rail, lawful male human Archeologist
                                                                               
                                                                     
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      # ···   #     #   #        ######################                      
      # ·  ################### #                                           
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      #    #####·········`·##                                            
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[Rail the Investigator]    St:15 Dx:10 Co:12 In:17 Wi:15 Ch:8  Lawful
Dungeons of Doom:2  $:309 HP:0(51) Pw:29(29) AC:10 Exp:6 Wt:413/725 T:1412

Latest messages

e - an uncursed +0 pick-axe.
What do you want to wear? [bc or ?*]
You are now wearing a leather jacket.
What do you want to wear? [c or ?*]
You are now wearing a fedora.
The jackal turns to flee!
What do you want to wield? [- ae or ?*]
e - an uncursed +0 pick-axe (weapon in hand).
You add "Elbereth" with your fingers to the writing in the dust. (3x)
The newt turns to flee!
Unknown command ' '.
You hit the newt.
You kill the newt!
You turn into a werejackal!
Your armor falls around you!
Your helmet falls to the floor!
You find you must drop your weapon!
Use the command #monster to summon help.
You can barely move a handspan with this load!
You cannot fight while so heavily loaded.
The jackal bites! (3x)
The jackal misses.
The jackal bites! (2x)
The jackal misses.
You don't have enough stamina to move.
The jackal bites!
You return to human form!
Your movements are now unencumbered.
The jackal bites! (2x)
You die...

Your inventory

Weapons

a - a blessed +2 bullwhip (alternate weapon; not wielded)*

Comestibles

d - 7 uncursed food rations*

Scrolls

R - an uncursed scroll of teleportation
U - an uncursed scroll called 200 daiyne [of flood]

Rings

v - an uncursed ring called 200 copper [of see invisible] (on right hand)

Wands

X - an uncursed wand called magic missile named -2 [of magic missile (0:6)]

Tools

k - an uncursed key [skeleton key]
K - an uncursed tinning kit (0:78)*
N - an uncursed sack*

Gems

g - an uncursed touchstone*
Y - an uncursed luckstone

Contents of the sack:

Final Attributes

You didn't know any spells.

Vanquished creatures

44 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 2013482352
Started: 2015-11-15 23:04:21
Ended: 2015-11-15 23:18:33
Play time: PT00:05:32

Goodbye

Goodbye rail the Archeologist...
You died in The Dungeons of Doom on dungeon level 2 with 1929 points,
and 421 pieces of gold, after 1412 moves.
Killer: jackal
You were level 6 with a maximum of 51 hit points when you died.
You reached the 57th place on the top 100 list.
  1     224220  rail-Bar-Vam-Fem-Cha died in One-eyed Sam's Market on
                level 24 [max 29].  Killed by a captain.                - [133]
  2     138998  Vis-Arc-Hum-Mal-Law died in Fort Ludios [max 22]. 
                Killed by a lindworm.                                   - [106]
  3     137886  blub-Val-Dwa-Fem-Law died in The Dungeons of Doom on
                level 28.  Drowned in a moat by an electric eel.      119 [120]

 55       2020  Savojin-Rog-Orc-Mal-Cha died in The Dungeons of Doom
                on level 5.  Killed by a rothe.                         -  [50]
 56       1944  rail-Pri-Elf-Mal-Cha died in The Dungeons of Doom on
                level 2 [max 7].  Killed by a pony.                     -  [55]
*57       1929  rail-Arc-Hum-Mal-Law died in The Dungeons of Doom on           
                level 2 [max 5].  Killed by a jackal.                   -  [51]
 58       1879  blub-Val-Dwa-Fem-Law died in The Gnomish Mines on
                level 7.  Killed by a golden naga hatchling.            -  [65]
 59       1813  rail-Kni-Dwa-Mal-Law died in The Gnomish Mines on
                level 6 [max 8].  Killed by a rabid rat.                -  [44]