qq, chaotic male vampiric Wizard
                                                                               
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                                ....                       |.....|             
                               ......                      |.....|             
                              |...\..|                     |.....|             
                              |.(.%%.|                     |...<.|             
                              - --h---#####################......|             
                                ##C@)##                    |.....|             
                                   %                       -------             
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[Qq the Magician]         St:9 Dx:17 Co:15 In:18 Wi:10 Ch:7  Chaotic
Dungeons of Doom:14 $:2283 HP:0(76) Pw:166(166) AC:-1 Exp:11 T:7691 Burdened

Latest messages

The plains centaur kicks!
Unknown command ' '.
You hit the plains centaur!
You bite the plains centaur.
The plains centaur hits!
The plains centaur kicks!
The plains centaur hits!
The plains centaur kicks!
The bugbear misses.
The plains centaur hits!
The plains centaur kicks!
You scrawl "Elbereth" with your fingers onto the ground.
The plains centaur hits!
The plains centaur kicks!
The bugbear misses.
You add "Elbereth" with your fingers to the scrawl on the ground.
The plains centaur hits!
The plains centaur misses.
The bugbear hits!
The plains centaur hits!
The plains centaur kicks!
You add "Elbereth" with your fingers to the scrawl on the ground.
The plains centaur hits!
The plains centaur kicks!
The plains centaur hits!
The plains centaur kicks!
The bugbear misses.
The plains centaur hits!
The plains centaur kicks!
You die...

Your inventory

Amulets

D - a [cursed] oval amulet [of change]

Weapons

a - a blessed +1 quarterstaff (weapon in hands)*

Armor

b - an uncursed +0 cloak of magic resistance (being worn)*
t - an uncursed +0 pair of hard shoes [iron] (being worn)
v - an uncursed +0 hard hat [dwarvish iron helm] (being worn)
z - an uncursed +0 dwarvish mithril-coat (being worn)

Scrolls

i - an uncursed scroll of enchant weapon*
j - an uncursed scroll of enchant armor*
k - an uncursed scroll of identify*
l - 2 [uncursed] scrolls of teleportation
o - an [uncursed] scroll of identify
s - an [uncursed] scroll labeled XIXAXA XOXAXA XUXAXA [of light]
C - an [uncursed] scroll labeled YUM YUM [of taming]
P - a [blessed] scroll of identify
R - an [uncursed] scroll of create monster
V - an [uncursed] scroll labeled ELAM EBOW [of scare monster]
X - an [uncursed] scroll of enchant armor

Spellbooks

L - an [uncursed] colorful spellbook [of dig]

Potions

e - an [uncursed] yellow potion [of object detection]
f - an uncursed potion of sleeping*
g - an uncursed potion of gain energy*
h - an uncursed potion of speed*
m - a [blessed] yellow potion [of object detection]
p - an [uncursed] potion of paralysis
w - a [cursed] blood-red potion [of blood]
y - an [uncursed] greasy potion [of booze]
J - a [cursed] yellow potion [of object detection]

Rings

d - an uncursed ring of stealth*
x - an [uncursed +3] platinum ring [of gain wisdom]
B - a [cursed -1] brass ring [of gain intelligence]
K - an [uncursed] obsidian ring [of slow digestion]

Wands

c - an uncursed wand of fire (0:1)*
u - an [uncursed] wand of digging [0:3]
W - an [uncursed] platinum wand [of undead turning (0:5)]
Z - an [uncursed] wand of lightning [0:6]

Tools

n - an uncursed blindfold*
q - an uncursed key [skeleton key]
F - an uncursed [magic] lamp called magic lamp (lit)
Y - an [uncursed] fire horn [0:7]

Gems

r - an [uncursed] blue gem [worthless glass]
A - 2 [uncursed] green gems [emerald]
E - 3 uncursed yellow gems [worthless glass]
G - 3 [uncursed] green gems [worthless glass]
H - 2 [uncursed] violet gems [amethyst]
I - an [uncursed] gray stone [luckstone]
M - 2 [uncursed] white gems [diamond]
N - 4 [uncursed] red gems [ruby]
O - 4 [uncursed] red gems [worthless glass]
Q - an [uncursed] white gem [worthless glass]
S - 4 [uncursed] blue gems [turquoise]
T - 4 [uncursed] violet gems [worthless glass]
U - an [uncursed] gray stone [flint]

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack94%62%
cure sicknesshealing100%62%
slow monsterenchantment94%76%
create monsterclerical98%77%
jumpingescape94%89%

Vanquished creatures

324 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 1862926810
Started: 2014-11-05 03:02:05
Ended: 2014-11-05 04:10:11
Play time: PT00:23:51

Goodbye

Goodbye qq the Wizard...
You died in The Dungeons of Doom on dungeon level 14 with 30047 points,
and 2283 pieces of gold, after 7691 moves.
Killer: plains centaur
You were level 11 with a maximum of 76 hit points when you died.
You made the top ten list!
 No  Points     Name                                                   Hp [max]
  1    1625182  qq-Wiz-Hum-Mal-Neu ascended to demigod-hood.          279 [280]
  2    1587496  qq-Wiz-Hum-Mal-Neu defied the Gods and escaped the
                dungeon .                                             377 [377]
  3      67316  Howler-Val-Hum-Fem-Law died in The Dungeons of Doom
                on level 15.  Killed by a mumak.                        -  [96]
  4      33658  thamonsta-Sam-Hum-Mal-Law died in The Gnomish Mines
                on level 13.  Killed by an earth elemental.             - [107]
* 5      30047  qq-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on             
                level 14.  Killed by a plains centaur.                  -  [76]
  6      14386  k80-Sam-Hum-Mal-Law was poisoned in The Gnomish Mines
                on level 10.  Poisoned by a rotted horse corpse.       49  [97]
  7      14253  Howler-Val-Hum-Fem-Law died in The Gnomish Mines on
                level 12.  Killed by an air elemental.                  -  [78]