muahdib, chaotic male human Wizard
                                                                      #        
                                                               ·       
                                               ·······       
        ?!*?!*[)*····K                                       ·······       
        ··*?·[···))KK@@##########################             ·······       
        !)/?···)!?···K                         #             ·······       
                                 ###      ··       
                                                   #····        ###  #        
                                               ····#########    ###      
                               ···                ·<·      ###      #      
                               ··                      # ###    ###    
             ##################····#############################  #      #    
             #                 #                        ·· ###    ##   
           ###                  #####                        ···   #    · 
           #                                                 ·%·   ###  [· 
         ###                                                 ·)     #  ·· 
   #                                                   )%·     ###%^ 
  ·[···)#                                                   ·%·       #··· 
  ····                                                     ·>)        ·· 
                                                                
                                                                               

[Muahdib the Thaumaturge]  St:14 Dx:11 Co:18 In:14 Wi:12 Ch:12  Chaotic S:9330
Dungeons of Doom:3  $:2322 HP:0(78) Pw:7(69) AC:-4 Xp:8/2153 Wt:1159/850 T:11704 Burdened

Latest messages

Boing!
Adjama zaps a wand of striking!
Boing!
The Keystone Kop swings his rubber hose.
The Keystone Kop misses.
The Keystone Kop hits!
[HP-1=77]
Adjama zaps a wand of striking!
Boing!
Adjama zaps a wand of striking!
Boing!
The wand hits it.
The Keystone Kop swings his rubber hose.
The Keystone Kop hits! (2x)
Adjama zaps a wand of striking!
Boing!
[HP-5=72]
Adjama zaps a wand of striking!
Boing!
Adjama hits! (2x)
[HP-16=56]
The Keystone Kop wields a club {30}!
The Keystone Kop hits!
The Keystone Kop wields a rubber hose {20}!
Adjama hits! (2x)
[HP-16=40]
Adjama hits! (4x)
The Keystone Kop hits!
Adjama hits! (2x)
You die...

Your inventory

Amulets

H - an [uncursed] spiked amulet [of ESP] (being worn) {20}
Z - an [uncursed] circular amulet [of magical breathing] {20}

Weapons

a - a blessed +1 quarterstaff (weapon in hands) {40}*

Armor

b - an uncursed +0 cloak of magic resistance (being worn) {10}*
x - an [uncursed] +0 crystal plate mail (being worn) {450}
z - an [uncursed +0] faded pall [elven cloak] {10}
K - a [blessed] +4 pair of jackboots [high] (being worn) {20}

Comestibles

u - an [uncursed] fortune cookie {1}
L - 8 [uncursed] cream pies {80}
O - an [uncursed] lichen corpse {20}

Scrolls

k - a [blessed] scroll labeled ABRA KA DABRA [of enchant weapon] {5}
q - an [uncursed] scroll labeled HAPAX LEGOMENON [of punishment] {5}
s - an [uncursed] scroll labeled PRIRUTSENIE [of fire] {5}
y - an [uncursed] scroll labeled LEP GEX VEN ZEA [of confuse monster] {5}
N - 2 [uncursed] scrolls labeled ASHPD [of magic mapping] {10}

Spellbooks

l - a blessed spellbook of force bolt {50}*
m - an uncursed spellbook of sleep {50}*
t - an [uncursed] spellbook of healing {50}

Potions

j - a [cursed] cloudy potion [of healing] {20}
n - an [uncursed] fizzy potion [of monster detection] {20}
p - an [uncursed] amber potion [of levitation] {20}
D - a [blessed] potion called confusion [of booze] {20}
E - an [uncursed] effervescent potion [of blindness] {20}

Rings

d - an uncursed ring of polymorph {3}*
e - an uncursed ring of searching {3}*
g - an [uncursed +5] ring of gain strength {3}
i - a [cursed -2] ring of gain wisdom {3}
r - an uncursed ring of conflict {3}
w - an [uncursed] jade ring [of poison resistance] {3}
B - an [uncursed] ivory ring [of sustain ability] {3}
C - an [uncursed] chrysoberyl ring [of stealth] {3}
F - an [uncursed] chrysoberyl ring [of stealth] {3}
G - an [uncursed] ring of searching {3}
I - an [uncursed] chrysoberyl ring [of stealth] {3}
J - an [uncursed] silver ring [of polymorph control] {3}
M - an [uncursed] ring called teleport control [of teleport control] (on right hand) {3}
S - an [uncursed] quartz ring [of protection from shape changers] {3}
U - an [uncursed] ridged ring named slow digestion? [of see invisible] (on left hand) {3}

Wands

c - an uncursed wand of cold (0:0) {7}*
o - an [uncursed] wand of light [0:11] {7}
A - an uncursed wand of magic missile (0:0) {7}
Q - an [uncursed] walnut wand [of create monster (0:13)] {7}
Y - an [uncursed] iridium wand [of secret door detection (0:13)] {7}

Tools

h - an [uncursed +0] pick-axe {100}
v - an [uncursed] tin opener {4}

Gems

V - an [uncursed] black gem [worthless glass] {1}

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%42%
sleepenchantment0%42%
healinghealing0%98%

Vanquished creatures

188 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Skilled]
Spellcasting Skills
attack spells[Skilled]
enchantment spells[Skilled]

Dungeon overview

Game information

Seed: 1225673399
Started: 2017-03-03 22:26:09
Ended: 2017-03-04 09:50:20
Play time: PT00:17:25

Goodbye

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 3 with 7008 points,
and 0 pieces of gold, after 11704 moves.
Killer: Mr. Adjama, the shopkeeper, while frozen by a monster's gaze
You were level 8 with a maximum of 78 hit points when you died.
 No  Points     Name                                                   Hp [max]
  1    2416289  mightydog-Tou-Hum-Fem-Neu ascended to
                demigoddess-hood.                                     508 [657]
  2    2105442  tertium-Mon-Hum-Mal-Law ascended to demigod-hood.     750 [750]
  3    1873670  Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood.     247 [271]

 99      41171  rail-Mon-Hum-Mal-Cha died in Sokoban on level 5
                [max 10].  Killed by a dwarf.                           -  [74]
 100      40907  vevais-Val-Dwa-Fem-Law died in The Dungeons of Doom
                on level 16.  Killed by a captain.                      - [131]
*         7008  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
*               on level 3 [max 10].  Killed by Mr. Adjama, the                
                shopkeeper, while frozen by a monster's gaze.           -  [78]