octe, chaotic male human Wizard ----- ....| ....| ---------- .F.... |........+ --^D...| |....>...| # D..<| |........+ # ----- --.------- #### # # # # # # # # # # -.--------------# |..............|# |......%%[..[...# ---------------- Octe the Magician St:25 Dx:17 Co:15 In:18 Wi:14 Ch:11 Chaotic S:29459 Dlvl:8 $:3863 HP:60(60) Pw:18(113) AC:2 Xp:10/9384 T:13689 Satiated Latest messages You hear someone counting money. Something is engraved here on the floor. You read: "Elbereth". You displaced your gold dragon. You stop. Your gold dragon is in the way! You displaced your gold dragon. Something is engraved here on the floor. You read: "Elbereth". Something is engraved here on the floor. You read: "Elbereth". You hear a door open. You see here a tiger corpse. You hear a door crash open. The tatzelworm breathes a disintegration blast! The ghoul is disintegrated! The blast of disintegration hits you! Your cloak crumbles and turns to dust! Your armor turns to dust and falls to the ground! The blast of disintegration bounces! The blast of disintegration hits you! Your inventory Weapons a - the rustproof +0 Magicbane (weapon in hand) Armor j - a blessed +0 elven leather helm (being worn) M - an uncursed +0 pair of gauntlets of power (being worn) V - a blessed +1 mummy wrapping Z - an uncursed +1 pair of elven boots (being worn) Comestibles o - an uncursed lizard corpse t - 2 uncursed tripe rations B - 2 uncursed food rations U - an uncursed egg Scrolls T - an uncursed scroll of identify X - an uncursed scroll of enchant armor Spellbooks y - an uncursed spellbook of confuse monster Potions r - an uncursed potion of healing A - an uncursed potion of extra healing D - a cursed potion of gain ability G - a cursed potion of blindness L - 3 uncursed potions of object detection O - an uncursed potion of speed P - a blessed potion of object detection R - an uncursed potion of monster detection Rings e - an uncursed +1 ring of gain strength (on left hand) I - an uncursed +2 ring of protection (on right hand) Wands w - a wand of striking (0:6) C - a blessed wand of striking (0:1) H - a wand of light (0:15) J - a wand of fire (0:8) K - a cursed wand of death (0:7) N - a wand of digging (0:7) Tools m - a +0 unicorn horn n - an uncursed blindfold s - an uncursed skeleton key z - an uncursed tin whistle Gems x - a blessed touchstone Final attributes You were piously aligned Your alignment was 77 You were cold resistant You were sleep resistant You were magic-protected You saw invisible You were telepathic You were invisible to others You were stealthy You were protected You were fast You were lucky (3) You are dead Spells known in the end Name Level Category Fail a - force bolt 1 attack 4% b - detect monsters 1 divination 4% c - detect food 2 divination 22% d - teleport away 6 escape 100% e - cause fear 3 enchantment 13% f - identify 3 divination 86% g - cure sickness 3 healing 86% h - haste self 3 escape 86% i - protection 1 clerical 4% Vanquished creatures a stone golem 2 shopkeepers a baby long worm a stalker a fire elemental an earth elemental 2 small mimics 3 xans a quantum mechanic a sasquatch a gelatinous cube 2 freezing spheres a tiger 2 energy vortices 3 stone giants a python 2 leather golems a chameleon a crocodile 2 quivering blobs 2 cockatrices 5 wolves a winter wolf cub 4 leprechauns an iron piercer a giant spider a horse 2 ice vortices a vampire bat a gnome king an ogre a rust monster an owlbear 4 lizards a jaguar a dwarf lord a blue jelly a white unicorn 2 dust vortices a raven a plains centaur 4 apes 3 rope golems 2 Woodland-elves a soldier ant a snow ant a bugbear a quasit 5 wood nymphs 2 water nymphs 3 mountain nymphs 3 rock moles a pony 3 fog clouds 2 yellow lights 2 shriekers a violet fungus 7 gnome lords 2 gnomish wizards a kobold mummy a black naga hatchling a golden naga hatchling 4 gray oozes 3 elf zombies a ghoul 2 straw golems 2 paper golems 5 giant ants 3 floating eyes a kitten 10 dwarves 2 homunculi 16 hill orcs 10 rothes 2 rabid rats 4 giant bats 2 monkeys 10 orc zombies 7 dwarf zombies 3 wererats 2 werejackals 6 iguanas a killer bee 3 acid blobs 7 coyotes a gas spore 5 hobbits 2 manes a large kobold 2 hobgoblins 2 giant rats 2 brown molds a yellow mold a green mold a red mold 26 gnomes 2 gnome zombies 5 geckos 6 jackals 6 foxes a kobold 4 goblins 9 sewer rats 9 grid bugs a bat 5 lichens 5 kobold zombies 11 newts 325 creatures vanquished. Voluntary challenges You never genocided any monsters You polymorphed 7 items You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Goodbye octe the Wizard... You were disintegrated in Town on dungeon level 8 with 29073 points, and 3863 pieces of gold, after 13689 moves. Killer: blast of disintegration You were level 10 with a maximum of 60 hit points when you were disintegrated. You didn't beat your previous score of 93355 points. 1 1467082 Souai-Tou-Hum-Mal-Neu ascended to demigod-hood. 152 [152] 2 1406894 souai-Val-Hum-Fem-Law ascended to demigoddess-hood. 236 [236] 3 1380292 souai-Sam-Hum-Mal-Law ascended to demigod-hood. 315 [315] 4 552414 octe-Wiz-Hum-Mal-Cha died in Gehennom on level 46. Killed by a vorpal jabberwock. 294 [300] 5 96791 Souai-Wiz-Hum-Mal-Cha died in The Quest on level 19. Killed by the invisible Dark One. - [109] * 6 93355 octe-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on * level 16 [max 17]. Killed by a fire giant, while helpless. - [111] * 29073 octe-Wiz-Hum-Mal-Cha died in Town on level 8 * [max 11]. Disintegrated by a blast of disintegration. 60 [60] 7 76359 octe-Bar-Orc-Mal-Cha died in The Dungeons of Doom on level 19 [max 20]. Killed by an arch-lich. - [42] 8 54680 unpizduch-Bar-Orc-Fem-Cha quit in The Dungeons of Doom on level 14. 20 [117]