octe, chaotic female elven Wizard ------ |....-## -------------- |....| # -------- |......<......# #.)...| ########......^| |............|#############[##################%|....| |......| -|-----%------# # | # |------ #.......| ############## # .?. ################-------- # # # ...`... ### # # ..-----.. # # # .. .. ### # #|. .| # ################| | #### #----- ---|------ #|...| |.........#######|...| |........| |..[| |.........#######-...| |........| |...| ---------- ----- Octe the Thaumaturge St:15 Dx:13 Co:16 In:19 Wi:10 Ch:10 Chaotic S:9945 Dlvl:6 $:325 HP:0(59) Pw:6(95) AC:8 Xp:9/3672 T:6225 Latest messages You finish eating the tripe ration. You feel slightly confused. You can't seem to think straight. You feel incredibly sick. You suddenly vomit! You can move again. You feel a bit steadier now. You hit the manes. You destroy the manes! The manes hits! (2x) The manes bites! You hit the manes. (2x) You destroy the manes! You feel less confused now. You hit the manes. (3x) The manes hits! (2x) The manes bites! You hit the manes. (2x) You miss the manes. (2x) The manes hits! (2x) The manes bites! You destroy the manes! In what direction? You destroy the manes! (2x) The black naga hatchling bites! In what direction? The magic missile hits the black naga hatchling! You kill the black naga hatchling! The magic missile hits you! You die... Your inventory Amulets Z - an uncursed amulet of ESP (being worn) Weapons a - a blessed +1 quarterstaff Armor F - an uncursed +0 mummy wrapping (being worn) K - an uncursed +0 helm of brilliance (being worn) T - an uncursed +0 leather armor X - an uncursed +0 pair of jumping boots (being worn) Scrolls C - an uncursed scroll of confuse monster L - an uncursed scroll of destroy armor P - an uncursed scroll of teleportation U - a blessed scroll of light Potions J - 2 cursed potions of speed R - a cursed potion of extra healing Rings d - an uncursed +1 ring of adornment (on left hand) e - an uncursed ring of warning (on right hand) E - a cursed ring of aggravate monster V - a blessed +1 ring of gain constitution Wands G - a blessed wand of teleportation (0:7) H - an uncursed wand of striking (0:3) Tools w - an uncursed sack O - an uncursed magic lamp Q - an uncursed skeleton key Gems M - an uncursed worthless piece of yellowish brown glass S - an uncursed turquoise stone The sack is empty. Final Attributes You were piously aligned. You were sleep resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were adorned. You could jump. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - cause fear 3 enchantment 0% c - magic missile 2 attack 0% d - jumping 1 escape 0% Vanquished creatures a giant mimic 2 small mimics a human mummy an ettin zombie a leather golem a quivering blob an iron piercer a brown pudding a gold golem a werewolf a lizard a chickatrice a dingo 2 dwarf lords a snake a soldier ant an orc shaman a rock mole a fog cloud 8 gnome lords a gnomish wizard a kobold mummy a black naga hatchling a gray ooze 2 paper golems a giant ant a little dog 7 dwarves a kobold lord a kobold shaman 5 hill orcs 3 rothes a giant bat 3 orc zombies 2 werejackals 2 iguanas 5 killer bees 2 acid blobs a gas spore 3 hobbits 9 manes 2 large kobolds 45 gnomes 6 garter snakes 5 geckos 11 jackals a fox a kobold 2 sewer rats 9 grid bugs a bat 5 lichens a kobold zombie 9 newts 180 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You used no wishes. You engraved Elbereth 101 times. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 2: (stash) an altar to Anhur, a fountain Stairs down to The Gnomish Mines Level 3: an armor shop Level 4: a general store, an altar to Anhur Level 5: some fountains Level 6: [oracle] <- You were here The Gnomish Mines: levels 3 to 6 Level 6: [minetn] many shops, a temple, many fountains Game information Started: 2011-02-03 19:37:07 Ended: 2011-02-03 23:59:16 Play time: PT01:05:50 Goodbye octe the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 9913 points, and 325 pieces of gold, after 6225 moves. Killer: magic missile You were level 9 with a maximum of 59 hit points when you died. You didn't beat your previous score of 74924 points. 1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433] 2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402] 3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303] 54 78747 alilipona-Val-Dwa-Fem-Law died in One-eyed Sam's Market on level 22. Killed by Ms. One-eyed Sam, the shopkeeper. - [109] 55 76359 octe-Bar-Orc-Mal-Cha died in The Dungeons of Doom on level 19 [max 20]. Killed by an arch-lich. - [42] *56 74924 octe-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 23. Killed by an invisible stalker. - [94] * 9913 octe-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by a magic missile. - [59] 57 72821 nooodl-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 16 [max 17]. Killed by an elf-lord, while praying. - [138] 58 67427 jannis-Wiz-Vam-Mal-Cha starved to death in The Dungeons of Doom on level 1 [max 12]. 117 [117]