rail, chaotic female vampiric Wizard --------- |........# -------------------------------- |.......|# |..............................| ##.......<|# |.-------|----------.--@.-----.|# # -------.-# |.|....|..|...|.......-..|.((|.|# ### # # |.|....|..|...|....|..|..-.(.|.|# # ### |.---|----|...||..----|..|.((|.|### # |......|..|.....|..|..|.-----|.|# ### ` |.----.|..||-.-.|..|..|.|....|.|# # # # |.|..-.--|-..{..-|-|..|.|.._.|.|# # # |.|..|.............--|-@u....|).################ # |.|----|--.-----|-...@..|....|.| #--.---- ## |.|((|...|.-..|..|-|---------|.| #....>.| ###..|((|(((|.|..|%(|....|#.|...-.| #|.....| |.|..|(((|.---|.+|....|..|...|.| +.....| |.--|-----..{.----------|-----.+ ------- |..............................| -------------------------------- [Rail the Thaumaturge] St:13 Dx:12 Co:13 In:18 Wi:11 Ch:11 Chaotic Mine Town:6 $:56 HP:0(56) Pw:97(102) AC:3 Exp:8 Wt:794/700 T:3372 Hungry Burdened Latest messages The horse bites! The horse misses. The horse bites! You hit the horse. You miss the horse. The horse kicks! The horse bites! The horse misses. (2x) You miss the horse. You bite the horse. The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! In what direction? The sleep ray hits the horse. The sleep ray bounces! You hit the horse. You bite the horse. The horse kicks! The horse misses. You scrawl "Elbereth" with your fingers onto the floor. The horse kicks! The horse misses. The horse kicks! The horse bites! The horse kicks! You die... Your inventory Amulets I - a [cursed] concave amulet [of restful sleep] Weapons a - an uncursed [+0] runed dagger named +0 [elven] (weapon in hand) o - 6 uncursed [+4] arrows named +4 p - 4 [uncursed +0] daggers q - a [cursed -2] dart t - an [uncursed +0] sling w - 7 uncursed poisoned [+0] arrows z - 8 [uncursed +0] darts A - an [uncursed +0] thonged club [aklys] B - 14 uncursed [+0] darts (in quiver) Armor v - a [blessed +0] dwarvish cloak x - an [uncursed +0] pair of iron shoes C - an uncursed +0 dwarvish mithril-coat (being worn) D - an uncursed +0 cloak of magic resistance (being worn)* E - an [uncursed +0] dwarvish cloak F - an [uncursed +0] pair of iron shoes Comestibles r - an [uncursed] food ration Scrolls u - an [uncursed] scroll of identify G - an [uncursed] scroll labeled PHOL ENDE WODAN [of destroy armor] Rings d - an uncursed +1 ring of gain constitution* y - an uncursed ring of warning* Wands s - an [uncursed] wand of striking [0:1] Tools e - an [uncursed +0] pick-axe f - an uncursed blindfold named tc k - an uncursed key [skeleton key] J - an uncursed [magic] lamp called magic (lit) N - an uncursed bag called holding [of holding] U - an uncursed bag called oilskin sack [oilskin sack] Gems n - an [uncursed] green gem [worthless glass] Contents of the bag of holding: 355 gold pieces 10 cursed [+0] darts an uncursed +0 cloak of invisibility an uncursed scroll called 300 kirje [of punishment] 2 uncursed scrolls called ew [of enchant weapon] 2 uncursed scrolls of enchant armor an uncursed scroll of gold detection an uncursed scroll of identify a cursed scroll of identify a blessed spellbook of force bolt an uncursed spellbook of sleep an uncursed stapled spellbook [of protection] a blessed clear potion [of holy water] an uncursed potion called 100 amber [of restore ability] an uncursed potion called 100 golden [of extra healing] an uncursed potion called 150 white [of monster detection] an uncursed potion called 300 bubbly [of gain ability] an uncursed potion of confusion an uncursed potion of gain energy an uncursed potion of paralysis an uncursed potion of see invisible a blessed wand of create monster (0:15) 2 uncursed blue gems [worthless glass] 3 uncursed green gems [worthless glass] 2 uncursed orange gems [worthless glass] an uncursed violet gem [fluorite] an uncursed violet gem [worthless glass] 3 uncursed yellow gems [worthless glass] 5 uncursed yellowish brown gems [worthless glass] The oilskin sack is empty. Final Attributes You were piously aligned. Hunger level was 126. Your alignment was 26 / 26. Monster difficulty range was 1 - 7. Level difficulty was 6. You were level-drain resistant. You were magic-protected. You had teleport control. You could fly. You could survive without air. You regenerated. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 40% 84% b - sleep 1 enchantment 40% 84% Vanquished creatures 2 small mimics (5 created) a tengu a chameleon 2 giant beetles 4 winter wolf cubs a mumak 2 giant spiders 2 gnome kings (3 created) a dust vortex a mountain nymph 2 Mordor orcs a shrieker 6 gnome lords 2 gnomish wizards a guardian naga hatchling an elf zombie (3 created) a little dog 8 dwarves (9 created) a centipede (2 created) 5 monkeys an iguana 2 acid blobs 3 hobbits (4 created) a large kobold a giant rat a yellow mold (3 created) a red mold 38 gnomes (42 created) a fox 2 kobolds 2 goblins a sewer rat 5 grid bugs 3 lichens a kobold zombie (2 created) a newt (4 created) 109 creatures vanquished. Voluntary challenges You used a wielded weapon 146 times. You read items or engraved 15 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 18 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: (choco) a tool shop, a fountain Portal to Advent Calendar Level 3: (gold) a delicatessen store Stairs down to The Gnomish Mines Advent Calendar: Level 2: [advcal] many trees The Gnomish Mines: levels 4 to 7 Level 6: [minetn] <- You were here many shops, a temple to Anhur Game information Seed: 3283471370 Started: 2015-12-17 12:43:19 Ended: 2015-12-17 14:12:50 Play time: PT00:08:13 Goodbye rail the Wizard... You died in The Gnomish Mines on dungeon level 6 with 5782 points, and 411 pieces of gold, after 3372 moves. Killer: horse You were level 8 with a maximum of 56 hit points when you died. You didn't beat your previous score of 10286 points. 1 100000 rail-Wiz-Vam-Mal-Cha died in Fort Ludios. Killed by a lieutenant. - [98] 2 57954 Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 18. Killed by a captain. - [67] 3 40354 rail-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a white unicorn. - [80] 6 13360 tertium-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a hallucinogen-distorted ettin zombie. - [99] 7 11993 rail-Kni-Hum-Fem-Law died in Sokoban on level 6 [max 9]. Killed by a bolt of lightning. - [59] * 8 10286 rail-Wiz-Hum-Mal-Cha died in The Gnomish Mines on level 6. Killed by a mumak. - [62] * 5782 rail-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 6 [max 7]. Killed by a horse. - [56] 9 9149 rail-Arc-Dwa-Fem-Law died in The Dungeons of Doom on level 8 [max 9]. Killed by a giant beetle. - [58] 10 9112 rail-Cav-Hum-Fem-Law died in The Gnomish Mines on level 8. Killed by a killer bee, while praying. - [80]