percy11, lawful male human Archeologist -- |. -.*- ...- ..--- -..... --- |.....- .. ...... . ..GG------.| ...G||... -..--.- -.@..| ##.h-..-- ## |.<>| ` --..| ---- [Percy11 the Field Worker] St:13 Dx:12 Co:17 In:13 Wi:13 Ch:8 Lawful Dlvl:5 $:2441 HP:0(46) Pw:18(18) AC:9 Exp:5 T:1965 Burdened Latest messages What do you want to use or apply? [ae-gijot-vA or ?*] Improvise? [yn] (n) You start playing the horn. You produce a frightful, grave sound. The dwarf turns to flee! The dwarf wields a broad pick! What do you want to use or apply? [ae-gijot-vA or ?*] Never mind. The dwarf turns to flee! You hit the dwarf. You hit the gnome. You start digging. You hit the rock with all your might. You stop digging. You kill the gnome! Something is written here in the dust. You read: "Ll?e?eQn?lbe?ctr". Something is written here in the dust. You read: "L|?e eQn?lbe ctr". The dwarf swings his broad pick. The dwarf just misses! You miss the dwarf. The dwarf swings his broad pick. The dwarf hits! You hit the dwarf. (2x) The dwarf swings his broad pick. The dwarf hits! The dwarf swings his broad pick. The dwarf hits! You die... Your inventory Amulets w - a [cursed] warped amulet [of change] Weapons a - an uncursed +2 bullwhip* Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* C - an [uncursed +0] studded leather armor H - an [uncursed +0] blue and green shield [elven] I - a [cursed -3] faded pall [elven cloak] J - a [cursed +0] pair of old gloves [gauntlets of dexterity] K - an [uncursed +2] pair of padded gloves [leather]* L - a [cursed +0] pair of riding boots [speed] Comestibles d - an uncursed food ration* n - an [uncursed] food ration p - an [uncursed] tripe ration M - 7 [cursed] food rations N - 6 [cursed] oranges* Rings q - an [uncursed -1] black onyx ring [of gain dexterity] D - an [uncursed] gold ring [of slow digestion] V - a [cursed +1] jacinth ring [of gain intelligence] W - an [uncursed] obsidian ring [of conflict] Wands j - an [uncursed] wand of speed monster [0:3] A - an [uncursed] wand of speed monster [0:7] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:41)* i - an uncursed oil lamp (lit)* o - an uncursed sack* t - an [uncursed] key [skeleton key] u - an [uncursed tooled] horn v - an [uncursed] blindfold Gems g - an uncursed touchstone* y - an [uncursed] red gem [garnet] F - an [uncursed] orange gem [worthless glass] Contents of the sack: a [cursed] scroll labeled ABRA KA DABRA [of create monster] an [uncursed] scroll labeled ETAOIN SHRDLU [of identify] an [uncursed] scroll labeled KO BATE [of gold detection] a [cursed] scroll labeled VAS CORP BET MANI [of remove curse] a [cursed] scroll labeled VE FORBRYDERNE [of flood] a [cursed] clear potion [of unholy water] 3 [cursed] cloudy potions [of object detection] a [cursed] fizzy potion [of extra healing] a [cursed] icy potion [of levitation] an [uncursed] muddy potion [of monster detection] an [uncursed] soapy potion [of gain level] 3 [cursed] viscous potions [of healing] a [cursed] yellow potion [of full healing] Final Attributes You were devoutly aligned. Hunger level was 724. Your alignment was 19 / 19. Monster difficulty range was 0 - 5. Level difficulty was 5. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a dingo a Woodland-elf 2 Mordor orcs (6 created) a kitten (2 created) an iguana 2 coyotes a hobbit (2 created) 2 giant rats a cave spider (2 created) a gnome (13 created) 2 geckos 4 jackals a fox 3 grid bugs (6 created) 2 bats a kobold zombie 5 newts (6 created) 31 creatures vanquished. Voluntary challenges You used a wielded weapon 56 times. You read items or engraved 21 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 20 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: Portal to Advent Calendar Level 3: a tool shop Level 4: Stairs down to The Gnomish Mines Advent Calendar: Level 3: [advcal] many trees The Gnomish Mines: Level 5: <- You were here Game information Started: 2013-12-06 22:40:31 Ended: 2013-12-06 23:02:07 Play time: PT00:09:08 Goodbye percy11 the Archeologist... You died in The Gnomish Mines on dungeon level 5 with 3455 points, and 2441 pieces of gold, after 1965 moves. Killer: dwarf You were level 5 with a maximum of 46 hit points when you died. You reached the 66th place on the top 100 list. No Points Name Hp [max] 1 486751 percy11-Tou-Hum-Mal-Neu died in Sheol on level 49. Killed by the wrath of Moloch. 232 [280] 2 459970 weirdvic-Rog-Hum-Mal-Cha turned to stone in Gehennom on level 47 [max 52]. Petrified by a cockatrice. 181 [181] 3 177358 jente-Con-Hum-Fem-Cha died in Fort Ludios [max 23]. Killed by a death ray. 89 [91] 64 3483 rainyrat-Wiz-Hum-Mal-Cha died in The Gnomish Mines on level 6. Killed by a sergeant. - [57] 65 3455 jente-Pri-Hum-Fem-Law died in The Dungeons of Doom on level 8. Killed by a soldier ant. - [46] *66 3455 percy11-Arc-Hum-Mal-Law died in The Gnomish Mines on level 5 [max 6]. Killed by a dwarf. - [46] 67 3430 rainyrat-Wiz-Hum-Mal-Cha died in The Gnomish Mines on level 9. Killed by an ettin zombie. - [63] 68 3417 Mortuis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 6. Killed by a dwarf. - [66]