octe, lawful male dwarven Archeologist ------ |....- #-)...| ##------- #%#|.[...#########|....<. # --.--- %|...... ### # #|.. # # #|.. # ### #-|- # # #### # ## # # ----.- ------ # |....-# |.{... # .....|# |..... # |....|### |..... # |....| # #-.-- |.....|# |....| ###|@.# |......# ------ #II.# |.....| |....... ------- --------- [Octe the Exhumer] St:13 Dx:14 Co:17 In:16 Wi:15 Ch:9 Lawful S:25142 Dungeons of Doom:14 $:6502 HP:0(79) Pw:14(14) AC:10 Xp:10/5844 T:15527 Satiated Blind Latest messages To what position do you want to be teleported? (For instructions type a ?) You explode! The water nymph gets blasted! You return to dwarven form! The water nymph stole a wand called polymorph. You hit the mountain nymph. The mountain nymph stole an uncursed sprig of wolfsbane. You hit the Green-elf. (2x) The Green-elf zaps a wand of fire! The bolt of fire hits you! The bolt of fire bounces! The bolt of fire hits you! You hit the raven. The raven bites! The raven blinds you! Wait! There's something there you can't see! You hit it. You hear a nearby zap. The bolt of fire hits you! Your brown potion boils and explodes! Something seems to be holding you. Your effervescent potion boils and explodes! Call an effervescent potion: Your scroll labeled GARVEN DEH catches fire and burns! You hear the howling of the CwnAnnwn... It bites! (2x) You hear a nearby zap. The bolt of fire hits you! You die... Your inventory Amulets y - an [uncursed] elliptic amulet [versus poison] (being worn) Armor L - an [uncursed +0] apron [alchemy smock] Comestibles J - an [uncursed] lizard corpse R - an [uncursed] egg U - an [uncursed] food ration V - an [uncursed] cram ration Scrolls d - an [uncursed] scroll labeled MAPIRO MAHAMA DIROMAT [of magic mapping] A - an uncursed scroll of teleportation C - a [blessed] scroll labeled VELOX NEB [of light] H - an [uncursed] scroll of teleportation Q - an [uncursed] scroll labeled THARR [of charging] Potions X - a [cursed] potion called obj det? [of object detection] Y - an [uncursed] potion called obj det? [of object detection] Rings e - an [uncursed] iron ring [of sustain ability] h - an uncursed +1 ring of gain dexterity (on right hand) i - an uncursed ring of invisibility Wands b - an [uncursed] porcelain wand [of cancellation (0:7)] t - an uncursed wand of digging [0:4] z - an uncursed wand of fire named empty [0:0] S - an [uncursed] wand of speed monster [0:0] Tools c - an [uncursed] blindfold f - an uncursed tinning kit (0:68) v - an uncursed key [skeleton key] I - an uncursed bag called oil [oilskin sack] W - an uncursed towel Gems g - an uncursed touchstone o - an uncursed luckstone K - an [uncursed] topaz stone N - 2 [uncursed] jet stones The oilskin sack is empty. Final Attributes You were piously aligned. You were sleep resistant. You were poison resistant. You were blinded. You had automatic searching. You had infravision. You were stealthy. You aggravated monsters. You could teleport. You had teleport control. You were fast. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Spells known in the end Name Level Category Fail a - detect monsters 1 divination 0% b - jumping 1 escape 0% c - charm monster 3 enchantment 91% d - stone to flesh 3 healing 91% e - create monster 2 clerical 17% Vanquished creatures a watch captain a large mimic (2 created) a hill giant a warg 2 small mimics (12 created) 2 xans a troll a giant turtle a gelatinous cube a flaming sphere 2 tengu an ochre jelly (2 created) a pit viper 7 watchmen (9 created) a chameleon 2 giant beetles (3 created) 3 quivering blobs (4 created) a cockatrice 3 wolves (6 created) 2 lynxes a leprechaun (4 created) an iron piercer (3 created) a gnome king a brown pudding (2 created) 2 owlbears 3 lizards (6 created) 4 dogs a dingo a housecat a dwarf lord (3 created) a gray unicorn a dust vortex (2 created) 2 ravens (4 created) 2 plains centaurs (3 created) a gnome mummy 3 snakes 3 apes 4 human zombies 2 rope golems (3 created) 2 soldier ants (4 created) 4 snow ants a bugbear a quasit 3 wood nymphs (5 created) 5 water nymphs (7 created) 2 mountain nymphs (9 created) 4 Mordor orcs (6 created) 17 Uruk-hai (24 created) an orc shaman a rock piercer 3 rock moles (4 created) a fog cloud 2 yellow lights (4 created) 3 shriekers 3 violet fungi (4 created) 6 gnome lords (11 created) 2 gnomish wizards a kobold mummy a golden naga hatchling a barrow wight a ghoul (2 created) a straw golem a baby crocodile 4 giant ants (5 created) 2 floating eyes (7 created) a kitten (2 created) 2 dwarves (8 created) 4 homunculi (5 created) a kobold lord 2 kobold shamans (3 created) 15 hill orcs (27 created) 10 rothes (14 created) a rabid rat (2 created) a centipede (2 created) a giant bat an orc zombie a wererat (2 created) 2 werejackals 2 iguanas (3 created) 9 killer bees (16 created) a coyote a gas spore (3 created) 4 hobbits (6 created) 2 manes 2 large kobolds (4 created) a hobgoblin (2 created) 7 giant rats (8 created) 8 cave spiders 2 brown molds (4 created) 3 yellow molds (8 created) 4 green molds (6 created) 29 gnomes (48 created) 3 gnome zombies (4 created) 6 geckos (8 created) 6 jackals 2 kobolds 7 goblins 8 sewer rats 3 grid bugs 2 bats 4 lichens (5 created) 5 kobold zombies 7 newts (8 created) 313 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You used no wishes. You engraved Elbereth 611 times. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Skilled] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 14 Level 2: (stash) a scroll shop Level 3: Stairs down to The Gnomish Mines Level 4: a general store, a fountain Level 5: a general store, some fountains Level 6: [oracle] many fountains Level 7: a fountain Stairs up to Sokoban, level 6 Level 8: (stash2) a fountain, a sink Level 9: an armor shop, a fountain Stairs up to Town, level 8 Level 10: some fountains, some trees Level 12: a tool shop Level 13: (stash) Level 14: <- You were here a fountain, some trees The Gnomish Mines: levels 4 to 8 Level 5: (unicorn) Level 7: [minetn] many shops, a temple, some fountains Game information Started: 2012-03-06 09:33:03 Ended: 2012-03-20 14:51:19 Play time: PT00:52:05 Goodbye octe the Archeologist... You died in The Dungeons of Doom on dungeon level 14 with 24492 points, and 6502 pieces of gold, after 15527 moves. Killer: bolt of fire You were level 10 with a maximum of 79 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 488820 Mortuis-Wiz-Gno-Mal-Neu was poisoned in Gehennom on level 40 [max 49]. Poisoned by Demogorgon. 14 [168] 2 28010 Mortuis-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 10 [max 11]. Killed by a minotaur. - [100] * 3 24492 octe-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 14. Killed by a bolt of fire. - [79] 4 23073 sbluen-Wiz-Elf-Mal-Cha was poisoned in The Dungeons of Doom on level 10 [max 11]. Poisoned by a rotted black pudding corpse. 77 [77] 5 17754 Mortuis-Wiz-Elf-Fem-Cha died in Sokoban on level 6 [max 10]. Killed by a bolt of fire. - [54]