rail, chaotic male vampiric Wizard ------- +....<| --------------------------------- |.....| ........@'......................| +.....| |.------------.....------------.| -----.- |.|).%|...|..|.....+ |(((|...|.| # |.|.>(|...|%%|.....| |(((|...|.| ### |.|.*.|...|..|.....| |...|...|.. # |.|..(|...||--.....------|--|--.| ### |%-|----|--.....................|#### # ..............{......{..........-############## |.---|---|-....-|----...........|# ### -|---.----- |.|...|...|---.|....|.-------|-.| +.........| |.|]..|...| +.|....|.| |....|.| |.....>...| |.|(((|...| |.|.%_.|.| |....|.| |.........| |.|(((|...| |.|....|.+ |....|.| +.........| |.------------.------.---------.| |.........| |...............................| ..........| --------------------------------- ----------- [Rail the Thaumaturge] St:11 Dx:12 Co:15 In:18 Wi:9 Ch:10 Chaotic Mine Town:6 $:187 HP:0(61) Pw:110(110) AC:9 Exp:8 Wt:325/700 T:3255 Fainted Latest messages You hit the human zombie. You bite the human zombie. You hit the human zombie. You bite the human zombie. The human zombie hits! You hit the human zombie. You miss the human zombie. You hit the human zombie. You bite the human zombie. The human zombie hits! You aren't sure you're doing this the right way... You miss the human zombie. You bite the human zombie. You hit the human zombie. You miss the human zombie. The human zombie hits! You destroy the human zombie! The gold golem hits! (2x) You hit the gold golem. You bite the gold golem. The gold golem hits! (2x) You miss the gold golem. You bite the gold golem. The gold golem hits! (2x) You are too hungry to cast that spell. You miss the gold golem. You bite the gold golem. You faint from lack of food. The gold golem hits! (9x) You die... Your inventory Weapons a - an uncursed [+1] dagger named +1 (weapon in hand) s - 6 uncursed [+0] darts B - 3 [uncursed +0] daggers Q - 2 uncursed [+0] darts Armor b - an uncursed +0 cloak of magic resistance (being worn)* Scrolls h - 2 uncursed scrolls called light [of light] i - an uncursed scroll of remove curse* j - an uncursed scroll of enchant armor* m - an uncursed scroll called 100 ghoti [of gold detection] o - an uncursed scroll called 200 zelgo [of create monster] y - 2 uncursed scrolls of teleportation I - 3 uncursed scrolls of identify* Potions g - an uncursed potion of confusion* n - an uncursed potion of see invisible* E - an uncursed potion called 100 greasy [of healing] G - an uncursed potion called 100 dark [of sleeping] H - an uncursed potion called 300 spark [of gain level] N - an [uncursed] potion of water P - an [uncursed] potion called fj/bo [of booze] R - an uncursed potion called 200 effe [of full healing] Rings d - an uncursed ring of conflict* e - an uncursed +2 ring of gain intelligence* Wands c - an uncursed wand of slow monster (0:5)* Tools f - an uncursed blindfold* k - an [uncursed] key [skeleton key] F - an [uncursed] magic whistle J - an uncursed [oil] lamp called oil Gems r - 2 uncursed orange gems [worthless glass] u - an uncursed red gem [garnet] v - an uncursed black gem [worthless glass] x - an uncursed yellowish brown gem [topaz] A - an uncursed blue gem [worthless glass] V - an uncursed green gem [emerald] Y - a cursed white gem [worthless glass] Z - an uncursed red gem [worthless glass] Final Attributes You were piously aligned. Hunger level was -6. Your alignment was 25 / 26. Monster difficulty range was 1 - 7. Level difficulty was 6. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 84% b - detect monsters 1 divination 0% 84% Vanquished creatures a ghost a gnome king a dwarf mummy 2 lizards 2 human zombies a rock mole 4 gnome lords (5 created) 2 gnomish wizards (3 created) an elf zombie a baby crocodile a floating eye a kitten (2 created) 5 dwarves (8 created) a kobold shaman 4 rothes a rabid rat 4 dwarf zombies a wererat an iguana (2 created) an acid blob 2 coyotes a gas spore 2 hobbits a hobgoblin 3 cave spiders 2 yellow molds (3 created) 25 gnomes (37 created) 9 garter snakes (13 created) 6 jackals a fox a kobold (2 created) 3 goblins (5 created) a sewer rat 6 grid bugs (7 created) 2 lichens (4 created) a kobold zombie 6 newts 108 creatures vanquished. Voluntary challenges You used a wielded weapon 130 times. You read items or engraved 1 time. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 2: ( ) some fountains Portal to Advent Calendar Level 3: Stairs down to The Gnomish Mines Level 4: many fountains Advent Calendar: Level 4: [advcal] many trees The Gnomish Mines: levels 4 to 7 Level 6: [minetn] <- You were here many shops, a temple to Anhur, some fountains Game information Seed: 4188956203 Started: 2015-12-21 08:19:00 Ended: 2015-12-21 08:37:12 Play time: PT00:08:19 Goodbye rail the Wizard... You died in The Gnomish Mines on dungeon level 6 with 4569 points, and 187 pieces of gold, after 3255 moves. Killer: gold golem, while fainted from lack of food You were level 8 with a maximum of 61 hit points when you died. You didn't beat your previous score of 16766 points. 1 101147 Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 25 [max 26]. Killed by a captain. - [109] 2 100000 rail-Wiz-Vam-Mal-Cha died in Fort Ludios. Killed by a lieutenant. - [98] 3 65237 BlueOoze-Mon-Hum-Mal-Neu died in The Ruins of Moria on level 14 [max 22]. Killed by Durin's Bane. - [70] 6 30846 rail-Mon-Hum-Mal-Cha quit in The Dungeons of Doom on level 10 [max 11]. 69 [69] 7 23373 rail-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 8 [max 12]. Killed by a giant zombie. - [64] * 8 16766 rail-Wiz-Vam-Fem-Cha died in Sokoban on level 5 [max 7]. Killed by a white unicorn. - [83] * 4569 rail-Wiz-Vam-Mal-Cha died in The Gnomish Mines on * level 6 [max 7]. Killed by a gold golem, while fainted from lack of food. - [61] 9 13683 lance-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 12. Killed by an owlbear. - [67] 10 13360 tertium-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a hallucinogen-distorted ettin zombie. - [99]