muahdib, chaotic male human Wizard
                                                                               
                                                                       
           ··0>··                        #                                   
           ·······#######################%#####[#*#                           
           ······                     #        # #               
           ··%·^··                             %  ###··········             
           ·              ·##     0···········             
            ####          #######·*·········`·#       ··<·······             
            #           #  #     ·····`·····######Z@···········             
          ###            ####    ········        ··········             
          #              #       ···   ···        ···········             
        ###            ####      ··*   `··                     
        #              # #       ···   ····#####                            
       ##            ####        ·······                                 
      ·· # #         ·····`·····                                 
      ···········(+###          *·········`                                 
      ·······)···· #                                            
      ·············####                                                       
      ············    #                                                      
                                                                 
                                                                               

[Muahdib the Conjurer]    St:9 Dx:16 Co:11 In:18 Wi:9 Ch:12  Chaotic S:1302
Dungeons of Doom:5  $:732 HP:0(28) Pw:10(36) AC:1  Xp:4/80 Wt:986/550 T:4600 Fainted  Stressed

Latest messages

The leprechaun misses the large cat.
The large cat bites the leprechaun.
The leprechaun is killed!
Wizard needs food, badly!
You see here 83 gold pieces {1}.
You have much trouble lifting 83 gold pieces.
You displaced your large cat.
You faint from lack of food.
You regain consciousness.
You faint from lack of food.
The gnome zombie hits!
[HP-4=24]
The gnome zombie hits!
[HP-3=21]
The gnome zombie misses.
The gnome zombie hits! (2x)
[HP-1=20]
The gnome zombie hits!
You regain consciousness.
[HP-1=19]
You faint from lack of food.
The gnome zombie hits! (2x)
[HP-5=14]
The gnome zombie misses.
The gnome zombie hits!
[HP-5=9]
The gnome zombie hits!
[HP-4=5]
The gnome zombie hits!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff (weapon in hands) {40}*

Armor

b - an uncursed +0 cloak of magic resistance (being worn) {10}*
x - an [uncursed] +0 iron skull cap [orcish helm] (being worn) {30}
L - a [blessed] +0 crystal plate mail (being worn) {450}

Scrolls

i - an uncursed scroll of enchant weapon {5}*
j - an uncursed scroll of magic mapping {5}*
k - an uncursed scroll of remove curse {5}*
P - an [uncursed] scroll labeled AQUE BRAGH [of light] {5}

Spellbooks

l - a blessed spellbook of force bolt {50}*
m - an uncursed spellbook of healing {50}*
C - an [uncursed] spellbook of restore ability {50}
T - an [uncursed] spellbook of detect food {50}
W - an [uncursed] spellbook of sleep {50}

Potions

f - an uncursed potion of healing {20}*
g - an uncursed potion of water {20}*
h - an uncursed potion of object detection {20}*
v - an [uncursed] dark green potion [of enlightenment] {20}
D - an [uncursed] milky potion [of gain level] {20}
S - an [uncursed] luminescent potion [of booze] {20}
X - an [uncursed] viscous potion [of full healing] {20}

Rings

d - an uncursed ring of free action {3}*
e - an uncursed ring of teleportation {3}*
B - an [uncursed +1] mithril ring [of increase damage] {3}
U - an [uncursed] +1 ring of adornment {3}
V - a [blessed] +1 ring of protection {3}

Wands

c - an uncursed wand of secret door detection (0:12) {7}*

Tools

n - an uncursed magic marker (0:45) {2}*
r - a [blessed tallow] candle {2}
w - an [uncursed] magic whistle {3}
z - an [uncursed] towel {2}
Q - an [uncursed] blindfold {2}

Gems

p - 3 [uncursed] black gems [worthless glass] {3}
q - 2 [uncursed] yellow gems [worthless glass] {2}
E - an [uncursed] violet gem [amethyst] {1}

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%78%
healinghealing0%78%
restore abilityhealing100%87%
detect fooddivination67%97%
sleepenchantment0%99%

Vanquished creatures

91 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 2043514620
Started: 2017-03-05 19:29:01
Ended: 2017-03-05 19:50:30
Play time: PT00:05:00

Goodbye

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 5 with 1229 points,
and 732 pieces of gold, after 4600 moves.
Killer: gnome zombie, while fainted from lack of food
You were level 4 with a maximum of 28 hit points when you died.
 No  Points     Name                                                   Hp [max]
  1    2416289  mightydog-Tou-Hum-Fem-Neu ascended to
                demigoddess-hood.                                     508 [657]
  2    2105442  tertium-Mon-Hum-Mal-Law ascended to demigod-hood.     750 [750]
  3    1873670  Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood.     247 [271]

 99      45415  rail-Con-Vam-Mal-Cha died in The Dungeons of Doom on
                level 12.  Killed by a fire giant.                      -  [97]
 100      45380  mightyquin-Mon-Hum-Mal-Cha died in The Dungeons of
                Doom on level 15.  Killed by an ettin mummy.            -  [66]
*         1229  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
*               on level 5.  Killed by a gnome zombie, while fainted           
                from lack of food.                                      -  [28]