muahdib, chaotic male human Wizard
                                                                               
                                                                               
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[Muahdib the Conjurer]    St:12 Dx:12 Co:17 In:18 Wi:13 Ch:9  Chaotic S:2104
Dungeons of Doom:7  $:946 HP:0(40) Pw:50(54) AC:8  Xp:5/301 Wt:862/775 T:6802 Burdened

Latest messages

Your knapsack cannot accommodate any more items.
You drop a tin whistle {3}.
You have a little trouble lifting p - a wand of striking {7}.
There is a doorway here.
You see here a tin whistle {3}.
You feel wise!
You must have been very observant.
Something is written here in the dust.
You read: "E be ?L|b??cthEl?e?etn".
There is an arrow trap here.
Something is written here in the dust.
You read: "?6|??e hE?b r?tn".
You see here 3 arrows {3}.
An arrow shoots out at you!
You are almost hit by an arrow.
The plains centaur swings her curved sword.
The plains centaur hits!
The plains centaur kicks!
[HP-7=33]
You add "Elbereth" with your fingers to the writing in the dust.
The plains centaur swings her curved sword.
The plains centaur hits!
The plains centaur kicks!
The large cat picks up a tin whistle {3}.
The plains centaur swings her curved sword.
The plains centaur hits!
The plains centaur kicks!
The plains centaur swings her curved sword.
The plains centaur hits!
You die...

Your inventory

Amulets

L - an [uncursed] warped amulet [of magical breathing] {20}
O - an uncursed amulet versus poison {20}
Q - an [uncursed] hexagonal amulet [of ESP] (being worn) {20}

Weapons

a - a blessed +1 quarterstaff (weapon in hands) {40}*

Armor

b - an uncursed +0 cloak of magic resistance (being worn) {10}*
r - an [uncursed +0] Hawaiian shirt {5}
v - an [uncursed] +0 pair of old gloves [gauntlets of dexterity] (being worn) {10}

Comestibles

x - an [uncursed] eucalyptus leaf {1}
R - an [uncursed] tripe ration {10}

Scrolls

i - an uncursed scroll of magic mapping {5}*
n - an [uncursed] scroll labeled LEP GEX VEN ZEA [of create monster] {5}
q - an [uncursed] scroll labeled KIRJE [of teleportation] {5}
G - a [cursed] scroll labeled ZLORFIK [of enchant weapon] {5}

Spellbooks

l - a blessed spellbook of force bolt {50}*
m - an uncursed spellbook of protection {50}*
s - an [uncursed] spellbook of cure sickness {50}
u - an [uncursed] spellbook of blank paper {50}
B - an uncursed spellbook of dig {50}

Potions

f - an uncursed potion of enlightenment {20}*
g - an uncursed potion of object detection {20}*
h - an uncursed potion of restore ability {20}*
k - a [blessed] sky blue potion [of blindness] {20}
o - a [cursed] smoky potion [of see invisible] {20}
t - 2 [uncursed] orange potions [of levitation] {40}
w - 2 [uncursed] greasy potions [of monster detection] {40}
y - 2 [uncursed] sky blue potions [of blindness] {40}
z - 2 [uncursed] potions of object detection {40}
C - 2 [uncursed] ochre potions [of booze] {40}
E - an [uncursed] dark potion [of paralysis] {20}
U - 2 [uncursed] puce potions [of acid] {40}

Rings

d - an uncursed +1 ring of gain wisdom {3}*
e - an uncursed ring of fire resistance {3}*
D - an uncursed ring of searching {3}
H - an [uncursed] +3 ring of adornment {3}
I - an uncursed ring of warning {3}
J - an uncursed ring of polymorph control {3}
K - an uncursed ring of sustain ability {3}
M - an [uncursed] ring of invisibility {3}
N - an [uncursed] ring of polymorph control {3}
P - a [blessed] +2 ring of gain strength {3}

Wands

c - an uncursed wand of teleportation (0:5) {7}*
j - an [uncursed] jeweled wand [of magic missile (0:6)] {7}
p - an [uncursed] wand of striking [0:0] {7}

Tools

F - an [uncursed] lock pick {4}
S - an [uncursed] looking glass [mirror] {13}
W - an [uncursed] expensive camera [0:53] {12}

Gems

A - an [uncursed] black gem [obsidian] {1}
T - an [uncursed] orange gem [worthless glass] {1}
V - an [uncursed] white gem [worthless glass] {1}
X - an [uncursed] yellowish brown gem [worthless glass] {1}
Y - 2 [uncursed] yellow gems [worthless glass] {2}
Z - an [uncursed] red gem [worthless glass] {1}

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%66%
protectionclerical0%66%
cure sicknesshealing85%69%

Vanquished creatures

129 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 3080057650
Started: 2017-02-28 12:06:28
Ended: 2017-02-28 12:55:51
Play time: PT00:06:52

Goodbye

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 7 with 2010 points,
and 946 pieces of gold, after 6802 moves.
Killer: plains centaur
You were level 5 with a maximum of 40 hit points when you died.
 No  Points     Name                                                   Hp [max]
  1    2416289  mightydog-Tou-Hum-Fem-Neu ascended to
                demigoddess-hood.                                     508 [657]
  2    2105442  tertium-Mon-Hum-Mal-Law ascended to demigod-hood.     750 [750]
  3    1873670  Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood.     247 [271]

 99      41171  rail-Mon-Hum-Mal-Cha died in Sokoban on level 5
                [max 10].  Killed by a dwarf.                           -  [74]
 100      40907  vevais-Val-Dwa-Fem-Law died in The Dungeons of Doom
                on level 16.  Killed by a captain.                      - [131]
*         2010  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 7.  Killed by a plains centaur.                -  [40]