qq, neutral male human Wizard
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[Qq the Evoker] St:12 Dx:13 Co:11 In:18 Wi:11 Ch:11 Neutral
Dungeons of Doom:2 $:76 HP:0(12) Pw:8(8) AC:8 Exp:1 T:690
Latest messages
There is a doorway here.
You see here a rock.
u - a rock (in quiver).
You see here a rock.
u - a rock (in quiver).
You see here a rock.
u - a rock (in quiver).
You see here a rock.
u - a rock (in quiver).
You see here 66 rocks.
You hear some noises.
You displaced your kitten.
What do you want to drop? [$a-qs-v or ?*]
You drop a crude dagger.
You displaced your kitten.
You see here a crude dagger.
v - a crude dagger.
What do you want to wield? [- av or ?*]
v - a crude dagger (weapon in hand).
You see here a large box.
# (2x)
There is a large box here, force its lock? [ynq] (q)
You force your crude dagger into a crack and pry.
You succeed in forcing the lock.
#
You carefully open the large box...
You trigger a trap!
You are jolted by a surge of electricity!
Your wand of striking breaks apart and explodes!
You die...
Your inventory
Weapons
a - a blessed +1 quarterstaff*
v - an [uncursed +0] crude dagger [orcish] (weapon in hand)
Armor
b - an uncursed +0 cloak of magic resistance (being worn)*
q - an [uncursed] +0 iron skull cap [orcish helm] (being worn)
Comestibles
o - an [uncursed] tripe ration
p - an [uncursed] lichen corpse
s - 2 [uncursed] food rations
Scrolls
i - an uncursed scroll of light*
j - an uncursed scroll of confuse monster*
k - an uncursed scroll of magic mapping*
n - an [uncursed] unlabeled scroll [of blank paper]
t - an [uncursed] scroll labeled SODALG [of create monster]
Spellbooks
l - a blessed spellbook of force bolt*
m - an uncursed spellbook of clairvoyance*
Potions
f - a blessed potion of extra healing*
g - an uncursed potion of gain ability*
h - an uncursed potion of paralysis*
Rings
d - an uncursed ring of invisibility (on right hand)*
e - an uncursed ring of stealth*
Gems
u - 20 [uncursed] rocks (in quiver)
Final Attributes
- You were stridently aligned.
- Hunger level was 237.
- Your alignment was 6 / 13.
- Monster difficulty range was 0 - 1.
- Level difficulty was 2.
- You were magic-protected.
- You were invisible.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 97% |
clairvoyance | 3 | divination | 97% | 97% |
Vanquished creatures
10 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 8 times.
- You read items or engraved 1 time.
- You put on armor 2 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 1 time.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 2
- Level 1:
- an altar to Thoth
- Level 2: <- You were here
Game information
Seed: 1833360421
Started: 2014-10-29 00:32:58
Ended: 2014-10-29 00:42:02
Play time: PT00:02:00
Goodbye
Goodbye qq the Wizard...
You died in The Dungeons of Doom on dungeon level 2 with 165 points,
and 76 pieces of gold, after 690 moves.
Killer: electric shock
You were level 1 with a maximum of 12 hit points when you died.
You reached the 26th place on the top 100 list.
No Points Name Hp [max]
1 67316 Howler-Val-Hum-Fem-Law died in The Dungeons of Doom
on level 15. Killed by a mumak. - [96]
2 14386 k80-Sam-Hum-Mal-Law was poisoned in The Gnomish Mines
on level 10. Poisoned by a rotted horse corpse. 49 [97]
3 14253 Howler-Val-Hum-Fem-Law died in The Gnomish Mines on
level 12. Killed by an air elemental. - [78]
24 250 Zirkon-Cav-Gno-Mal-Neu was poisoned in The Dungeons
of Doom on level 2. Poisoned by a rotted kobold
corpse. 4 [15]
25 236 Zirkon-Kni-Hum-Mal-Law died in The Dungeons of Doom
on level 1. Killed by a water demon. - [23]
*26 165 qq-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on
level 2. Killed by an electric shock. - [12]
27 160 Zirkon-Mon-Hum-Mal-Cha died in The Dungeons of Doom
on level 2. Killed by a wand. - [28]
28 107 Zirkon-Kni-Hum-Mal-Law died in The Dungeons of Doom
on level 1. Killed by a water moccasin. - [16]