muahdib, chaotic male human Wizard
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[Muahdib the Evoker] St:10 Dx:17 Co:9 In:18 Wi:11 Ch:10 Chaotic S:69
Dungeons of Doom:1 $:25 HP:0(12) Pw:2(7) AC:7 Xp:1/11 Wt:359/525 T:239
Latest messages
The kitten eats a jackal corpse {300}.
You continue your efforts to memorize the spell.
You add the "detect treasure" spell to your repertoire.
You begin to memorize the runes.
You add the "knock" spell to your repertoire.
[HP+1=11]
Hit points restored.
[HP+1=12]
You see here a clove of garlic {1}.
q - a clove of garlic {1}.
In what direction?
You don't have enough energy to cast that spell.
The door opens.
You kill the newt!
The sewer rat misses.
You kill the sewer rat!
You displaced your kitten.
You hear someone counting money.
Magic energy restored.
You hear someone counting money.
The door opens. (3x)
Something blocks your way.
In what direction?
The spell hits the acid blob!
You kill the acid blob!
The spell hits the quivering blob!
You see here an acid blob corpse {30}.
There is an acid blob corpse {30} here; eat it? [ynq] (n)
You have a very bad case of stomach acid.
You die...
Your inventory
Weapons
a - a blessed +1 quarterstaff (weapon in hands) {40}*
Armor
b - an uncursed +0 cloak of magic resistance (being worn) {10}*
n - an [uncursed] +0 pair of jackboots [high] (being worn) {20}
Comestibles
q - an [uncursed] clove of garlic {1}
Scrolls
i - an uncursed scroll of confuse monster {5}*
j - an uncursed scroll of create monster {5}*
k - an uncursed scroll of charging {5}*
Spellbooks
l - a blessed spellbook of force bolt {50}*
m - an uncursed spellbook of wizard lock {50}*
o - an [uncursed] spellbook of detect treasure {50}
p - an [uncursed] spellbook of knock {50}
Potions
f - an uncursed potion of sleeping {20}*
g - an uncursed potion of confusion {20}*
h - an uncursed potion of fruit juice {20}*
Rings
d - an uncursed +3 ring of adornment {3}*
e - an uncursed ring of shock resistance {3}*
Wands
c - an uncursed wand of striking (0:4) {7}*
Final Attributes
- You were fervently aligned.
- Hunger level was 659.
- Your alignment was 10 / 11.
- Monster difficulty range was 0 - 1.
- Level difficulty was 1.
- You were magic-protected.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 99% |
wizard lock | 2 | matter | 62% | 99% |
detect treasure | 4 | divination | 100% | 100% |
knock | 1 | matter | 0% | 100% |
Vanquished creatures
8 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You followed a strict vegan diet.
- You used a wielded weapon 2 times.
- You read items or engraved 4 times.
- You put on armor 2 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom:
- Level 1: <- You were here
Game information
Seed: 2562745178
Started: 2017-02-27 10:25:01
Ended: 2017-02-27 10:26:57
Play time: PT00:01:00
Goodbye
Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 1 with 67 points,
and 25 pieces of gold, after 239 moves.
Killer: acidic corpse
You were level 1 with a maximum of 12 hit points when you died.
No Points Name Hp [max]
1 2416289 mightydog-Tou-Hum-Fem-Neu ascended to
demigoddess-hood. 508 [657]
2 2105442 tertium-Mon-Hum-Mal-Law ascended to demigod-hood. 750 [750]
3 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271]
99 41171 rail-Mon-Hum-Mal-Cha died in Sokoban on level 5
[max 10]. Killed by a dwarf. - [74]
100 40907 vevais-Val-Dwa-Fem-Law died in The Dungeons of Doom
on level 16. Killed by a captain. - [131]
* 67 muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom
on level 1. Killed by an acidic corpse. - [12]