum-Mal-Neu died in The Ruins of Moria
                on level 14 [max 22].  Killed by Durin's Bane.          -  [70]

  6      30846  rail-Mon-Hum-Mal-Cha quit in The Dungeons of Doom on
                level 10 [max 11].                                     69  [69]
  7      23373  rail-Wiz-Vam-Fem-Cha died in The Gnomish Mines on
                level 8 [max 12].  Killed by a giant zombie.            -  [64]
* 8      16766  rail-Wiz-Vam-Fem-Cha died in Sokoban on level 5                
                [max 7].  Killed by a white unicorn.                    -  [83]
*        11994  rail-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on           
                level 11.  Killed by a disenchanter.                    -  [66]
  9      13683  lance-Mon-Hum-Mal-Cha died in The Dungeons of Doom on
                level 12.  Killed by an owlbear.                        -  [67]
 10      13360  tertium-Con-Hum-Mal-Cha died in The Dungeons of Doom
                on level 7.  Killed by a hallucinogen-distorted ettin
                zombie.                                                 -  [99]