octe, chaotic male human Wizard ------------ ---- |%.[[.*%%%[| ---------------- ##-..| |%=*!+/(!?!| |..............-###* -------- # |.<| |..%.......| |..............| |......| # |(.| ---------|-- |.........%....| # |......| # ---- # # ---------.------ #####.......| # # ################ # |.%....| # # # # ### ### |......| # # #### # # ----.--- # ## # ### ### ## # ---.------# # # # # |.........# ### -----# ### # |........|### # |...|# # # |........|# # ---.--------- |>..|# ### # |........|# ### |...........| |...|# #### # # ---------- # |...........| |...|# ---.--.---# ###-.........[..####@B###|...|# |.......>-# ------------- #.....# |......(.| ----- ---------- Octe the Conjurer St:10 Dx:17 Co:12 In:18 Wi:10 Ch:10 Chaotic S:642 Dlvl:3 $:50 HP:0(27) Pw:36(36) AC:9 Xp:4/145 T:1855 Fainted Latest messages (For instructions type a ?) Magic energy restored. Where do you want to travel to? (For instructions type a ?) You kill the cave spider! Where do you want to travel to? (For instructions type a ?) The bat misses. The bat bites! You faint from lack of food. The bat bites! The bat bites! The bat bites! The bat bites! The bat bites! The bat bites! The bat bites! The bat bites! The bat bites! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles n - an uncursed food ration t - an uncursed fortune cookie u - an uncursed tripe ration Scrolls i - an uncursed scroll of confuse monster j - 2 blessed scrolls of gold detection Potions f - an uncursed potion of see invisible g - an uncursed potion of paralysis h - an uncursed potion of restore ability Rings d - a blessed +3 ring of gain dexterity (on right hand) e - an uncursed +1 ring of increase accuracy (on left hand) Wands c - a wand of sleep (0:7) Gems o - an uncursed chrysoberyl stone x - an uncursed worthless piece of white glass Final attributes You were devoutly aligned Your alignment was 19 You were magic-protected You were telepathic You had a +1 bonus to hit You are dead Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - haste self 3 escape 85% Vanquished creatures a floating eye an iguana an acid blob a hobgoblin 3 cave spiders a brown mold 3 yellow molds a red mold 5 garter snakes a gecko 12 jackals 3 kobolds a sewer rat a grid bug a bat 4 lichens 3 newts 43 creatures vanquished. Voluntary challenges You were an atheist You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Goodbye octe the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 637 points, and 50 pieces of gold, after 1855 moves. Killer: bat, while helpless You were level 4 with a maximum of 27 hit points when you died. You didn't beat your previous score of 9006 points. 1 1467082 Souai-Tou-Hum-Mal-Neu ascended to demigod-hood. 152 [152] 2 1406894 souai-Val-Hum-Fem-Law ascended to demigoddess-hood. 236 [236] 3 1380292 souai-Sam-Hum-Mal-Law ascended to demigod-hood. 315 [315] 22 10297 firemonkey-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 8 [max 9]. Killed by an ettin mummy. - [84] 23 9907 Souai-Ran-Elf-Mal-Cha died in The Gnomish Mines on level 7 [max 9]. Killed by an ettin mummy. - [61] *24 9006 octe-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a plains centaur. - [56] * 637 octe-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a bat, while helpless. - [27] 25 6118 firemonkey-Sam-Hum-Mal-Law died in Sokoban on level 5 [max 7]. Killed by a fire ant. - [85] 26 5853 Souljazz-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 6 [max 9]. Killed by an owlbear. - [43]